Player Matchup

Izanami
Izanami
Coded Legend
Izanami
Level 17
God Stats
5W - 4L
1,505 SR
Queue Stats
10W - 11L
1,340 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MrClydeYT
Tsukuyomi
Level 15
God Stats
8W - 10L
1,474 SR
Queue Stats
9W - 12L
1,296 Elo+
Party 1
Tiamat
Tiamat
theclosedcoffin
Tiamat
Level 84
God Stats
30W - 36L
1,440 SR
Queue Stats
152W - 202L
1,341 Elo+
Solo
Team Averages
Level 39
1,473 SR
1,326 Elo+

VS

Team Averages
Level 45
1,474 SR
1,332 Elo+
Olorun
Olorun
EgyptianLeez
Olorun
Level 46
God Stats
58W - 112L
1,355 SR
Queue Stats
58W - 112L
1,327 Elo+
Solo
Neith
Neith
Hotcheetos4816
Neith
Level 24
God Stats
31W - 27L
1,527 SR
Queue Stats
38W - 39L
1,425 Elo+
Solo
Pele
Pele
KimTaeFromBTS
Pele
Level 66
God Stats
16W - 15L
1,541 SR
Queue Stats
454W - 592L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Coded Legend
Izanami
16
2 / 1 / 6
12,021
633
7,975
12,065
4,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
MrClydeYT
Tsukuyomi
16
9 / 4 / 4
13,708
721
13,523
15,140
6,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
4 / 4 / 6
12,299
647
14,780
15,726
15,088
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
0 / 1 / 5
10,222
538
5,702
7,651
5,289
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 6 / 7
11,236
591
8,011
14,462
5,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
7 / 8 / 2
12,309
648
18,233
19,516
5,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
15
Kills
8
9
Deaths
15
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
Coded Legend
Izanami
2
1
6
5
L
Olorun
0
1
5
2.5
L
1
6
7
0.75
L
7
8
2
1
W
Tsukuyomi
MrClydeYT
Tsukuyomi
9
4
4
2.75
W
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,278
Damage
31,946
42,931
Taken
41,629
25,603
Mitigated
15,860
15,890
Healing
13,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Coded Legend
Izanami
7,975
5,213
0
2,316
12,065
4,340
1,468
1,823
10,242
0
67,758
L
Olorun
5,702
1,509
513
4,179
7,651
5,289
473
3,645
4,006
24,380
0
L
8,011
3,550
779
2,870
14,462
5,320
90
3,742
10,720
0
49,673
L
18,233
4,362
135
4,643
19,516
5,251
0
7,401
12,115
0
49,193
W
Tsukuyomi
MrClydeYT
Tsukuyomi
13,523
2,660
0
4,672
15,140
6,175
1,370
2,225
12,915
0
65,854
W
14,780
837
1,428
7,474
15,726
15,088
161
2,294
13,432
53,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,028
Gold Earned
33,767
231
Minions Killed
244
0
Camps Cleared
0
1,048,042
Distance Traveled
857,070
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,021
633
106
6
0
356,757
3
L
Olorun
10,222
538
57
3
0
260,547
5
L
Neith
11,236
591
129
7
0
278,215
0
L
Pele
12,309
648
58
3
0
318,308
2
W
Tsukuyomi
13,708
721
55
3
0
356,618
0
W
Tiamat
12,299
647
70
4
0
334,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role