Player Matchup

Artemis
Artemis
BIGDTHOM
Artemis
Level 26
God Stats
0W - 1L
1,701 SR
Queue Stats
92W - 81L
1,617 Elo+
Solo
Tiamat
Tiamat
Cryocamell
Tiamat
Level 27
God Stats
38W - 27L
1,647 SR
Queue Stats
111W - 99L
1,596 Elo+
Solo
Hercules
Hercules
EddyChepe656
Hercules
Level 24
God Stats
24W - 24L
1,581 SR
Queue Stats
276W - 233L
1,645 Elo+
Solo
Hun Batz
Hun Batz
PrensadoPiola
Hun Batz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 61L
1,480 Elo+
Party 1
Ao Kuang
Ao Kuang
emor24
Ao Kuang
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 46L
1,525 Elo+
Party 1
Team Averages
Level 20
1,586 SR
1,573 Elo+

VS

Team Averages
Level 17
1,498 SR
1,678 Elo+
Hades
Hades
DsNutsBDragin
Hades
Level 17
God Stats
5W - 0L
1,500 SR
Queue Stats
120W - 55L
1,764 Elo+
Party 2
Pele
Pele
DsNutsBSaggin
Pele
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
114W - 50L
1,630 Elo+
Party 2
Athena
Athena
DsNutsBSwingin
Athena
Level 5
God Stats
21W - 4L
1,500 SR
Queue Stats
111W - 48L
1,630 Elo+
Party 2
Hou Yi
Hou Yi
G0onbag
Hou Yi
Level 28
God Stats
8W - 5L
1,697 SR
Queue Stats
163W - 115L
1,639 Elo+
Solo
Kukulkan
Kukulkan
ehsonmaleki1400
Kukulkan
Level 29
God Stats
1W - 1L
1,292 SR
Queue Stats
26W - 22L
1,726 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BIGDTHOM
Artemis
9
1 / 10 / 1
6,815
379
4,810
15,039
4,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Cryocamell
Tiamat
11
0 / 10 / 3
7,364
409
5,226
13,985
7,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
EddyChepe656
Hercules
11
1 / 7 / 0
7,656
425
5,618
17,055
8,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hun Batz
PrensadoPiola
Hun Batz
13
1 / 10 / 2
7,970
443
5,200
15,519
4,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
emor24
Ao Kuang
14
3 / 10 / 2
8,479
471
6,240
17,389
7,347
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 14
12,268
682
15,226
17,467
11,049
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
17 / 1 / 10
12,626
701
18,949
13,427
5,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 1 / 15
10,993
611
8,461
14,633
12,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
G0onbag
Hou Yi
19
8 / 0 / 4
12,172
676
9,864
9,807
5,707
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
18
6 / 2 / 6
12,067
670
12,124
9,916
4,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
95
6
Kills
46
47
Deaths
6
8
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Artemis
BIGDTHOM
Artemis
1
10
1
0.15
L
Tiamat
Cryocamell
Tiamat
0
10
3
0.15
W
9
2
14
8
W
17
1
10
22
W
6
1
15
13.5
L
Hercules
EddyChepe656
Hercules
1
7
0
0.14
W
Hou Yi
G0onbag
Hou Yi
8
0
4
10
L
Hun Batz
PrensadoPiola
Hun Batz
1
10
2
0.2
W
Kukulkan
6
2
6
4.5
L
Ao Kuang
emor24
Ao Kuang
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,094
Damage
64,624
78,987
Taken
65,250
31,462
Mitigated
39,234
13,703
Healing
24,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BIGDTHOM
Artemis
4,810
1,534
0
849
15,039
4,301
0
7,303
7,616
0
25,092
L
Tiamat
Cryocamell
Tiamat
5,226
354
0
1,904
13,985
7,276
0
5,578
8,227
34,664
0
W
15,226
2,824
640
10,817
17,467
11,049
1,517
5,081
11,001
76,618
0
W
18,949
5,409
0
4,099
13,427
5,466
2,827
2,138
9,720
0
85,563
W
8,461
3,758
0
3,719
14,633
12,769
296
1,991
12,477
35,640
0
L
Hercules
EddyChepe656
Hercules
5,618
1,368
0
4,180
17,055
8,113
0
5,189
11,866
0
26,173
W
Hou Yi
G0onbag
Hou Yi
9,864
6,451
0
4,332
9,807
5,707
3,259
146
9,661
0
97,986
L
Hun Batz
PrensadoPiola
Hun Batz
5,200
1,518
0
2,426
15,519
4,425
0
4,497
10,996
0
35,960
W
Kukulkan
12,124
560
0
1,149
9,916
4,243
3,308
3,262
6,403
94,669
0
L
Ao Kuang
emor24
Ao Kuang
6,240
1,358
0
4,344
17,389
7,347
0
12,876
4,471
29,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,284
Gold Earned
60,126
282
Minions Killed
621
0
Camps Cleared
0
1,548,158
Distance Traveled
1,835,400
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,815
379
42
2
0
289,800
1
L
Tiamat
7,364
409
74
4
0
279,945
2
W
Hades
12,268
682
133
7
0
330,862
0
W
Pele
12,626
701
130
7
0
394,461
3
W
Athena
10,993
611
34
2
0
416,558
9
L
Hercules
7,656
425
47
3
0
364,030
2
W
Hou Yi
12,172
676
150
8
0
343,057
2
L
Hun Batz
7,970
443
71
4
0
331,880
2
W
Kukulkan
12,067
670
174
10
0
350,462
5
L
Ao Kuang
8,479
471
48
3
0
282,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role