Player Matchup

Artemis
Artemis
Drakenvaal
Artemis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,348 Elo+
Party 1
Tyr
Tyr
TomiAzikalao
Tyr
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 24L
1,459 Elo+
Party 1
Susano
Susano
Warewamessiah
Susano
Level 6
God Stats
5W - 2L
1,586 SR
Queue Stats
7W - 8L
1,393 Elo+
Party 1
Merlin
Merlin
gokussssss7
Merlin
Level 12
God Stats
5W - 8L
1,452 SR
Queue Stats
51W - 43L
1,337 Elo+
Party 1
Bellona
Bellona
xShockWave420x
Bellona
Level 15
God Stats
37W - 57L
1,418 SR
Queue Stats
536W - 585L
1,419 Elo+
Solo
Team Averages
Level 21
1,491 SR
1,391 Elo+

VS

Team Averages
Level 14
1,388 SR
1,449 Elo+
Zeus
Zeus
BIGBLACKMAN69247
Zeus
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,315 Elo+
Solo
Cupid
Cupid
Blyythe
Cupid
Level 15
God Stats
2W - 3L
1,225 SR
Queue Stats
25W - 40L
1,330 Elo+
Solo
Anubis
Anubis
MaxxX05
Anubis
Level 16
God Stats
3W - 1L
1,294 SR
Queue Stats
12W - 5L
1,684 Elo+
Solo
Ymir
Ymir
SenjiMuramasa
Ymir
Level 18
God Stats
6W - 9L
1,420 SR
Queue Stats
43W - 53L
1,481 Elo+
Solo
Hou Yi
Hou Yi
bloodflart
Hou Yi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 44L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Drakenvaal
Artemis
14
6 / 3 / 12
8,393
1,399
7,495
5,644
1,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 1 / 11
8,075
1,346
6,132
5,679
3,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
3 / 2 / 10
7,446
1,241
6,536
5,524
1,799
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
13
0 / 1 / 13
7,031
1,172
4,808
4,809
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
6 / 0 / 11
8,280
1,380
8,307
5,944
3,997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

365

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,648
941
1,240
1,544
333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
Blyythe
Cupid
13
1 / 3 / 5
7,233
1,206
5,546
7,619
2,482
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
MaxxX05
Anubis
13
3 / 6 / 2
7,402
1,234
9,713
8,749
3,995
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 4
6,934
1,156
3,334
9,476
4,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
bloodflart
Hou Yi
12
2 / 4 / 2
6,857
1,143
4,935
9,197
3,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
20
20
Kills
7
7
Deaths
20
57
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Cupid
Blyythe
Cupid
1
3
5
1.17
W
Artemis
Drakenvaal
Artemis
6
3
12
4
L
Anubis
MaxxX05
Anubis
3
6
2
0.67
L
1
5
4
0.6
W
5
1
11
10.5
W
3
2
10
4
L
Hou Yi
bloodflart
Hou Yi
2
4
2
0.75
W
Merlin
0
1
13
6.5
W
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,278
Damage
24,768
27,600
Taken
36,585
12,291
Mitigated
14,801
3,970
Healing
5,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,240
115
0
25
1,544
333
0
124
1,420
2,327
0
L
Cupid
Blyythe
Cupid
5,546
1,894
35
1,643
7,619
2,482
0
1,278
6,316
0
24,371
W
Artemis
Drakenvaal
Artemis
7,495
5,392
0
1,312
5,644
1,821
0
2,213
3,431
0
15,632
L
Anubis
MaxxX05
Anubis
9,713
273
0
1,806
8,749
3,995
0
1,678
6,946
18,404
0
L
3,334
384
354
474
9,476
4,775
0
698
8,732
9,143
0
W
6,132
1,102
0
547
5,679
3,336
0
4,006
1,673
0
10,502
W
6,536
1,771
0
0
5,524
1,799
0
3,817
1,707
0
11,023
L
Hou Yi
bloodflart
Hou Yi
4,935
2,210
0
942
9,197
3,216
0
1,030
8,092
0
11,594
W
Merlin
4,808
158
132
209
4,809
1,338
0
2,450
2,359
14,574
0
W
8,307
4,145
1,160
610
5,944
3,997
0
1,801
4,143
0
17,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,225
Gold Earned
34,074
90
Minions Killed
86
5
Camps Cleared
6
641,556
Distance Traveled
479,071
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,648
941
6
1
0
24,569
1
L
Cupid
7,233
1,206
35
6
2
115,645
1
W
Artemis
8,393
1,399
22
4
2
106,353
1
L
Anubis
7,402
1,234
21
4
1
111,324
0
L
Ymir
6,934
1,156
13
2
2
115,544
2
W
Tyr
8,075
1,346
15
3
1
148,442
0
W
Susano
7,446
1,241
9
2
0
119,308
2
L
Hou Yi
6,857
1,143
11
2
1
111,989
2
W
Merlin
7,031
1,172
26
4
2
119,202
0
W
Bellona
8,280
1,380
18
3
0
148,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role