Player Matchup

Pele
Pele
EuphoricShock91
Pele
Level 29
God Stats
1W - 1L
1,729 SR
Queue Stats
25W - 25L
1,676 Elo+
Party 3
Ah Puch
Ah Puch
Podbal
Ah Puch
Level 50
God Stats
28W - 24L
1,621 SR
Queue Stats
84W - 107L
1,528 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Sylvinas
Ah Muzen Cab
Level 31
God Stats
1W - 1L
1,703 SR
Queue Stats
35W - 44L
1,645 Elo+
Party 3
Ymir
Ymir
bobs5111
Ymir
Level 8
God Stats
8W - 8L
1,700 SR
Queue Stats
45W - 60L
1,575 Elo+
Party 2
Ares
Ares
jeje_podbeat
Ares
Level 34
God Stats
7W - 3L
1,755 SR
Queue Stats
44W - 48L
1,575 Elo+
Party 2
Team Averages
Level 30
1,702 SR
1,600 Elo+

VS

Team Averages
Level 43
1,598 SR
1,615 Elo+
Ganesha
Ganesha
Breeeazy3578
Ganesha
Level 14
God Stats
7W - 4L
1,739 SR
Queue Stats
50W - 52L
1,564 Elo+
Solo
Nemesis
Nemesis
DANGG_DANK
Nemesis
Level 143
God Stats
9W - 5L
1,318 SR
Queue Stats
156W - 151L
1,549 Elo+
Party 1
Danzaburou
Danzaburou
Hu5ky6
Danzaburou
Level 24
God Stats
22W - 17L
1,664 SR
Queue Stats
81W - 74L
1,527 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
dom0715
Ah Muzen Cab
Level 27
God Stats
14W - 5L
1,771 SR
Queue Stats
43W - 28L
1,647 Elo+
Party 4
Baron Samedi
Baron Samedi
swahili_shaman
Baron Samedi
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,786 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 13 / 1
12,570
1,143
21,031
27,468
9,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Podbal
Ah Puch
17
0 / 5 / 7
10,372
943
17,301
12,194
3,735
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
Sylvinas
Ah Muzen Cab
16
1 / 7 / 3
10,206
928
14,664
18,492
7,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
17
0 / 11 / 7
11,384
1,035
6,272
27,007
24,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 9 / 6
10,327
939
9,531
21,259
18,559
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Breeeazy3578
Ganesha
19
0 / 2 / 33
11,210
1,019
9,942
16,272
8,495
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
DANGG_DANK
Nemesis
20
21 / 4 / 16
14,321
1,302
30,814
16,460
10,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Hu5ky6
Danzaburou
19
6 / 2 / 28
12,909
1,174
20,843
18,443
9,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
dom0715
Ah Muzen Cab
20
11 / 1 / 23
13,373
1,216
18,163
12,123
5,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
swahili_shaman
Baron Samedi
19
7 / 1 / 26
12,362
1,124
17,753
10,373
4,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
171
10
Kills
45
45
Deaths
10
24
Assists
126
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Breeeazy3578
Ganesha
0
2
33
8.25
W
Nemesis
DANGG_DANK
Nemesis
21
4
16
7.25
L
8
13
1
0.65
W
Danzaburou
Hu5ky6
Danzaburou
6
2
28
10
L
Ah Puch
Podbal
Ah Puch
0
5
7
0.7
L
Ah Muzen Cab
Sylvinas
Ah Muzen Cab
1
7
3
0.36
L
Ymir
0
11
7
0.32
W
Ah Muzen Cab
dom0715
Ah Muzen Cab
11
1
23
22.5
L
1
9
6
0.44
W
Baron Samedi
swahili_shaman
Baron Samedi
7
1
26
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,799
Damage
97,515
106,420
Taken
73,671
64,207
Mitigated
37,330
9,125
Healing
29,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Breeeazy3578
Ganesha
9,942
371
1,755
3,369
16,272
8,495
0
9,191
7,081
19,900
0
W
Nemesis
DANGG_DANK
Nemesis
30,814
21,239
0
3,802
16,460
10,037
0
5,583
10,877
0
43,437
L
21,031
6,878
0
4,480
27,468
9,901
0
7,574
19,894
0
35,775
W
Danzaburou
Hu5ky6
Danzaburou
20,843
13,106
446
5,274
18,443
9,164
0
9,516
8,927
0
30,198
L
Ah Puch
Podbal
Ah Puch
17,301
824
0
425
12,194
3,735
0
2,001
10,193
41,408
0
L
Ah Muzen Cab
Sylvinas
Ah Muzen Cab
14,664
5,376
0
2,556
18,492
7,152
0
6,744
11,748
0
52,309
L
Ymir
6,272
598
0
1,664
27,007
24,860
0
4,822
22,185
18,428
0
W
Ah Muzen Cab
dom0715
Ah Muzen Cab
18,163
10,041
578
3,207
12,123
5,049
0
4,159
7,964
0
60,850
L
9,531
81
0
0
21,259
18,559
0
6,554
14,705
17,533
0
W
Baron Samedi
swahili_shaman
Baron Samedi
17,753
829
7,116
3,803
10,373
4,585
0
4,655
5,718
32,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,859
Gold Earned
64,175
202
Minions Killed
251
3
Camps Cleared
6
979,021
Distance Traveled
1,009,360
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,210
1,019
4
0
0
218,780
1
W
Nemesis
14,321
1,302
37
3
1
177,571
0
L
Pele
12,570
1,143
31
3
0
191,737
0
W
Danzaburou
12,909
1,174
31
3
5
178,482
0
L
Ah Puch
10,372
943
48
4
0
197,977
1
L
Ah Muzen Cab
10,206
928
92
8
2
188,213
0
L
Ymir
11,384
1,035
21
2
0
187,954
0
W
Ah Muzen Cab
13,373
1,216
130
12
0
219,874
0
L
Ares
10,327
939
10
1
1
213,140
0
W
Baron Samedi
12,362
1,124
49
4
0
214,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role