Player Matchup

Fenrir
Fenrir
Blacktilez
Fenrir
Level 28
God Stats
2W - 3L
1,701 SR
Queue Stats
289W - 245L
1,474 Elo+
Solo
Jormungandr
Jormungandr
Bravenwolf4321
Jormungandr
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Merlin
Merlin
CRELS C
Merlin
Level 21
God Stats
1W - 2L
1,806 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Horus
Horus
ThePurpleMagiic
Horus
Level 25
God Stats
9W - 5L
1,533 SR
Queue Stats
190W - 195L
1,423 Elo+
Solo
Chiron
Chiron
zombiefighter143
Chiron
Level 134
God Stats
3W - 3L
1,815 SR
Queue Stats
250W - 319L
1,367 Elo+
Party 1
Team Averages
Level 44
1,671 SR
1,453 Elo+

VS

Team Averages
Level 17
1,526 SR
1,400 Elo+
Baron Samedi
Baron Samedi
Aurelionsol617
Baron Samedi
Level 25
God Stats
0W - 1L
1,741 SR
Queue Stats
12W - 12L
1,433 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BadBambina
Ah Muzen Cab
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Cerberus
Cerberus
Wrequiem87
Cerberus
Level 22
God Stats
11W - 10L
1,590 SR
Queue Stats
63W - 62L
1,390 Elo+
Solo
Sun Wukong
Sun Wukong
alex69900
Sun Wukong
Level 8
God Stats
0W - 1L
1,459 SR
Queue Stats
1W - 3L
1,330 Elo+
Party 2
Bakasura
Bakasura
rockyalagon75
Bakasura
Level 18
God Stats
0W - 2L
1,343 SR
Queue Stats
1W - 3L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Blacktilez
Fenrir
13
6 / 0 / 4
7,706
550
6,556
8,438
2,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Bravenwolf4321
Jormungandr
8
1 / 0 / 2
5,733
410
1,924
3,064
1,248
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
CRELS C
Merlin
11
3 / 2 / 2
7,174
512
3,970
5,655
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 0 / 1
7,891
564
2,823
8,173
3,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
5 / 1 / 3
7,712
551
6,747
6,403
1,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aurelionsol617
Baron Samedi
11
2 / 3 / 1
6,725
480
7,139
7,393
3,591
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
BadBambina
Ah Muzen Cab
6
0 / 5 / 0
4,619
330
225
4,219
943
Cerberus
Wrequiem87
Cerberus
11
1 / 3 / 1
6,714
480
2,043
7,279
3,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
alex69900
Sun Wukong
7
0 / 5 / 1
5,011
358
2,001
7,445
3,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
rockyalagon75
Bakasura
8
0 / 4 / 0
5,374
384
3,004
7,461
2,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
18
Kills
3
3
Deaths
20
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Aurelionsol617
Baron Samedi
2
3
1
0.83
L
Ah Muzen Cab
BadBambina
Ah Muzen Cab
0
5
0
0
W
Fenrir
Blacktilez
Fenrir
6
0
4
8
W
Jormungandr
Bravenwolf4321
Jormungandr
1
0
2
2
W
Merlin
CRELS C
Merlin
3
2
2
2
W
3
0
1
3.5
L
Cerberus
Wrequiem87
Cerberus
1
3
1
0.5
L
Sun Wukong
alex69900
Sun Wukong
0
5
1
0.1
L
Bakasura
rockyalagon75
Bakasura
0
4
0
0
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,020
Damage
14,412
31,733
Taken
33,797
11,606
Mitigated
13,703
12,750
Healing
5,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Aurelionsol617
Baron Samedi
7,139
1,088
278
2,184
7,393
3,591
0
1,716
5,677
34,253
0
L
Ah Muzen Cab
BadBambina
Ah Muzen Cab
225
225
0
0
4,219
943
0
408
3,811
0
2,198
W
Fenrir
Blacktilez
Fenrir
6,556
2,195
0
4,797
8,438
2,944
0
745
7,458
0
48,082
W
Jormungandr
Bravenwolf4321
Jormungandr
1,924
478
0
660
3,064
1,248
182
1,268
1,796
13,501
0
W
Merlin
CRELS C
Merlin
3,970
814
0
932
5,655
1,718
1,479
1,790
3,715
30,427
0
W
2,823
1,701
0
3,499
8,173
3,985
1,180
3,055
4,943
0
38,202
L
Cerberus
Wrequiem87
Cerberus
2,043
224
0
1,556
7,279
3,303
440
1,396
5,883
27,485
0
L
Sun Wukong
alex69900
Sun Wukong
2,001
533
0
332
7,445
3,747
591
1,257
6,188
0
13,231
L
Bakasura
rockyalagon75
Bakasura
3,004
2,121
0
866
7,461
2,119
1,356
1,117
6,344
0
16,659
W
6,747
1,471
681
2,181
6,403
1,711
2,432
2,324
3,834
0
53,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,216
Gold Earned
28,443
348
Minions Killed
183
0
Camps Cleared
0
1,171,932
Distance Traveled
1,154,638
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,725
480
60
4
0
236,399
2
L
Ah Muzen Cab
4,619
330
4
0
0
181,123
0
W
Fenrir
7,706
550
81
6
0
321,268
3
W
Jormungandr
5,733
410
28
2
0
185,300
0
W
Merlin
7,174
512
60
4
0
197,851
0
W
Horus
7,891
564
81
6
0
224,928
0
L
Cerberus
6,714
480
57
4
0
231,712
0
L
Sun Wukong
5,011
358
18
1
0
259,651
0
L
Bakasura
5,374
384
44
3
0
245,753
0
W
Chiron
7,712
551
98
7
0
242,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role