Player Matchup

Danzaburou
Danzaburou
Demacarious
Danzaburou
Level 23
God Stats
5W - 4L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Chronos
Chronos
Sekkondz
Chronos
Level 2
God Stats
4W - 3L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Hercules
Hercules
Sushiboy999
Hercules
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2
Tiamat
Tiamat
Terguen
Tiamat
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,817 Elo+
Party 2
Loki
Loki
TodoSaga
Loki
Level 56
God Stats
19W - 11L
1,307 SR
Queue Stats
48W - 41L
1,190 Elo+
Party 2
Team Averages
Level 42
1,461 SR
1,501 Elo+

VS

Team Averages
Level 22
1,455 SR
1,600 Elo+
Pele
Pele
BIGBOI666111
Pele
Level 25
God Stats
2W - 2L
1,260 SR
Queue Stats
17W - 22L
1,441 Elo+
Solo
Sobek
Sobek
KHlvl100ELXRPOT
Sobek
Level 29
God Stats
7W - 3L
1,564 SR
Queue Stats
187W - 158L
1,696 Elo+
Party 1
Thoth
Thoth
Milko89
Thoth
Level 21
God Stats
29W - 22L
1,450 SR
Queue Stats
109W - 104L
1,548 Elo+
Solo
Hou Yi
Hou Yi
MizutoTheKing
Hou Yi
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
37W - 7L
1,816 Elo+
Party 1
Amaterasu
Amaterasu
mikeyy7610
Amaterasu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 61L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Demacarious
Danzaburou
8
1 / 3 / 0
5,358
487
4,550
7,392
1,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
Sekkondz
Chronos
8
0 / 1 / 1
4,798
436
2,112
3,200
1,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
Sushiboy999
Hercules
8
2 / 1 / 0
4,888
444
4,510
8,779
3,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
Terguen
Tiamat
9
1 / 4 / 2
5,631
512
3,297
7,051
3,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Loki
10
0 / 3 / 2
5,716
520
3,969
6,625
3,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 4
6,200
564
5,070
7,442
2,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 0 / 6
5,754
523
5,600
10,456
6,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
Milko89
Thoth
10
1 / 1 / 3
6,021
547
5,454
4,368
1,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 1 / 2
6,396
581
4,490
6,625
1,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Amaterasu
mikeyy7610
Amaterasu
11
3 / 0 / 0
6,617
602
3,605
5,752
4,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
12
12
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
L
Danzaburou
Demacarious
Danzaburou
1
3
0
0.33
W
1
0
6
4
W
Thoth
Milko89
Thoth
1
1
3
2.5
W
4
1
2
5
L
Chronos
Sekkondz
Chronos
0
1
1
0.5
L
Hercules
Sushiboy999
Hercules
2
1
0
2
L
Tiamat
Terguen
Tiamat
1
4
2
0.5
L
Loki
0
3
2
0.33
W
Amaterasu
mikeyy7610
Amaterasu
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,438
Damage
24,219
33,047
Taken
34,643
14,644
Mitigated
16,286
8,753
Healing
10,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,070
1,434
0
1,510
7,442
2,214
0
557
6,792
0
35,295
L
Danzaburou
Demacarious
Danzaburou
4,550
2,639
0
2,676
7,392
1,984
0
1,948
5,444
0
22,233
W
5,600
764
0
3,015
10,456
6,752
132
1,050
9,140
17,504
0
W
Thoth
Milko89
Thoth
5,454
57
0
596
4,368
1,284
660
1,742
2,421
34,388
0
W
4,490
2,303
0
3,429
6,625
1,808
0
0
6,575
0
24,588
L
Chronos
Sekkondz
Chronos
2,112
1,249
0
1,656
3,200
1,129
0
810
2,390
11,280
0
L
Hercules
Sushiboy999
Hercules
4,510
1,734
0
2,412
8,779
3,984
0
3,313
5,466
0
7,109
L
Tiamat
Terguen
Tiamat
3,297
579
0
1,463
7,051
3,956
120
3,494
3,557
20,667
0
L
Loki
3,969
1,289
0
546
6,625
3,591
0
1,489
5,136
0
35,380
W
Amaterasu
mikeyy7610
Amaterasu
3,605
1,492
0
1,566
5,752
4,228
585
1,705
3,984
0
33,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,391
Gold Earned
30,988
202
Minions Killed
247
0
Camps Cleared
0
994,679
Distance Traveled
1,031,540
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,200
564
55
5
0
232,690
5
L
Danzaburou
5,358
487
53
5
0
187,929
1
W
Sobek
5,754
523
16
1
0
245,386
1
W
Thoth
6,021
547
64
6
0
214,017
5
W
Hou Yi
6,396
581
55
5
0
140,865
2
L
Chronos
4,798
436
23
2
0
169,412
0
L
Hercules
4,888
444
4
0
0
231,711
0
L
Tiamat
5,631
512
51
5
0
195,925
3
L
Loki
5,716
520
71
6
0
209,702
2
W
Amaterasu
6,617
602
57
5
0
198,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role