Player Matchup

Freya
Freya
Bobby_Bandz69
Freya
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
299W - 308L
1,465 Elo+
Solo
Hun Batz
Hun Batz
Raiton1234
Hun Batz
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 17L
1,340 Elo+
Party 2
Xbalanque
Xbalanque
Ryuk33
Xbalanque
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 21L
1,340 Elo+
Party 2
Hel
Hel
SmellyTurtle123
Hel
Level 97
God Stats
2W - 2L
1,747 SR
Queue Stats
28W - 17L
1,670 Elo+
Solo
Sun Wukong
Sun Wukong
kennymccormick1
Sun Wukong
Level 37
God Stats
7W - 6L
1,403 SR
Queue Stats
168W - 174L
1,570 Elo+
Solo
Team Averages
Level 103
1,530 SR
1,477 Elo+

VS

Team Averages
Level 65
1,765 SR
1,768 Elo+
Sun Wukong
Sun Wukong
BonkMyHead
Sun Wukong
Level 48
God Stats
6W - 3L
1,807 SR
Queue Stats
189W - 44L
1,970 Elo+
Party 1
Danzaburou
Danzaburou
MF DOOM 856
Danzaburou
Level 28
God Stats
9W - 12L
1,363 SR
Queue Stats
128W - 98L
1,525 Elo+
Solo
Izanami
Izanami
NeroOG
Izanami
Level 150
God Stats
1W - 0L
1,727 SR
Queue Stats
47W - 44L
1,391 Elo+
Solo
Jormungandr
Jormungandr
TheLastYamete
Jormungandr
Level 49
God Stats
3W - 0L
1,921 SR
Queue Stats
182W - 42L
1,976 Elo+
Party 1
Vulcan
Vulcan
thekrustykrew
Vulcan
Level 51
God Stats
9W - 0L
2,009 SR
Queue Stats
195W - 48L
1,978 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
6,530
594
4,678
11,304
3,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
Raiton1234
Hun Batz
12
1 / 3 / 1
6,589
599
5,154
9,674
4,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
Ryuk33
Xbalanque
14
0 / 1 / 2
7,424
675
4,432
7,556
2,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 2 / 1
7,520
684
7,877
8,323
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
kennymccormick1
Sun Wukong
14
1 / 3 / 2
7,557
687
4,972
11,580
5,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BonkMyHead
Sun Wukong
15
4 / 1 / 7
9,029
821
8,600
9,947
7,839
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
MF DOOM 856
Danzaburou
16
2 / 1 / 2
8,902
809
4,014
5,281
2,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
NeroOG
Izanami
15
4 / 1 / 3
8,974
816
8,496
7,140
3,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
TheLastYamete
Jormungandr
15
1 / 0 / 7
8,071
734
9,775
10,206
9,737
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 1 / 7
7,696
700
9,539
3,475
1,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
4
Kills
12
12
Deaths
4
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Sun Wukong
BonkMyHead
Sun Wukong
4
1
7
7.5
W
Danzaburou
MF DOOM 856
Danzaburou
2
1
2
3
W
Izanami
NeroOG
Izanami
4
1
3
5.5
L
Hun Batz
Raiton1234
Hun Batz
1
3
1
0.5
L
Xbalanque
Ryuk33
Xbalanque
0
1
2
1
L
1
2
1
0.75
W
Jormungandr
TheLastYamete
Jormungandr
1
0
7
4.5
L
Sun Wukong
kennymccormick1
Sun Wukong
1
3
2
0.67
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,113
Damage
40,424
48,437
Taken
36,049
19,749
Mitigated
24,717
11,454
Healing
2,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,678
1,332
0
1,377
11,304
3,894
0
3,286
7,912
12,044
0
W
Sun Wukong
BonkMyHead
Sun Wukong
8,600
963
0
926
9,947
7,839
0
3,148
6,799
0
25,943
W
Danzaburou
MF DOOM 856
Danzaburou
4,014
611
0
770
5,281
2,194
1,610
1,773
3,508
0
39,657
W
Izanami
NeroOG
Izanami
8,496
4,528
0
250
7,140
3,609
2,305
2,569
4,571
0
33,301
L
Hun Batz
Raiton1234
Hun Batz
5,154
631
0
713
9,674
4,489
0
4,591
5,017
0
19,438
L
Xbalanque
Ryuk33
Xbalanque
4,432
1,606
0
732
7,556
2,706
0
1,074
6,460
0
33,627
L
7,877
271
2,958
3,312
8,323
3,415
0
3,906
4,333
28,204
0
W
Jormungandr
TheLastYamete
Jormungandr
9,775
852
0
250
10,206
9,737
115
3,983
6,223
29,902
0
L
Sun Wukong
kennymccormick1
Sun Wukong
4,972
699
0
2,362
11,580
5,245
0
6,428
4,872
0
27,709
W
9,539
3,608
0
250
3,475
1,338
923
1,624
1,851
24,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,620
Gold Earned
42,672
256
Minions Killed
317
6
Camps Cleared
11
1,013,095
Distance Traveled
1,034,834
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,530
594
27
2
0
196,554
3
W
Sun Wukong
9,029
821
50
5
2
245,673
1
W
Danzaburou
8,902
809
95
9
2
189,432
0
W
Izanami
8,974
816
79
7
3
180,950
2
L
Hun Batz
6,589
599
29
3
1
218,953
2
L
Xbalanque
7,424
675
85
8
2
201,427
0
L
Hel
7,520
684
55
5
0
181,586
0
W
Jormungandr
8,071
734
51
5
2
196,448
4
L
Sun Wukong
7,557
687
60
5
3
214,575
1
W
Vulcan
7,696
700
42
4
2
222,331
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role