Player Matchup

Pele
Pele
Agiilities
Pele
Level 105
God Stats
12W - 9L
1,423 SR
Queue Stats
231W - 200L
1,581 Elo+
Solo
Sun Wukong
Sun Wukong
IMataius
Sun Wukong
Level 156
God Stats
16W - 15L
1,639 SR
Queue Stats
337W - 307L
1,587 Elo+
Solo
Apollo
Apollo
andreselpronob
Apollo
Level 138
God Stats
2W - 0L
1,316 SR
Queue Stats
166W - 137L
1,480 Elo+
Solo
Cthulhu
Cthulhu
matrap23
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
sixtybow
Poseidon
Level 98
God Stats
2W - 3L
1,502 SR
Queue Stats
561W - 507L
1,596 Elo+
Solo
Team Averages
Level 131
1,476 SR
1,549 Elo+

VS

Team Averages
Level 102
1,498 SR
1,595 Elo+
Nox
Nox
BagheeraBlack
Nox
Level 129
God Stats
3W - 2L
1,562 SR
Queue Stats
51W - 41L
1,767 Elo+
Solo
Baron Samedi
Baron Samedi
BiscochoSabroso
Baron Samedi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Cathak
Ne Zha
Level 75
God Stats
26W - 19L
1,540 SR
Queue Stats
257W - 220L
1,604 Elo+
Party 1
Geb
Geb
GrandPieEater
Geb
Level 78
God Stats
1W - 3L
1,389 SR
Queue Stats
269W - 240L
1,604 Elo+
Party 1
Ullr
Ullr
PutTifaInSmash
Ullr
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,121
510
3,583
9,690
2,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
IMataius
Sun Wukong
12
0 / 1 / 0
6,542
545
4,650
12,799
5,723
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Boots

Boots

+6%
Movement Speed

12
5 / 0 / 3
7,456
621
7,475
6,703
2,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
matrap23
Cthulhu
10
1 / 2 / 5
6,564
547
7,512
7,273
3,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
sixtybow
Poseidon
12
1 / 4 / 2
6,453
538
2,655
5,437
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 1
6,881
573
6,958
5,688
3,875
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
BiscochoSabroso
Baron Samedi
13
7 / 2 / 1
7,459
622
6,651
6,924
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
Cathak
Ne Zha
10
3 / 1 / 4
6,302
525
3,686
6,229
1,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 3 / 1
5,168
431
2,584
9,371
3,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
0 / 2 / 1
5,393
449
3,023
7,427
2,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
8
Kills
10
10
Deaths
8
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
3
1
0.5
L
0
0
1
0.5
L
Baron Samedi
BiscochoSabroso
Baron Samedi
7
2
1
3.75
L
Ne Zha
Cathak
Ne Zha
3
1
4
5
L
0
3
1
0.17
W
Sun Wukong
IMataius
Sun Wukong
0
1
0
0
L
0
2
1
0.25
W
5
0
3
6.5
W
Cthulhu
matrap23
Cthulhu
1
2
5
1.75
W
Poseidon
sixtybow
Poseidon
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,875
Damage
22,902
41,902
Taken
35,639
16,430
Mitigated
14,686
16,711
Healing
11,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,583
809
0
4,553
9,690
2,705
0
1,790
7,900
0
38,297
L
6,958
1,538
0
2,701
5,688
3,875
516
0
5,688
46,420
0
L
Baron Samedi
BiscochoSabroso
Baron Samedi
6,651
678
340
1,479
6,924
3,403
0
2,731
4,193
44,712
0
L
Ne Zha
Cathak
Ne Zha
3,686
923
0
2,694
6,229
1,753
0
1,292
4,937
0
27,089
L
2,584
460
0
1,944
9,371
3,509
0
4,239
5,132
11,174
0
W
Sun Wukong
IMataius
Sun Wukong
4,650
860
0
6,248
12,799
5,723
0
6,866
5,933
0
40,859
L
3,023
1,343
0
2,306
7,427
2,146
0
1,905
5,522
0
28,548
W
7,475
4,400
0
2,929
6,703
2,455
838
1,598
5,105
0
40,235
W
Cthulhu
matrap23
Cthulhu
7,512
971
0
2,721
7,273
3,835
0
2,192
5,081
26,113
0
W
Poseidon
sixtybow
Poseidon
2,655
386
0
260
5,437
1,712
0
3,747
1,690
39,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,136
Gold Earned
31,203
331
Minions Killed
336
0
Camps Cleared
0
1,152,646
Distance Traveled
1,122,206
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,121
510
72
6
0
241,765
5
L
Nox
6,881
573
106
9
0
209,846
3
L
Baron Samedi
7,459
622
98
8
0
213,879
0
L
Ne Zha
6,302
525
58
5
0
269,254
3
L
Geb
5,168
431
11
1
0
217,203
2
W
Sun Wukong
6,542
545
85
7
0
218,066
3
L
Ullr
5,393
449
63
5
0
212,024
1
W
Apollo
7,456
621
66
6
0
222,373
3
W
Cthulhu
6,564
547
34
3
0
241,552
5
W
Poseidon
6,453
538
74
6
0
228,890
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role