Player Matchup

Terra
Terra
Badger Beaux
Terra
Level 7
God Stats
0W - 2L
1,385 SR
Queue Stats
14W - 10L
1,801 Elo+
Party 1
Tiamat
Tiamat
GodSlayer227
Tiamat
Level 15
God Stats
9W - 4L
1,709 SR
Queue Stats
207W - 215L
1,622 Elo+
Solo
Chaac
Chaac
KappaLivesMatter
Chaac
Level 27
God Stats
0W - 1L
1,695 SR
Queue Stats
48W - 28L
1,763 Elo+
Solo
Mercury
Mercury
SwordsmanMihawk
Mercury
Level 156
God Stats
8W - 13L
1,468 SR
Queue Stats
258W - 252L
1,626 Elo+
Party 1
Sol
Sol
cryogenicburst
Sol
Level 22
God Stats
3W - 2L
1,648 SR
Queue Stats
30W - 39L
1,361 Elo+
Party 1
Team Averages
Level 45
1,581 SR
1,635 Elo+

VS

Team Averages
Level 19
1,687 SR
1,574 Elo+
Bakasura
Bakasura
CutTheBlood
Bakasura
Level 7
God Stats
1W - 0L
1,754 SR
Queue Stats
5W - 6L
1,474 Elo+
Solo
Medusa
Medusa
DeadlierHail380
Medusa
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 18L
1,340 Elo+
Solo
Vamana
Vamana
LaneBully
Vamana
Level 22
God Stats
22W - 21L
1,864 SR
Queue Stats
266W - 221L
1,720 Elo+
Solo
Pele
Pele
TryMyPrePlz
Pele
Level 24
God Stats
10W - 6L
1,554 SR
Queue Stats
60W - 39L
1,617 Elo+
Solo
Hel
Hel
xITSAGIRRAFEx
Hel
Level 28
God Stats
4W - 1L
1,762 SR
Queue Stats
59W - 31L
1,718 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
7,800
459
4,995
13,166
10,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
12
1 / 7 / 4
7,866
463
7,336
11,638
6,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 1 / 1
9,771
575
8,392
12,534
9,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
6 / 6 / 4
9,600
565
7,985
14,370
5,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 7 / 2
8,182
481
10,096
15,006
3,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CutTheBlood
Bakasura
12
1 / 6 / 5
7,711
454
1,537
11,442
3,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
8 / 3 / 3
9,670
569
14,306
14,407
5,227
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
LaneBully
Vamana
17
2 / 0 / 1
10,018
589
6,646
9,928
7,616
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
7 / 1 / 7
10,473
616
13,743
13,387
7,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
9 / 4 / 3
9,159
539
11,902
10,250
3,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
46
13
Kills
27
27
Deaths
14
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Bakasura
CutTheBlood
Bakasura
1
6
5
0.58
W
8
3
3
3.17
L
Tiamat
1
7
4
0.43
L
2
1
1
2.5
W
Vamana
LaneBully
Vamana
2
0
1
2.5
L
6
6
4
1.33
W
7
1
7
10.5
L
3
7
2
0.57
W
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,804
Damage
48,134
66,714
Taken
59,414
36,911
Mitigated
27,728
19,815
Healing
20,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,995
762
1,146
2,339
13,166
10,756
0
3,494
9,464
33,374
0
W
Bakasura
CutTheBlood
Bakasura
1,537
1,186
0
3,376
11,442
3,794
111
4,299
7,143
0
19,514
W
14,306
5,792
0
4,350
14,407
5,227
2,050
9,069
5,338
0
69,675
L
Tiamat
7,336
708
0
2,663
11,638
6,530
133
1,655
9,803
44,074
0
L
8,392
1,494
0
8,512
12,534
9,845
0
613
11,891
0
69,279
W
Vamana
LaneBully
Vamana
6,646
2,756
0
4,717
9,928
7,616
128
280
9,248
0
72,632
L
7,985
6,041
0
490
14,370
5,870
0
3,471
10,551
0
62,964
W
13,743
3,015
0
2,799
13,387
7,591
0
5,010
8,327
0
83,027
L
10,096
2,900
0
4,665
15,006
3,910
452
1,885
12,881
41,233
0
W
11,902
1,172
1,981
3,490
10,250
3,500
1,257
3,769
6,455
46,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,219
Gold Earned
47,031
431
Minions Killed
550
0
Camps Cleared
0
1,533,915
Distance Traveled
1,619,634
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,800
459
56
3
0
340,119
3
W
Bakasura
7,711
454
45
3
0
340,826
4
W
Medusa
9,670
569
100
6
0
286,055
5
L
Tiamat
7,866
463
70
4
0
291,601
6
L
Chaac
9,771
575
138
8
0
285,044
4
W
Vamana
10,018
589
162
10
0
361,763
1
L
Mercury
9,600
565
109
6
0
336,257
1
W
Pele
10,473
616
148
9
0
340,952
1
L
Sol
8,182
481
58
3
0
280,894
2
W
Hel
9,159
539
95
6
0
290,038
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role