Player Matchup

Heimdallr
Heimdallr
AMCVII
Heimdallr
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 55L
1,762 Elo+
Party 1
Thoth
Thoth
GSNaiZo
Thoth
Level 145
God Stats
5W - 3L
1,413 SR
Queue Stats
114W - 64L
1,757 Elo+
Party 1
Sylvanus
Sylvanus
Jupso XV
Sylvanus
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 30L
1,750 Elo+
Party 1
Team Averages
Level 139
1,471 SR
1,756 Elo+

VS

Team Averages
Level 127
1,562 SR
1,568 Elo+
Scylla
Scylla
Astraley
Scylla
Level 150
God Stats
34W - 38L
1,551 SR
Queue Stats
429W - 436L
1,502 Elo+
Solo
Awilix
Awilix
Manel27
Awilix
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,658 Elo+
Solo
Hercules
Hercules
WuvWooWots
Hercules
Level 84
God Stats
4W - 3L
1,635 SR
Queue Stats
149W - 179L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AMCVII
Heimdallr
17
9 / 2 / 12
13,581
755
16,885
12,213
7,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
GSNaiZo
Thoth
17
12 / 7 / 9
14,203
789
24,566
13,135
4,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Jupso XV
Sylvanus
16
2 / 3 / 18
13,175
732
10,420
21,868
23,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Astraley
Scylla
16
3 / 9 / 7
12,009
667
13,098
20,037
5,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Manel27
Awilix
14
3 / 9 / 5
12,213
679
7,357
19,263
5,768
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
WuvWooWots
Hercules
17
6 / 5 / 5
12,655
703
12,391
21,594
21,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
29
23
Kills
12
12
Deaths
23
39
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AMCVII
Heimdallr
9
2
12
7.5
L
Scylla
Astraley
Scylla
3
9
7
0.72
W
Thoth
GSNaiZo
Thoth
12
7
9
2.36
W
Sylvanus
Jupso XV
Sylvanus
2
3
18
3.67
L
Awilix
Manel27
Awilix
3
9
5
0.61
L
Hercules
WuvWooWots
Hercules
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,871
Damage
32,846
47,216
Taken
60,894
35,781
Mitigated
32,778
19,857
Healing
9,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AMCVII
Heimdallr
16,885
7,195
0
1,429
12,213
7,648
2,253
3,080
8,873
0
70,691
L
Scylla
Astraley
Scylla
13,098
1,818
0
4,138
20,037
5,575
1,092
12,104
7,546
76,261
0
W
Thoth
GSNaiZo
Thoth
24,566
762
94
2,181
13,135
4,958
12
3,732
9,119
66,097
0
W
Sylvanus
Jupso XV
Sylvanus
10,420
2,710
4,065
12,088
21,868
23,175
318
5,993
15,273
24,220
0
L
Awilix
Manel27
Awilix
7,357
2,248
0
0
19,263
5,768
0
12,413
6,510
0
44,620
L
Hercules
WuvWooWots
Hercules
12,391
3,467
0
5,356
21,594
21,435
96
9,800
11,461
0
31,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,959
Gold Earned
36,877
196
Minions Killed
204
0
Camps Cleared
0
896,069
Distance Traveled
991,881
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,581
755
86
5
0
307,060
5
L
Scylla
12,009
667
123
7
0
319,528
5
W
Thoth
14,203
789
77
4
0
289,937
4
W
Sylvanus
13,175
732
33
2
0
299,072
3
L
Awilix
12,213
679
52
3
0
315,648
3
L
Hercules
12,655
703
29
2
0
356,705
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role