Player Matchup

Medusa
Medusa
Badger Beaux
Medusa
Level 7
God Stats
1W - 1L
1,349 SR
Queue Stats
14W - 10L
1,778 Elo+
Party 1
Kali
Kali
Badger Biggs
Kali
Level 7
God Stats
20W - 3L
1,500 SR
Queue Stats
287W - 163L
1,763 Elo+
Party 1
Cabrakan
Cabrakan
Badger Boone145
Cabrakan
Level 7
God Stats
5W - 1L
1,776 SR
Queue Stats
36W - 16L
1,778 Elo+
Party 1
Janus
Janus
NyxxyXD
Janus
Level 128
God Stats
24W - 29L
1,363 SR
Queue Stats
503W - 582L
1,532 Elo+
Party 1
Erlang Shen
Erlang Shen
Willslifff
Erlang Shen
Level 68
God Stats
6W - 1L
1,840 SR
Queue Stats
33W - 27L
1,623 Elo+
Party 1
Team Averages
Level 43
1,566 SR
1,695 Elo+

VS

Team Averages
Level 38
1,578 SR
1,733 Elo+
Medusa
Medusa
CARLOSAURO
Medusa
Level 118
God Stats
6W - 6L
1,693 SR
Queue Stats
352W - 323L
1,615 Elo+
Party 3
Nemesis
Nemesis
DexterousDre
Nemesis
Level 25
God Stats
8W - 6L
1,325 SR
Queue Stats
310W - 218L
1,726 Elo+
Party 2
Anubis
Anubis
GaaraKazeKagge
Anubis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,791 Elo+
Solo
Sol
Sol
WumboOfWumbology
Sol
Level 29
God Stats
6W - 2L
1,500 SR
Queue Stats
285W - 206L
1,723 Elo+
Party 2
Sylvanus
Sylvanus
Zuajuuu
Sylvanus
Level 7
God Stats
0W - 1L
1,872 SR
Queue Stats
4W - 2L
1,810 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
5 / 3 / 5
9,005
563
9,025
10,286
3,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

14
5 / 0 / 4
8,771
548
4,339
9,792
4,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
14
1 / 5 / 4
8,293
518
6,777
10,734
5,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
NyxxyXD
Janus
13
1 / 4 / 3
7,815
488
5,147
9,632
3,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Willslifff
Erlang Shen
15
3 / 1 / 2
8,920
558
4,821
11,950
5,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CARLOSAURO
Medusa
12
0 / 6 / 0
7,091
443
7,719
12,696
3,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
DexterousDre
Nemesis
1
0 / 0 / 0
4,851
303
0
0
0
17
4 / 3 / 2
10,031
627
9,055
11,795
8,678
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
9 / 2 / 0
9,707
607
12,903
13,765
4,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Zuajuuu
Sylvanus
11
0 / 5 / 0
6,230
389
1,168
8,151
2,993
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
15
Kills
13
13
Deaths
16
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
3
5
2.5
W
5
0
4
7
W
Cabrakan
1
5
4
0.6
L
Medusa
CARLOSAURO
Medusa
0
6
0
0
L
Nemesis
DexterousDre
Nemesis
0
0
0
0
L
4
3
2
1.67
W
Janus
NyxxyXD
Janus
1
4
3
0.63
W
Erlang Shen
Willslifff
Erlang Shen
3
1
2
4
L
9
2
0
4.5
L
Sylvanus
Zuajuuu
Sylvanus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,109
Damage
30,845
52,394
Taken
46,407
21,822
Mitigated
20,093
18,763
Healing
20,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
9,025
3,888
0
4,102
10,286
3,148
1,652
4,478
5,808
0
46,792
W
4,339
3,112
0
4,114
9,792
4,414
340
1,508
8,284
0
37,032
W
Cabrakan
6,777
745
0
1,820
10,734
5,566
396
7,752
2,982
31,189
0
L
Medusa
CARLOSAURO
Medusa
7,719
3,592
0
4,167
12,696
3,683
721
83
12,613
0
60,068
L
Nemesis
DexterousDre
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
9,055
535
0
5,566
11,795
8,678
209
4,526
6,887
67,105
0
W
Janus
NyxxyXD
Janus
5,147
573
0
2,460
9,632
3,295
320
5,420
4,212
48,563
0
W
Erlang Shen
Willslifff
Erlang Shen
4,821
2,604
0
6,267
11,950
5,399
1,924
3,968
7,982
0
63,742
L
12,903
4,302
0
9,009
13,765
4,739
1,786
5,492
7,805
67,370
0
L
Sylvanus
Zuajuuu
Sylvanus
1,168
481
878
988
8,151
2,993
217
895
7,178
9,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,804
Gold Earned
37,910
411
Minions Killed
357
0
Camps Cleared
0
1,601,892
Distance Traveled
1,031,399
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,005
563
75
5
0
295,667
2
W
Kali
8,771
548
68
4
0
349,440
3
W
Cabrakan
8,293
518
73
5
0
297,300
0
L
Medusa
7,091
443
75
5
0
274,404
0
L
Nemesis
4,851
303
0
0
0
1,097
1
L
Anubis
10,031
627
143
9
0
213,267
1
W
Janus
7,815
488
68
4
0
329,458
6
W
Erlang Shen
8,920
558
127
8
0
330,027
8
L
Sol
9,707
607
114
7
0
255,207
5
L
Sylvanus
6,230
389
25
2
0
287,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role