Player Matchup

Hachiman
Hachiman
DistinctArrival
Hachiman
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 57L
1,337 Elo+
Party 1
Danzaburou
Danzaburou
MartimatiC
Danzaburou
Level 16
God Stats
5W - 0L
1,500 SR
Queue Stats
36W - 31L
1,328 Elo+
Party 1
Anubis
Anubis
Obi1Shinobi2769
Anubis
Level 11
God Stats
1W - 1L
1,285 SR
Queue Stats
16W - 25L
1,396 Elo+
Party 3
Neith
Neith
littlemissmay690
Neith
Level 4
God Stats
2W - 5L
1,087 SR
Queue Stats
2W - 10L
970 Elo+
Party 3
Bacchus
Bacchus
Уолли
Bacchus
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 6L
1,553 Elo+
Solo
Team Averages
Level 11
1,374 SR
1,317 Elo+

VS

Team Averages
Level 8
1,517 SR
1,302 Elo+
Tyr
Tyr
Meresyew
Tyr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,000 Elo+
Party 2
Cerberus
Cerberus
Niemrawy007
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Olorun
Olorun
OigenNagiboigen
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,000 Elo+
Party 2
Kukulkan
Kukulkan
Tyronics
Kukulkan
Level 19
God Stats
123W - 111L
1,583 SR
Queue Stats
124W - 116L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
ZiMERrr
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
1 / 4 / 15
7,250
1,208
7,104
8,724
3,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
MartimatiC
Danzaburou
15
18 / 2 / 4
11,162
1,860
12,386
9,087
3,780
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 1 / 12
7,435
1,239
6,062
3,999
2,061
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 2 / 13
6,878
1,146
2,218
4,601
1,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Уолли
Bacchus
14
3 / 0 / 17
8,708
1,451
6,291
6,802
6,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

363

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 7
7,174
1,196
3,754
14,085
9,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
Niemrawy007
Cerberus
11
1 / 5 / 2
6,172
1,029
1,442
5,976
1,606
12
1 / 6 / 6
6,788
1,131
7,913
11,154
3,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
Tyronics
Kukulkan
13
5 / 0 / 3
8,516
1,419
14,938
2,966
1,037
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
ZiMERrr
Baron Samedi
11
1 / 5 / 2
6,382
1,064
1,262
4,642
1,611

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
29
26
Kills
9
9
Deaths
26
61
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hachiman
1
4
15
2.13
W
Danzaburou
MartimatiC
Danzaburou
18
2
4
10
L
1
10
7
0.45
L
Cerberus
Niemrawy007
Cerberus
1
5
2
0.4
W
3
1
12
9
L
1
6
6
0.67
L
Kukulkan
Tyronics
Kukulkan
5
0
3
6.5
L
Baron Samedi
ZiMERrr
Baron Samedi
1
5
2
0.4
W
1
2
13
3.75
W
Bacchus
Уолли
Bacchus
3
0
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,061
Damage
29,309
33,213
Taken
38,823
17,558
Mitigated
18,010
6,838
Healing
4,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
7,104
4,961
0
1,493
8,724
3,268
0
6,530
2,169
0
13,386
W
Danzaburou
MartimatiC
Danzaburou
12,386
8,741
0
2,900
9,087
3,780
0
6,578
2,434
0
28,980
L
3,754
1,594
0
874
14,085
9,925
0
6,340
7,745
0
9,253
L
Cerberus
Niemrawy007
Cerberus
1,442
129
0
301
5,976
1,606
0
2,378
3,598
3,975
0
W
6,062
284
0
1,097
3,999
2,061
0
3,217
732
22,598
0
L
7,913
4,330
99
2,983
11,154
3,831
0
2,666
8,488
18,900
0
L
Kukulkan
Tyronics
Kukulkan
14,938
372
0
0
2,966
1,037
0
196
2,770
33,751
0
L
Baron Samedi
ZiMERrr
Baron Samedi
1,262
257
93
89
4,642
1,611
0
773
3,869
4,352
0
W
2,218
1,289
0
505
4,601
1,697
0
3,884
692
0
7,290
W
Bacchus
Уолли
Bacchus
6,291
729
0
843
6,802
6,752
0
5,346
1,364
10,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,433
Gold Earned
35,032
119
Minions Killed
89
6
Camps Cleared
3
586,704
Distance Traveled
417,515
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,250
1,208
14
2
2
107,962
1
W
Danzaburou
11,162
1,860
42
7
3
106,796
0
L
Tyr
7,174
1,196
9
2
1
90,342
0
L
Cerberus
6,172
1,029
7
1
1
54,464
0
W
Anubis
7,435
1,239
45
8
1
120,245
0
L
Olorun
6,788
1,131
24
4
1
97,737
2
L
Kukulkan
8,516
1,419
45
8
0
128,877
0
L
Baron Samedi
6,382
1,064
4
1
0
46,095
1
W
Neith
6,878
1,146
9
2
0
103,131
0
W
Bacchus
8,708
1,451
9
2
0
148,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role