Player Matchup

Fenrir
Fenrir
BarryFoster14
Fenrir
Level 14
God Stats
18W - 22L
1,394 SR
Queue Stats
23W - 30L
1,553 Elo+
Party 2
Kukulkan
Kukulkan
Feloret
Kukulkan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tyr
Tyr
Fordan
Tyr
Level 30
God Stats
3W - 2L
1,428 SR
Queue Stats
53W - 50L
1,586 Elo+
Party 2
Skadi
Skadi
Swiftjerk
Skadi
Level 55
God Stats
2W - 1L
1,748 SR
Queue Stats
29W - 41L
1,660 Elo+
Party 2
Ares
Ares
luckydays
Ares
Level 25
God Stats
11W - 10L
1,543 SR
Queue Stats
56W - 49L
1,586 Elo+
Party 2
Team Averages
Level 27
1,523 SR
1,577 Elo+

VS

Team Averages
Level 13
1,465 SR
1,452 Elo+
Ganesha
Ganesha
Ganisch
Ganesha
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,505 Elo+
Party 3
Guan Yu
Guan Yu
LuxuriousKush
Guan Yu
Level 25
God Stats
6W - 3L
1,453 SR
Queue Stats
120W - 133L
1,295 Elo+
Party 1
Set
Set
TheNewfieSniper
Set
Level 5
God Stats
6W - 7L
1,684 SR
Queue Stats
157W - 127L
1,487 Elo+
Solo
Hachiman
Hachiman
ThyLaRough
Hachiman
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,633 Elo+
Party 3
Kukulkan
Kukulkan
chirankingofking
Kukulkan
Level 24
God Stats
2W - 3L
1,186 SR
Queue Stats
78W - 88L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,945
658
472
2,454
686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kukulkan
Feloret
Kukulkan
1
0 / 0 / 0
1,317
220
0
0
0
Tyr
Fordan
Tyr
7
0 / 1 / 0
3,995
666
2,110
5,479
1,555
Boots

Boots

+6%
Movement Speed

Skadi
Swiftjerk
Skadi
6
5 / 3 / 1
4,491
749
4,386
4,147
1,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
7
1 / 0 / 5
4,598
766
2,438
2,800
1,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ganisch
Ganesha
5
0 / 3 / 2
3,621
604
880
3,840
1,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
7
1 / 0 / 0
4,105
684
2,762
4,034
1,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 0 / 0
4,204
701
1,153
3,301
1,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
ThyLaRough
Hachiman
4
1 / 3 / 1
3,423
571
958
3,567
869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 1 / 0
3,525
588
0
1,059
282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
7
Kills
3
4
Deaths
7
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
Kukulkan
Feloret
Kukulkan
0
0
0
0
L
Tyr
Fordan
Tyr
0
1
0
0
W
Ganesha
Ganisch
Ganesha
0
3
2
0.33
W
Guan Yu
1
0
0
1
L
Skadi
Swiftjerk
Skadi
5
3
1
1.83
W
1
0
0
1
W
Hachiman
ThyLaRough
Hachiman
1
3
1
0.5
W
0
1
0
0
L
Ares
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,406
Damage
5,753
14,880
Taken
15,801
4,687
Mitigated
5,577
5,311
Healing
5,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
472
0
0
776
2,454
686
0
0
2,454
0
10,296
L
Kukulkan
Feloret
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Tyr
Fordan
Tyr
2,110
697
0
2,605
5,479
1,555
0
0
5,204
0
13,890
W
Ganesha
Ganisch
Ganesha
880
66
0
308
3,840
1,393
0
829
3,011
4,788
0
W
Guan Yu
2,762
436
110
2,538
4,034
1,991
0
0
4,034
0
13,999
L
Skadi
Swiftjerk
Skadi
4,386
3,032
0
983
4,147
1,215
574
412
3,735
0
13,629
W
1,153
372
0
2,084
3,301
1,042
0
297
3,004
0
16,561
W
Hachiman
ThyLaRough
Hachiman
958
820
0
533
3,567
869
0
1,312
2,255
0
4,280
W
0
0
0
0
1,059
282
0
0
1,059
8,503
0
L
Ares
2,438
294
0
947
2,800
1,231
227
468
2,332
8,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,346
Gold Earned
18,878
96
Minions Killed
101
0
Camps Cleared
0
479,698
Distance Traveled
582,660
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,945
658
28
5
0
131,867
0
L
Kukulkan
1,317
220
0
0
0
0
0
L
Tyr
3,995
666
27
5
0
120,962
0
W
Ganesha
3,621
604
0
0
0
138,320
1
W
Guan Yu
4,105
684
28
5
0
139,978
1
L
Skadi
4,491
749
28
5
0
109,312
0
W
Set
4,204
701
43
7
0
113,342
1
W
Hachiman
3,423
571
13
2
0
98,425
2
W
Kukulkan
3,525
588
17
3
0
92,595
3
L
Ares
4,598
766
13
2
0
117,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role