Player Matchup

Hera
Hera
 
Hera
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
DOGT_25-95-90
Hachiman
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
ExcessAnxiety
Hercules
Level 63
God Stats
3W - 2L
1,721 SR
Queue Stats
52W - 47L
1,554 Elo+
Party 3
Ratatoskr
Ratatoskr
Velo_Dom
Ratatoskr
Level 18
God Stats
4W - 8L
1,316 SR
Queue Stats
264W - 278L
1,458 Elo+
Solo
Set
Set
XtraaGraavy
Set
Level 28
God Stats
1W - 3L
1,455 SR
Queue Stats
93W - 97L
1,535 Elo+
Party 3
Team Averages
Level 63
1,498 SR
1,509 Elo+

VS

Team Averages
Level 100
1,461 SR
1,593 Elo+
Merlin
Merlin
Arnebjorn
Merlin
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 59L
1,775 Elo+
Party 1
Medusa
Medusa
Ayan_419
Medusa
Level 146
God Stats
130W - 142L
1,397 SR
Queue Stats
330W - 372L
1,517 Elo+
Solo
Guan Yu
Guan Yu
VALLODOVAH
Guan Yu
Level 53
God Stats
1W - 1L
1,393 SR
Queue Stats
17W - 16L
1,507 Elo+
Solo
Hachiman
Hachiman
XKrovDemonovX
Hachiman
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
snooderpooder
Tiamat
Level 143
God Stats
2W - 4L
1,515 SR
Queue Stats
100W - 94L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
1 / 0 / 5
7,256
806
5,616
2,845
934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
DOGT_25-95-90
Hachiman
13
1 / 1 / 6
7,225
803
4,167
7,757
2,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
ExcessAnxiety
Hercules
13
2 / 1 / 9
8,240
916
5,683
5,562
4,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
Velo_Dom
Ratatoskr
15
8 / 0 / 4
9,586
1,065
6,512
4,350
2,082
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
3 / 2 / 8
8,235
915
9,233
6,517
2,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Arnebjorn
Merlin
13
1 / 2 / 0
6,924
769
6,000
5,020
1,747
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Ayan_419
Medusa
10
1 / 1 / 1
6,061
673
906
2,879
809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
VALLODOVAH
Guan Yu
13
0 / 4 / 2
6,433
715
3,455
12,141
9,812
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
XKrovDemonovX
Hachiman
11
1 / 4 / 0
6,146
683
2,864
6,884
2,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 4 / 2
6,563
729
7,246
10,411
9,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
15
Kills
4
4
Deaths
15
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
0
5
3.5
L
Merlin
Arnebjorn
Merlin
1
2
0
0.5
L
Medusa
Ayan_419
Medusa
1
1
1
1.5
W
Hachiman
DOGT_25-95-90
Hachiman
1
1
6
4
W
Hercules
ExcessAnxiety
Hercules
2
1
9
6.5
L
Guan Yu
VALLODOVAH
Guan Yu
0
4
2
0.25
W
Ratatoskr
Velo_Dom
Ratatoskr
8
0
4
10
L
Hachiman
XKrovDemonovX
Hachiman
1
4
0
0.25
W
3
2
8
3.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,211
Damage
20,471
27,031
Taken
37,335
12,643
Mitigated
23,895
7,685
Healing
6,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
5,616
672
0
717
2,845
934
925
1,007
1,763
30,943
0
L
Merlin
Arnebjorn
Merlin
6,000
309
78
971
5,020
1,747
0
867
4,068
28,047
0
L
Medusa
Ayan_419
Medusa
906
246
192
382
2,879
809
1
504
2,242
0
7,051
W
Hachiman
DOGT_25-95-90
Hachiman
4,167
2,073
0
3,357
7,757
2,691
358
4,380
3,177
0
19,420
W
Hercules
ExcessAnxiety
Hercules
5,683
1,760
0
2,489
5,562
4,221
297
2,095
3,317
0
12,476
L
Guan Yu
VALLODOVAH
Guan Yu
3,455
761
670
1,934
12,141
9,812
0
2,342
9,479
0
17,629
W
Ratatoskr
Velo_Dom
Ratatoskr
6,512
1,008
0
184
4,350
2,082
887
1,533
2,767
0
17,154
L
Hachiman
XKrovDemonovX
Hachiman
2,864
646
0
804
6,884
2,127
0
632
6,134
0
10,676
W
9,233
3,593
0
938
6,517
2,715
0
4,040
2,402
0
26,961
L
7,246
740
0
1,288
10,411
9,400
0
1,135
9,109
19,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,542
Gold Earned
32,127
234
Minions Killed
171
9
Camps Cleared
4
927,416
Distance Traveled
767,846
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,256
806
78
9
2
188,896
3
L
Merlin
6,924
769
62
7
2
169,174
1
L
Medusa
6,061
673
14
2
1
72,835
1
W
Hachiman
7,225
803
49
5
3
150,182
1
W
Hercules
8,240
916
15
2
1
198,469
2
L
Guan Yu
6,433
715
33
4
1
197,816
1
W
Ratatoskr
9,586
1,065
30
3
1
206,444
3
L
Hachiman
6,146
683
21
2
0
137,769
0
W
Set
8,235
915
62
7
2
183,425
0
L
Tiamat
6,563
729
41
5
0
190,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role