Player Matchup

Persephone
Persephone
Brotaco136
Persephone
Level 149
God Stats
5W - 3L
1,931 SR
Queue Stats
313W - 289L
1,553 Elo+
Party 2
Tiamat
Tiamat
Fijiqil
Tiamat
Level 158
God Stats
89W - 119L
1,573 SR
Queue Stats
537W - 554L
1,563 Elo+
Solo
Sylvanus
Sylvanus
Rapshodus
Sylvanus
Level 136
God Stats
7W - 2L
1,690 SR
Queue Stats
81W - 55L
1,623 Elo+
Solo
Chiron
Chiron
SanBuky
Chiron
Level 147
God Stats
6W - 6L
1,374 SR
Queue Stats
154W - 136L
1,532 Elo+
Solo
Fenrir
Fenrir
t0dw
Fenrir
Level 129
God Stats
3W - 5L
1,099 SR
Queue Stats
77W - 64L
1,591 Elo+
Party 2
Team Averages
Level 144
1,533 SR
1,572 Elo+

VS

Team Averages
Level 129
1,584 SR
1,548 Elo+
Izanami
Izanami
Allcure
Izanami
Level 157
God Stats
6W - 5L
1,666 SR
Queue Stats
203W - 180L
1,613 Elo+
Solo
Odin
Odin
GinoSider
Odin
Level 56
God Stats
20W - 21L
1,547 SR
Queue Stats
81W - 66L
1,574 Elo+
Party 1
Horus
Horus
RainWrynn
Horus
Level 126
God Stats
1W - 1L
1,305 SR
Queue Stats
271W - 256L
1,592 Elo+
Party 1
Tiamat
Tiamat
Rashods
Tiamat
Level 144
God Stats
3W - 0L
1,815 SR
Queue Stats
14W - 14L
1,514 Elo+
Solo
Janus
Janus
Rv23
Janus
Level 160
God Stats
3W - 4L
1,585 SR
Queue Stats
23W - 38L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Brotaco136
Persephone
20
1 / 5 / 8
12,842
476
10,275
15,492
6,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Fijiqil
Tiamat
20
4 / 4 / 3
13,393
496
16,836
16,704
40,928
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Sylvanus
Rapshodus
Sylvanus
15
1 / 5 / 6
10,606
393
11,986
24,033
28,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
SanBuky
Chiron
19
4 / 8 / 4
12,517
464
15,804
25,033
11,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
t0dw
Fenrir
20
7 / 7 / 3
12,833
475
9,328
21,999
12,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Allcure
Izanami
20
5 / 4 / 10
15,649
580
17,815
20,663
8,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
20
8 / 2 / 7
15,890
589
18,496
25,053
22,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
RainWrynn
Horus
18
1 / 3 / 15
13,587
503
8,999
25,093
24,516
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
Rashods
Tiamat
19
3 / 7 / 12
13,229
490
12,772
17,246
11,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
Rv23
Janus
20
12 / 1 / 9
17,801
659
20,586
13,475
5,669
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
82
17
Kills
29
29
Deaths
17
24
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Izanami
Allcure
Izanami
5
4
10
2.5
L
Persephone
Brotaco136
Persephone
1
5
8
1
L
Tiamat
Fijiqil
Tiamat
4
4
3
1.38
W
Odin
8
2
7
5.75
W
Horus
RainWrynn
Horus
1
3
15
2.83
L
Sylvanus
Rapshodus
Sylvanus
1
5
6
0.8
W
Tiamat
Rashods
Tiamat
3
7
12
1.29
W
Janus
Rv23
Janus
12
1
9
16.5
L
Chiron
SanBuky
Chiron
4
8
4
0.75
L
Fenrir
t0dw
Fenrir
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,229
Damage
78,668
103,261
Taken
101,530
99,217
Mitigated
71,991
30,607
Healing
31,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Allcure
Izanami
17,815
12,860
0
10,970
20,663
8,083
5,712
4,041
16,554
0
133,975
L
Persephone
Brotaco136
Persephone
10,275
495
0
2,630
15,492
6,276
0
7,917
7,264
106,134
0
L
Tiamat
Fijiqil
Tiamat
16,836
1,623
0
3,231
16,704
40,928
0
3,998
12,694
95,104
0
W
Odin
18,496
5,554
0
2,379
25,053
22,285
1,966
12,641
12,354
8,636
106,327
W
Horus
RainWrynn
Horus
8,999
3,905
3,414
5,714
25,093
24,516
129
12,936
11,871
7,874
25,105
L
Sylvanus
Rapshodus
Sylvanus
11,986
2,291
3,746
7,006
24,033
28,309
0
11,773
11,984
30,205
0
W
Tiamat
Rashods
Tiamat
12,772
586
0
4,568
17,246
11,438
1,528
3,730
13,464
79,528
0
W
Janus
Rv23
Janus
20,586
1,755
838
4,084
13,475
5,669
2,833
4,979
8,190
148,198
0
L
Chiron
SanBuky
Chiron
15,804
8,790
841
6,242
25,033
11,469
1,377
7,231
17,606
0
96,566
L
Fenrir
t0dw
Fenrir
9,328
1,882
0
6,911
21,999
12,235
0
6,313
15,564
0
99,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,191
Gold Earned
76,156
710
Minions Killed
794
0
Camps Cleared
0
2,301,856
Distance Traveled
2,678,083
30
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,649
580
198
7
0
503,728
3
L
Persephone
12,842
476
174
6
0
465,860
9
L
Tiamat
13,393
496
207
8
0
426,758
3
W
Odin
15,890
589
201
7
0
532,500
2
W
Horus
13,587
503
23
1
0
537,630
8
L
Sylvanus
10,606
393
28
1
0
488,645
8
W
Tiamat
13,229
490
115
4
0
515,867
2
W
Janus
17,801
659
257
10
0
588,358
10
L
Chiron
12,517
464
168
6
0
443,150
3
L
Fenrir
12,833
475
133
5
0
477,443
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role