Player Matchup

Ymir
Ymir
DaPhoenixBeast
Ymir
Level 46
God Stats
13W - 20L
1,376 SR
Queue Stats
205W - 258L
1,358 Elo+
Solo
Merlin
Merlin
Das_Sturm
Merlin
Level 44
God Stats
20W - 39L
1,386 SR
Queue Stats
136W - 203L
1,305 Elo+
Party 1
Cupid
Cupid
Pertle51991
Cupid
Level 136
God Stats
2W - 7L
1,500 SR
Queue Stats
168W - 229L
1,349 Elo+
Party 1
Team Averages
Level 75
1,421 SR
1,337 Elo+

VS

Team Averages
Level 67
1,607 SR
1,450 Elo+
Bacchus
Bacchus
Maddamedabbem
Bacchus
Level 99
God Stats
13W - 22L
1,903 SR
Queue Stats
217W - 241L
1,531 Elo+
Solo
Nu Wa
Nu Wa
leaettaaa
Nu Wa
Level 55
God Stats
51W - 74L
1,418 SR
Queue Stats
52W - 78L
1,320 Elo+
Solo
Nox
Nox
slasher171z
Nox
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 4
10,223
730
6,397
12,553
4,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
Das_Sturm
Merlin
13
1 / 0 / 5
9,071
648
7,304
5,176
1,670
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
3 / 0 / 4
9,253
661
7,129
5,364
3,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
2 / 2 / 1
8,716
623
5,768
9,597
9,380
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
leaettaaa
Nu Wa
11
0 / 3 / 2
8,312
594
7,652
8,781
2,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 0
8,167
583
2,774
7,482
2,855
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
9
Kills
3
3
Deaths
9
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
3
4
2.33
W
Merlin
Das_Sturm
Merlin
1
0
5
3.5
L
Bacchus
2
2
1
1.25
W
3
0
4
5
L
Nu Wa
leaettaaa
Nu Wa
0
3
2
0.33
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,830
Damage
16,194
23,093
Taken
25,860
9,470
Mitigated
15,228
6,419
Healing
2,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,397
1,224
0
2,743
12,553
4,548
0
7,592
4,584
42,598
0
W
Merlin
Das_Sturm
Merlin
7,304
164
0
250
5,176
1,670
485
3,937
1,085
48,589
0
L
Bacchus
5,768
349
0
750
9,597
9,380
0
3,736
5,861
22,626
0
W
7,129
3,629
1,059
2,367
5,364
3,252
704
3,991
1,127
0
35,477
L
Nu Wa
leaettaaa
Nu Wa
7,652
2,664
0
747
8,781
2,993
0
5,087
3,694
28,605
0
L
2,774
186
625
477
7,482
2,855
0
4,912
2,570
23,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,547
Gold Earned
25,195
208
Minions Killed
109
0
Camps Cleared
0
794,172
Distance Traveled
760,433
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,223
730
53
4
0
262,441
3
W
Merlin
9,071
648
93
7
0
270,284
4
L
Bacchus
8,716
623
24
2
0
267,834
1
W
Cupid
9,253
661
62
4
0
261,447
1
L
Nu Wa
8,312
594
39
3
0
255,316
0
L
Nox
8,167
583
46
3
0
237,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role