Player Matchup

Hun Batz
Hun Batz
Chaos_Shrike
Hun Batz
Level 159
God Stats
2W - 1L
1,877 SR
Queue Stats
155W - 129L
1,599 Elo+
Party 1
Cthulhu
Cthulhu
Competitive War
Cthulhu
Level 104
God Stats
56W - 41L
1,672 SR
Queue Stats
124W - 97L
1,668 Elo+
Party 3
Zhong Kui
Zhong Kui
ICEKINGMIKE8
Zhong Kui
Level 155
God Stats
5W - 6L
1,536 SR
Queue Stats
251W - 248L
1,581 Elo+
Party 1
Heimdallr
Heimdallr
Mouthy Son
Heimdallr
Level 123
God Stats
3W - 5L
1,900 SR
Queue Stats
153W - 121L
1,662 Elo+
Party 3
Tiamat
Tiamat
Skeeeter Pippen
Tiamat
Level 160
God Stats
0W - 2L
1,305 SR
Queue Stats
91W - 74L
1,313 Elo+
Solo
Team Averages
Level 140
1,658 SR
1,565 Elo+

VS

Team Averages
Level 155
1,632 SR
1,589 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
AgentCodyGanks
Set
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
257W - 229L
1,660 Elo+
Party 2
Chiron
Chiron
ArtGreatest
Chiron
Level 156
God Stats
6W - 1L
1,749 SR
Queue Stats
483W - 444L
1,569 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sindivision
Cu Chulainn
Level 160
God Stats
56W - 52L
1,660 SR
Queue Stats
537W - 489L
1,605 Elo+
Solo
Janus
Janus
brandon121212
Janus
Level 154
God Stats
2W - 3L
1,752 SR
Queue Stats
246W - 225L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Chaos_Shrike
Hun Batz
15
2 / 3 / 4
8,852
553
4,424
12,612
4,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 3 / 2
7,299
456
4,777
12,635
8,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
ICEKINGMIKE8
Zhong Kui
16
4 / 2 / 0
9,749
609
7,968
14,869
14,501
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Mouthy Son
Heimdallr
15
2 / 3 / 0
8,418
526
7,715
10,311
3,495
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
1 / 7 / 2
7,230
452
6,824
10,856
7,004
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
3 / 0 / 5
8,349
522
4,289
7,720
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 6 / 7
9,173
573
7,561
13,972
6,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chiron
15
2 / 2 / 5
8,864
554
5,912
10,448
3,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Cu Chulainn
Sindivision
Cu Chulainn
15
5 / 1 / 4
9,363
585
12,355
11,978
8,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 1 / 4
9,886
618
10,819
9,131
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
9
Kills
18
18
Deaths
10
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
0
5
5.5
W
4
6
7
1.25
W
Chiron
2
2
5
2.25
L
Hun Batz
Chaos_Shrike
Hun Batz
2
3
4
1.33
L
0
3
2
0.33
L
Zhong Kui
ICEKINGMIKE8
Zhong Kui
4
2
0
2
L
Heimdallr
Mouthy Son
Heimdallr
2
3
0
0.67
W
Cu Chulainn
Sindivision
Cu Chulainn
5
1
4
7
L
1
7
2
0.29
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,708
Damage
40,936
61,283
Taken
53,249
37,839
Mitigated
25,142
19,585
Healing
23,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,289
824
5,513
5,311
7,720
3,715
1,006
2,558
5,162
35,732
0
W
7,561
3,789
0
2,124
13,972
6,142
873
4,633
9,332
0
63,362
W
Chiron
5,912
2,580
573
3,016
10,448
3,407
1,386
2,121
8,327
0
49,736
L
Hun Batz
Chaos_Shrike
Hun Batz
4,424
1,423
0
5,233
12,612
4,605
117
2,825
9,712
0
66,225
L
4,777
396
83
2,228
12,635
8,234
0
3,814
8,724
34,204
0
L
Zhong Kui
ICEKINGMIKE8
Zhong Kui
7,968
1,618
0
8,410
14,869
14,501
607
1,074
13,220
67,693
0
L
Heimdallr
Mouthy Son
Heimdallr
7,715
3,394
0
2,058
10,311
3,495
508
2,255
8,056
0
58,022
W
Cu Chulainn
Sindivision
Cu Chulainn
12,355
2,576
0
5,647
11,978
8,833
1,051
5,023
6,955
0
51,937
L
6,824
1,009
0
1,573
10,856
7,004
65
5,140
5,643
36,795
0
W
10,819
879
0
1,402
9,131
3,045
212
5,234
3,897
72,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,548
Gold Earned
45,635
522
Minions Killed
496
0
Camps Cleared
0
1,509,025
Distance Traveled
1,696,062
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,349
522
62
4
0
328,664
0
W
Set
9,173
573
90
6
0
363,620
1
W
Chiron
8,864
554
101
6
0
305,704
3
L
Hun Batz
8,852
553
132
8
0
339,844
5
L
Cthulhu
7,299
456
53
3
0
307,686
1
L
Zhong Kui
9,749
609
154
10
0
282,055
6
L
Heimdallr
8,418
526
104
7
0
295,056
0
W
Cu Chulainn
9,363
585
90
6
0
326,368
4
L
Tiamat
7,230
452
79
5
0
284,384
0
W
Janus
9,886
618
153
10
0
371,706
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role