Player Matchup

Arachne
Arachne
Gurud0Himalaia
Arachne
Level 22
God Stats
3W - 5L
1,475 SR
Queue Stats
48W - 44L
1,594 Elo+
Party 3
Bacchus
Bacchus
Jowtromundoo
Bacchus
Level 89
God Stats
4W - 4L
1,615 SR
Queue Stats
156W - 140L
1,590 Elo+
Party 1
Agni
Agni
MacacoAranhaa
Agni
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 83L
1,543 Elo+
Party 3
King Arthur
King Arthur
RayconBRK
King Arthur
Level 156
God Stats
0W - 6L
1,207 SR
Queue Stats
227W - 203L
1,504 Elo+
Party 1
Neith
Neith
papocartoon
Neith
Level 41
God Stats
11W - 9L
1,483 SR
Queue Stats
285W - 286L
1,466 Elo+
Party 1
Team Averages
Level 87
1,456 SR
1,539 Elo+

VS

Team Averages
Level 79
1,530 SR
1,507 Elo+
Nox
Nox
Cold Coke9750
Nox
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
392W - 400L
1,523 Elo+
Party 2
Artemis
Artemis
Lord Suprem3
Artemis
Level 128
God Stats
29W - 14L
1,530 SR
Queue Stats
463W - 456L
1,525 Elo+
Party 2
Mulan
Mulan
Monkey30000
Mulan
Level 35
God Stats
31W - 24L
1,696 SR
Queue Stats
156W - 162L
1,489 Elo+
Solo
Cthulhu
Cthulhu
Uzumaki EDL
Cthulhu
Level 81
God Stats
31W - 39L
1,388 SR
Queue Stats
103W - 131L
1,498 Elo+
Party 2
Anubis
Anubis
hirogodz
Anubis
Level 49
God Stats
26W - 28L
1,535 SR
Queue Stats
369W - 345L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
8,458
470
4,759
15,381
5,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
Jowtromundoo
Bacchus
12
0 / 4 / 0
7,751
431
5,422
13,033
9,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 5 / 0
8,904
495
5,808
9,683
3,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
RayconBRK
King Arthur
17
4 / 1 / 1
10,406
578
12,106
19,921
11,261
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
0 / 3 / 0
7,617
423
2,704
10,381
3,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 6
8,756
486
6,098
7,263
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Lord Suprem3
Artemis
16
5 / 0 / 3
9,130
507
8,830
6,045
1,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 3 / 4
8,312
462
12,212
16,762
8,784
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Uzumaki EDL
Cthulhu
15
2 / 0 / 8
8,764
487
10,983
11,408
8,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
hirogodz
Anubis
18
8 / 2 / 3
10,178
565
9,373
8,686
4,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
6
Kills
17
17
Deaths
6
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
2
4
1
0.63
L
Bacchus
Jowtromundoo
Bacchus
0
4
0
0
W
Artemis
Lord Suprem3
Artemis
5
0
3
6.5
L
0
5
0
0
W
0
3
4
0.67
L
King Arthur
RayconBRK
King Arthur
4
1
1
4.5
W
Cthulhu
Uzumaki EDL
Cthulhu
2
0
8
6
W
Anubis
hirogodz
Anubis
8
2
3
4.75
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,799
Damage
47,496
68,399
Taken
50,164
32,017
Mitigated
27,089
24,008
Healing
22,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,098
451
0
1,540
7,263
3,101
404
3,698
3,565
47,715
0
L
4,759
2,585
0
6,977
15,381
5,240
58
4,922
10,371
0
50,021
L
Bacchus
Jowtromundoo
Bacchus
5,422
250
0
2,334
13,033
9,033
0
5,462
7,571
29,100
0
W
Artemis
Lord Suprem3
Artemis
8,830
2,993
0
4,511
6,045
1,979
1,382
1,961
4,084
0
58,539
L
5,808
251
0
2,039
9,683
3,076
164
6,954
2,453
60,323
0
W
12,212
2,073
231
8,715
16,762
8,784
914
787
15,819
0
55,190
L
King Arthur
RayconBRK
King Arthur
12,106
1,476
0
8,158
19,921
11,261
228
5,427
14,434
0
72,864
W
Cthulhu
Uzumaki EDL
Cthulhu
10,983
317
708
3,252
11,408
8,906
19
3,371
8,037
40,637
0
W
Anubis
hirogodz
Anubis
9,373
420
0
3,684
8,686
4,319
0
1,413
7,273
76,662
0
L
2,704
725
0
4,500
10,381
3,407
0
3,225
7,116
0
47,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,136
Gold Earned
45,140
490
Minions Killed
522
0
Camps Cleared
0
1,634,718
Distance Traveled
1,611,646
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,756
486
105
6
0
328,152
6
L
Arachne
8,458
470
85
5
0
331,718
7
L
Bacchus
7,751
431
39
2
0
335,278
7
W
Artemis
9,130
507
126
7
0
300,888
5
L
Agni
8,904
495
125
7
0
316,518
4
W
Mulan
8,312
462
110
6
0
327,967
5
L
King Arthur
10,406
578
137
8
0
357,446
1
W
Cthulhu
8,764
487
57
3
0
339,361
4
W
Anubis
10,178
565
124
7
0
315,278
6
L
Neith
7,617
423
104
6
0
293,758
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role