Player Matchup

Cthulhu
Cthulhu
Competitive War
Cthulhu
Level 104
God Stats
56W - 41L
1,654 SR
Queue Stats
124W - 97L
1,658 Elo+
Party 2
Apollo
Apollo
Globszn
Apollo
Level 139
God Stats
1W - 1L
1,511 SR
Queue Stats
31W - 33L
1,795 Elo+
Solo
Ymir
Ymir
Mouthy Son
Ymir
Level 123
God Stats
11W - 11L
1,620 SR
Queue Stats
153W - 121L
1,651 Elo+
Party 2
Danzaburou
Danzaburou
The_Bros_Gamer
Danzaburou
Level 124
God Stats
2W - 4L
1,584 SR
Queue Stats
54W - 57L
1,497 Elo+
Solo
Scylla
Scylla
vx ENERGY xv
Scylla
Level 117
God Stats
20W - 20L
1,727 SR
Queue Stats
227W - 234L
1,679 Elo+
Solo
Team Averages
Level 121
1,619 SR
1,656 Elo+

VS

Team Averages
Level 149
1,636 SR
1,642 Elo+
Cthulhu
Cthulhu
Affinitylulu
Cthulhu
Level 146
God Stats
0W - 1L
1,746 SR
Queue Stats
21W - 29L
1,560 Elo+
Party 1
Guan Yu
Guan Yu
Derpy Baits
Guan Yu
Level 150
God Stats
0W - 3L
1,770 SR
Queue Stats
291W - 253L
1,629 Elo+
Party 1
Mulan
Mulan
EbanTeban
Mulan
Level 152
God Stats
25W - 19L
1,652 SR
Queue Stats
477W - 453L
1,660 Elo+
Solo
Janus
Janus
Markoschi
Janus
Level 156
God Stats
3W - 3L
1,500 SR
Queue Stats
200W - 179L
1,649 Elo+
Solo
Skadi
Skadi
shotgun1199
Skadi
Level 139
God Stats
0W - 2L
1,510 SR
Queue Stats
31W - 21L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 6
6,834
526
3,571
8,415
5,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
Globszn
Apollo
13
5 / 0 / 6
7,867
605
11,017
8,417
3,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 3 / 1
7,245
557
8,147
7,612
6,837
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
The_Bros_Gamer
Danzaburou
14
2 / 2 / 0
8,206
631
3,883
7,266
2,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
12
4 / 1 / 4
7,382
568
6,675
4,543
1,301
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Affinitylulu
Cthulhu
10
1 / 3 / 1
6,209
478
5,495
11,774
5,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
Derpy Baits
Guan Yu
12
3 / 2 / 0
6,987
537
6,592
10,912
5,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
EbanTeban
Mulan
12
1 / 4 / 2
7,249
558
5,055
13,446
7,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Janus
Markoschi
Janus
12
0 / 4 / 0
6,539
503
1,099
6,327
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 2 / 1
6,882
529
4,814
7,100
2,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
15
Kills
6
6
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Affinitylulu
Cthulhu
1
3
1
0.5
W
1
0
6
4
L
Guan Yu
Derpy Baits
Guan Yu
3
2
0
1.5
L
Mulan
EbanTeban
Mulan
1
4
2
0.5
W
Apollo
Globszn
Apollo
5
0
6
8
L
Janus
Markoschi
Janus
0
4
0
0
W
3
3
1
1.17
W
Danzaburou
The_Bros_Gamer
Danzaburou
2
2
0
1
L
1
2
1
0.75
W
Scylla
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,293
Damage
23,055
36,253
Taken
49,559
19,971
Mitigated
22,242
8,032
Healing
14,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Affinitylulu
Cthulhu
5,495
425
0
3,112
11,774
5,811
231
6,104
5,470
19,498
0
W
3,571
124
556
2,269
8,415
5,540
93
2,445
5,952
22,559
0
L
Guan Yu
Derpy Baits
Guan Yu
6,592
1,226
229
4,039
10,912
5,333
239
2,070
8,708
0
44,955
L
Mulan
EbanTeban
Mulan
5,055
1,273
0
4,683
13,446
7,098
288
7,334
6,112
0
40,223
W
Apollo
Globszn
Apollo
11,017
6,733
0
1,000
8,417
3,936
1,556
964
7,413
0
49,905
L
Janus
Markoschi
Janus
1,099
90
0
666
6,327
1,694
0
1,700
4,471
42,161
0
W
8,147
2,443
0
1,191
7,612
6,837
0
95
7,517
33,909
0
W
Danzaburou
The_Bros_Gamer
Danzaburou
3,883
1,600
0
1,988
7,266
2,357
584
1,236
6,030
0
57,778
L
4,814
2,030
0
1,320
7,100
2,306
0
689
6,405
0
51,578
W
Scylla
6,675
785
0
1,028
4,543
1,301
269
1,778
2,747
37,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,534
Gold Earned
33,866
385
Minions Killed
400
0
Camps Cleared
0
1,240,020
Distance Traveled
1,234,038
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,209
478
11
1
0
250,586
3
W
Cthulhu
6,834
526
30
2
0
244,768
0
L
Guan Yu
6,987
537
82
6
0
281,545
5
L
Mulan
7,249
558
95
7
0
235,571
2
W
Apollo
7,867
605
78
6
0
268,146
3
L
Janus
6,539
503
105
8
0
231,291
1
W
Ymir
7,245
557
65
5
0
234,071
0
W
Danzaburou
8,206
631
127
10
0
234,367
4
L
Skadi
6,882
529
107
8
0
235,045
6
W
Scylla
7,382
568
85
7
0
258,668
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role