Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
CMX-Sergio
Tsukuyomi
Level 108
God Stats
1W - 2L
1,977 SR
Queue Stats
283W - 250L
1,595 Elo+
Party 2
Khepri
Khepri
KITTY JUNGLE
Khepri
Level 21
God Stats
2W - 2L
1,635 SR
Queue Stats
2W - 3L
1,793 Elo+
Party 3
Poseidon
Poseidon
TeeMxntanaa
Poseidon
Level 102
God Stats
22W - 24L
2,032 SR
Queue Stats
703W - 756L
1,519 Elo+
Party 3
Anhur
Anhur
emickson27
Anhur
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 84
1,729 SR
1,581 Elo+

VS

Team Averages
Level 79
1,579 SR
1,548 Elo+
Tiamat
Tiamat
 
Tiamat
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Everydaypound3
Neith
Level 46
God Stats
6W - 4L
1,618 SR
Queue Stats
155W - 154L
1,611 Elo+
Solo
Fenrir
Fenrir
Nitroxygen_
Fenrir
Level 46
God Stats
98W - 84L
1,642 SR
Queue Stats
806W - 793L
1,581 Elo+
Party 1
Pele
Pele
Overlydrxmatic_
Pele
Level 93
God Stats
80W - 65L
1,637 SR
Queue Stats
475W - 492L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 2 / 1
6,685
557
6,278
5,818
6,364
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
CMX-Sergio
Tsukuyomi
11
4 / 5 / 1
7,101
592
5,855
8,370
2,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
8
0 / 1 / 1
5,332
444
1,862
4,717
1,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
TeeMxntanaa
Poseidon
10
0 / 1 / 1
5,852
488
3,349
4,460
1,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
11
0 / 1 / 0
5,994
500
719
5,280
1,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
3 / 1 / 1
6,992
583
5,755
4,980
2,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
 
Horus
11
2 / 1 / 1
6,485
540
2,255
9,142
5,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 0 / 2
6,276
523
3,238
4,095
1,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
9
1 / 0 / 1
5,060
422
2,012
3,915
1,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
3 / 3 / 2
6,659
555
4,847
8,647
2,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
5
Kills
10
10
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
2
1
0.75
W
Tiamat
 
Tiamat
3
1
1
3.5
W
Horus
 
Horus
2
1
1
2.5
L
Tsukuyomi
CMX-Sergio
Tsukuyomi
4
5
1
0.9
W
1
0
2
2
L
Khepri
0
1
1
0.5
W
Fenrir
1
0
1
1.5
W
3
3
2
1.33
L
Poseidon
TeeMxntanaa
Poseidon
0
1
1
0.5
L
Anhur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,063
Damage
18,107
28,645
Taken
30,779
14,015
Mitigated
13,604
9,217
Healing
10,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,278
957
0
3,048
5,818
6,364
0
0
5,640
31,957
0
W
Tiamat
 
Tiamat
5,755
833
0
1,876
4,980
2,767
0
2,274
2,534
47,538
0
W
Horus
 
Horus
2,255
770
105
3,980
9,142
5,264
0
4,666
4,476
0
27,622
L
Tsukuyomi
CMX-Sergio
Tsukuyomi
5,855
1,525
0
2,251
8,370
2,577
0
862
7,427
0
39,547
W
3,238
1,488
0
1,655
4,095
1,194
0
172
3,895
0
39,419
L
Khepri
1,862
357
0
1,535
4,717
1,864
0
2,485
2,006
11,918
0
W
Fenrir
2,012
582
160
1,257
3,915
1,665
0
1,879
1,938
0
7,065
W
4,847
1,609
0
1,478
8,647
2,714
0
2,152
6,447
0
36,929
L
Poseidon
TeeMxntanaa
Poseidon
3,349
176
0
720
4,460
1,258
0
2,109
2,234
37,540
0
L
Anhur
719
460
0
1,663
5,280
1,952
0
0
5,230
0
33,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,964
Gold Earned
31,472
321
Minions Killed
346
0
Camps Cleared
0
1,119,359
Distance Traveled
1,116,719
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,685
557
77
6
0
200,208
2
W
Tiamat
6,992
583
111
9
0
243,322
3
W
Horus
6,485
540
77
6
0
225,563
1
L
Tsukuyomi
7,101
592
71
6
0
251,435
1
W
Neith
6,276
523
71
6
0
199,693
5
L
Khepri
5,332
444
17
1
0
238,095
3
W
Fenrir
5,060
422
13
1
0
222,803
1
W
Pele
6,659
555
74
6
0
225,338
0
L
Poseidon
5,852
488
87
7
0
228,443
0
L
Anhur
5,994
500
69
6
0
201,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role