Player Matchup

Loki
Loki
ArcaneWanderer44
Loki
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,519 Elo+
Party 3
Vulcan
Vulcan
EthanFatal
Vulcan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,606 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Noxion24
Cu Chulainn
Level 133
God Stats
11W - 14L
1,586 SR
Queue Stats
69W - 69L
1,622 Elo+
Party 2
Geb
Geb
Tortollius
Geb
Level 106
God Stats
2W - 3L
1,606 SR
Queue Stats
173W - 162L
1,600 Elo+
Party 2
Apollo
Apollo
transcendentaI
Apollo
Level 122
God Stats
12W - 9L
1,582 SR
Queue Stats
74W - 76L
1,610 Elo+
Party 2
Team Averages
Level 113
1,555 SR
1,591 Elo+

VS

Team Averages
Level 126
1,524 SR
1,564 Elo+
Eset
Eset
Mr McWillers
Eset
Level 120
God Stats
2W - 1L
1,532 SR
Queue Stats
56W - 72L
1,477 Elo+
Party 1
King Arthur
King Arthur
Orbox
King Arthur
Level 149
God Stats
21W - 16L
1,331 SR
Queue Stats
412W - 363L
1,544 Elo+
Party 1
Medusa
Medusa
Snipeyy
Medusa
Level 138
God Stats
13W - 7L
1,734 SR
Queue Stats
176W - 143L
1,576 Elo+
Party 1
Ymir
Ymir
Ziggy216
Ymir
Level 87
God Stats
16W - 14L
1,456 SR
Queue Stats
84W - 66L
1,589 Elo+
Party 1
Thanatos
Thanatos
hostilepuppy601
Thanatos
Level 137
God Stats
19W - 14L
1,569 SR
Queue Stats
686W - 641L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 5
6,908
461
2,955
8,709
2,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
EthanFatal
Vulcan
14
6 / 1 / 4
8,861
591
17,076
5,130
1,886
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Noxion24
Cu Chulainn
14
5 / 3 / 1
8,661
577
14,999
13,059
11,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 6 / 6
7,377
492
3,806
11,766
6,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 7 / 2
7,298
487
4,523
11,271
4,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
7,398
493
3,290
9,771
3,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Orbox
King Arthur
13
0 / 6 / 4
7,730
515
8,495
17,220
8,162
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Snipeyy
Medusa
16
11 / 2 / 4
10,024
668
12,976
8,993
3,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
10
1 / 2 / 7
7,302
487
2,373
11,206
9,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
14
8 / 1 / 7
9,051
603
9,238
9,416
5,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
46
14
Kills
21
21
Deaths
14
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
L
Vulcan
EthanFatal
Vulcan
6
1
4
8
W
1
3
3
0.83
L
Cu Chulainn
Noxion24
Cu Chulainn
5
3
1
1.83
W
King Arthur
Orbox
King Arthur
0
6
4
0.33
W
Medusa
Snipeyy
Medusa
11
2
4
6.5
L
1
6
6
0.67
W
Ymir
1
2
7
2.25
W
Thanatos
8
1
7
11.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,359
Damage
36,372
49,935
Taken
56,606
26,380
Mitigated
29,955
11,547
Healing
20,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,955
471
0
3,049
8,709
2,376
0
244
8,465
0
32,826
L
Vulcan
EthanFatal
Vulcan
17,076
5,211
0
955
5,130
1,886
0
1,213
3,764
63,276
0
W
3,290
164
1,025
3,882
9,771
3,803
192
5,791
3,955
39,903
0
L
Cu Chulainn
Noxion24
Cu Chulainn
14,999
2,312
0
4,239
13,059
11,054
0
707
12,316
7,162
48,010
W
King Arthur
Orbox
King Arthur
8,495
927
0
3,901
17,220
8,162
0
4,236
12,515
0
45,186
W
Medusa
Snipeyy
Medusa
12,976
6,924
0
1,847
8,993
3,279
2,875
2,087
6,881
0
76,410
L
3,806
239
0
1,000
11,766
6,799
0
2,416
8,964
11,403
0
W
Ymir
2,373
516
0
1,564
11,206
9,007
34
7,675
3,531
15,274
0
W
Thanatos
9,238
2,685
0
7,865
9,416
5,704
0
3,365
5,963
0
53,197
L
4,523
2,635
0
2,304
11,271
4,265
28
726
10,517
0
44,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,105
Gold Earned
41,505
385
Minions Killed
427
0
Camps Cleared
0
1,495,733
Distance Traveled
1,427,376
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,908
461
65
4
0
329,752
1
L
Vulcan
8,861
591
113
8
0
308,369
5
W
Eset
7,398
493
100
7
0
269,064
3
L
Cu Chulainn
8,661
577
106
7
0
285,530
1
W
King Arthur
7,730
515
84
6
0
277,081
2
W
Medusa
10,024
668
135
9
0
266,989
1
L
Geb
7,377
492
13
1
0
309,243
3
W
Ymir
7,302
487
18
1
0
276,156
3
W
Thanatos
9,051
603
90
6
0
338,086
3
L
Apollo
7,298
487
88
6
0
262,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role