Player Matchup

Anhur
Anhur
BlackSol_Atsura
Anhur
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
367W - 373L
1,382 Elo+
Solo
Hades
Hades
BraveTimbuck
Hades
Level 146
God Stats
1W - 3L
1,483 SR
Queue Stats
61W - 74L
1,359 Elo+
Solo
The Morrigan
The Morrigan
DeanEwok
The Morrigan
Level 60
God Stats
10W - 17L
1,329 SR
Queue Stats
379W - 426L
1,339 Elo+
Solo
Danzaburou
Danzaburou
Meliodas2OP
Danzaburou
Level 100
God Stats
19W - 24L
1,316 SR
Queue Stats
130W - 137L
1,386 Elo+
Party 1
Bellona
Bellona
small_dude1234
Bellona
Level 52
God Stats
1W - 5L
1,237 SR
Queue Stats
67W - 65L
1,381 Elo+
Party 1
Team Averages
Level 101
1,373 SR
1,369 Elo+

VS

Team Averages
Level 80
1,451 SR
1,396 Elo+
Zeus
Zeus
BroughtFountain
Zeus
Level 86
God Stats
7W - 0L
1,722 SR
Queue Stats
726W - 671L
1,461 Elo+
Solo
Tyr
Tyr
El Cura MF
Tyr
Level 69
God Stats
18W - 27L
1,434 SR
Queue Stats
569W - 572L
1,409 Elo+
Solo
Camazotz
Camazotz
MAKAVELI-Tuu
Camazotz
Level 78
God Stats
23W - 25L
1,425 SR
Queue Stats
148W - 165L
1,340 Elo+
Solo
Izanami
Izanami
hunter21-11
Izanami
Level 107
God Stats
7W - 6L
1,316 SR
Queue Stats
125W - 159L
1,361 Elo+
Solo
Chang'e
Chang'e
lafhinman
Chang'e
Level 62
God Stats
12W - 21L
1,355 SR
Queue Stats
57W - 75L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,964
396
845
1,127
185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 2 / 0
5,970
597
3,845
6,874
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

The Morrigan
DeanEwok
The Morrigan
8
2 / 1 / 3
4,901
490
4,149
3,964
909
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Meliodas2OP
Danzaburou
8
2 / 3 / 1
4,984
498
4,864
6,138
1,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 3 / 0
5,201
520
2,860
5,968
3,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,742
574
3,753
4,582
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 1 / 1
5,716
572
3,361
7,669
4,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
MAKAVELI-Tuu
Camazotz
10
3 / 1 / 2
5,931
593
2,102
6,267
1,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
hunter21-11
Izanami
9
2 / 1 / 0
5,052
505
2,900
4,902
1,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
lafhinman
Chang'e
9
0 / 2 / 2
5,146
515
655
4,825
2,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
8
Kills
9
9
Deaths
8
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
3
2
0
1.5
W
1
3
1
0.5
L
The Morrigan
DeanEwok
The Morrigan
2
1
3
3.5
W
3
1
1
3.5
W
Camazotz
MAKAVELI-Tuu
Camazotz
3
1
2
4
L
Danzaburou
Meliodas2OP
Danzaburou
2
3
1
0.83
W
Izanami
hunter21-11
Izanami
2
1
0
2
W
Chang'e
lafhinman
Chang'e
0
2
2
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,563
Damage
12,771
24,071
Taken
28,245
9,209
Mitigated
11,942
7,308
Healing
12,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
845
491
0
384
1,127
185
0
70
1,057
0
7,957
L
3,845
174
127
3,708
6,874
3,334
0
3,345
3,378
33,917
0
W
3,753
845
0
353
4,582
1,459
0
3,912
666
27,197
0
L
The Morrigan
DeanEwok
The Morrigan
4,149
1,192
147
926
3,964
909
0
173
3,791
19,462
0
W
3,361
399
0
3,143
7,669
4,590
284
745
6,924
0
28,029
W
Camazotz
MAKAVELI-Tuu
Camazotz
2,102
476
0
3,884
6,267
1,762
1,074
68
6,199
0
21,579
L
Danzaburou
Meliodas2OP
Danzaburou
4,864
1,485
0
1,216
6,138
1,624
0
619
5,469
0
17,657
W
Izanami
hunter21-11
Izanami
2,900
2,022
405
1,650
4,902
1,328
910
1,327
3,573
0
27,839
W
Chang'e
lafhinman
Chang'e
655
70
900
2,142
4,825
2,803
527
1,926
2,889
15,420
0
L
2,860
1,089
0
800
5,968
3,157
240
0
5,968
0
21,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,020
Gold Earned
27,587
201
Minions Killed
254
0
Camps Cleared
0
859,987
Distance Traveled
879,259
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,964
396
21
2
0
101,637
1
L
Hades
5,970
597
70
7
0
187,547
0
W
Zeus
5,742
574
61
6
0
162,795
2
L
The Morrigan
4,901
490
34
3
0
184,810
0
W
Tyr
5,716
572
51
5
0
199,631
1
W
Camazotz
5,931
593
53
5
0
202,289
1
L
Danzaburou
4,984
498
26
3
0
186,902
1
W
Izanami
5,052
505
58
6
0
149,187
2
W
Chang'e
5,146
515
31
3
0
165,357
0
L
Bellona
5,201
520
50
5
0
199,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role