Player Matchup

Danzaburou
Danzaburou
Danieljavi12
Danzaburou
Level 58
God Stats
14W - 24L
1,581 SR
Queue Stats
400W - 495L
1,359 Elo+
Party 1
Tyr
Tyr
Lammongi
Tyr
Level 97
God Stats
2W - 4L
1,479 SR
Queue Stats
105W - 127L
1,345 Elo+
Party 1
Pele
Pele
Zleocosta__
Pele
Level 89
God Stats
4W - 5L
1,577 SR
Queue Stats
564W - 678L
1,376 Elo+
Party 1
Vulcan
Vulcan
daniel120524
Vulcan
Level 89
God Stats
24W - 30L
1,464 SR
Queue Stats
463W - 544L
1,346 Elo+
Party 1
Bacchus
Bacchus
overheadsteam2
Bacchus
Level 56
God Stats
2W - 4L
1,425 SR
Queue Stats
40W - 87L
1,341 Elo+
Party 1
Team Averages
Level 78
1,505 SR
1,353 Elo+

VS

Team Averages
Level 103
1,537 SR
1,491 Elo+
Ares
Ares
 
Ares
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
MagiK TaquitO
Artio
Level 85
God Stats
8W - 8L
1,570 SR
Queue Stats
185W - 222L
1,455 Elo+
Solo
Pele
Pele
Rangerz20z
Pele
Level 128
God Stats
8W - 4L
1,752 SR
Queue Stats
126W - 120L
1,499 Elo+
Party 2
Neith
Neith
Shiverz32
Neith
Level 89
God Stats
22W - 24L
1,521 SR
Queue Stats
360W - 362L
1,537 Elo+
Party 2
Hera
Hera
feastgodcash
Hera
Level 67
God Stats
3W - 5L
1,341 SR
Queue Stats
338W - 255L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Danieljavi12
Danzaburou
12
0 / 3 / 0
6,893
460
5,185
8,847
3,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 2 / 1
7,609
507
3,506
12,068
6,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 5 / 2
6,849
457
2,598
11,331
4,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Vulcan
11
1 / 6 / 2
7,147
476
8,277
8,017
2,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 2 / 1
6,823
455
4,701
11,259
7,870
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
6 / 0 / 6
8,522
568
10,406
10,851
6,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
1 / 0 / 4
7,472
498
4,556
7,920
4,750
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
3 / 2 / 3
8,478
565
6,470
9,728
3,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
Shiverz32
Neith
16
4 / 0 / 0
9,677
645
6,566
7,064
3,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
4 / 2 / 5
8,339
556
7,381
6,741
2,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
18
18
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
6
0
6
9
L
Danzaburou
Danieljavi12
Danzaburou
0
3
0
0
L
1
2
1
0.75
W
1
0
4
3
W
3
2
3
2.25
W
Neith
Shiverz32
Neith
4
0
0
4
L
0
5
2
0.2
L
Vulcan
1
6
2
0.33
W
4
2
5
3.25
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,267
Damage
35,379
51,522
Taken
42,304
25,064
Mitigated
20,571
14,045
Healing
17,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
10,406
596
0
2,382
10,851
6,876
160
4,044
6,579
30,962
0
L
Danzaburou
Danieljavi12
Danzaburou
5,185
2,229
0
2,799
8,847
3,324
0
1,274
7,573
0
43,339
L
3,506
307
0
3,219
12,068
6,908
23
6,870
5,060
0
37,422
W
4,556
326
607
4,059
7,920
4,750
791
981
6,893
36,962
0
W
6,470
1,882
0
4,806
9,728
3,386
162
1,726
7,922
0
61,889
W
Neith
Shiverz32
Neith
6,566
3,538
0
3,707
7,064
3,292
401
1,442
5,622
0
59,361
L
2,598
746
0
4,192
11,331
4,309
0
3,668
7,637
0
44,031
L
Vulcan
8,277
1,368
0
1,065
8,017
2,653
0
4,693
3,232
42,344
0
W
7,381
3,059
0
1,960
6,741
2,267
731
4,055
2,310
49,178
0
L
4,701
390
0
2,770
11,259
7,870
0
5,545
5,677
17,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,321
Gold Earned
42,488
361
Minions Killed
454
0
Camps Cleared
0
1,435,125
Distance Traveled
1,502,926
24
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,522
568
34
2
0
318,897
4
L
Danzaburou
6,893
460
69
5
0
235,718
1
L
Tyr
7,609
507
88
6
0
325,984
6
W
Artio
7,472
498
67
4
0
298,612
2
W
Pele
8,478
565
106
7
0
332,408
0
W
Neith
9,677
645
133
9
0
260,411
1
L
Pele
6,849
457
89
6
0
254,319
0
L
Vulcan
7,147
476
87
6
0
298,601
5
W
Hera
8,339
556
114
8
0
292,598
1
L
Bacchus
6,823
455
28
2
0
320,503
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role