Player Matchup

Ah Puch
Ah Puch
AE JRocK
Ah Puch
Level 129
God Stats
1W - 2L
1,386 SR
Queue Stats
90W - 44L
1,574 Elo+
Party 1
Fafnir
Fafnir
Himmothy
Fafnir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 20L
1,564 Elo+
Party 1
Chernobog
Chernobog
ManzDonDada
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,445 Elo+
Party 1
Team Averages
Level 80
1,462 SR
1,527 Elo+

VS

Team Averages
Level 53
1,495 SR
1,470 Elo+
Vulcan
Vulcan
Bandasha l
Vulcan
Level 16
God Stats
19W - 16L
1,602 SR
Queue Stats
297W - 188L
1,397 Elo+
Party 2
Cupid
Cupid
Bersk l
Cupid
Level 62
God Stats
17W - 6L
1,383 SR
Queue Stats
377W - 231L
1,513 Elo+
Party 2
Ne Zha
Ne Zha
EVGUENI
Ne Zha
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AE JRocK
Ah Puch
18
14 / 8 / 1
14,839
742
24,009
18,710
6,373
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Himmothy
Fafnir
16
5 / 6 / 9
13,431
672
10,185
19,459
27,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
ManzDonDada
Chernobog
13
1 / 12 / 4
11,294
565
4,676
18,818
6,659
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bandasha l
Vulcan
16
6 / 8 / 7
13,795
690
12,690
15,645
6,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Bersk l
Cupid
18
8 / 5 / 12
14,882
744
13,206
14,389
5,685
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
EVGUENI
Ne Zha
18
12 / 7 / 13
15,578
779
17,488
21,385
15,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
58
20
Kills
26
26
Deaths
20
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AE JRocK
Ah Puch
14
8
1
1.81
W
Vulcan
Bandasha l
Vulcan
6
8
7
1.19
W
Cupid
Bersk l
Cupid
8
5
12
2.8
W
Ne Zha
EVGUENI
Ne Zha
12
7
13
2.64
L
Fafnir
Himmothy
Fafnir
5
6
9
1.58
L
Chernobog
ManzDonDada
Chernobog
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,870
Damage
43,384
56,987
Taken
51,419
40,476
Mitigated
27,428
5,760
Healing
9,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AE JRocK
Ah Puch
24,009
601
0
2,968
18,710
6,373
523
4,390
14,320
76,175
0
W
Vulcan
Bandasha l
Vulcan
12,690
3,192
391
1,825
15,645
6,143
528
11,195
4,300
37,339
0
W
Cupid
Bersk l
Cupid
13,206
7,863
754
2,868
14,389
5,685
2,040
9,130
5,059
0
68,142
W
Ne Zha
EVGUENI
Ne Zha
17,488
7,029
0
3,754
21,385
15,600
721
13,605
7,555
0
50,011
L
Fafnir
Himmothy
Fafnir
10,185
2,410
0
2,007
19,459
27,444
33
5,058
14,401
32,292
0
L
Chernobog
ManzDonDada
Chernobog
4,676
3,397
0
785
18,818
6,659
166
3,266
15,552
0
25,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,564
Gold Earned
44,255
168
Minions Killed
199
0
Camps Cleared
0
865,451
Distance Traveled
993,164
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
14,839
742
103
5
0
309,350
3
W
Vulcan
13,795
690
49
2
0
348,250
0
W
Cupid
14,882
744
93
5
0
294,021
0
W
Ne Zha
15,578
779
57
3
0
350,893
0
L
Fafnir
13,431
672
28
1
0
304,221
1
L
Chernobog
11,294
565
37
2
0
251,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role