Player Matchup

Persephone
Persephone
DrLife13
Persephone
Level 42
God Stats
2W - 5L
1,293 SR
Queue Stats
22W - 35L
1,317 Elo+
Party 2
Danzaburou
Danzaburou
ExtraOlive635
Danzaburou
Level 59
God Stats
14W - 13L
1,519 SR
Queue Stats
86W - 91L
1,408 Elo+
Party 2
Yemoja
Yemoja
Thejbradley26
Yemoja
Level 49
God Stats
7W - 14L
1,232 SR
Queue Stats
11W - 24L
1,167 Elo+
Party 2
Chaac
Chaac
rorry21
Chaac
Level 24
God Stats
8W - 13L
1,149 SR
Queue Stats
13W - 26L
1,228 Elo+
Party 2
Pele
Pele
swagger18
Pele
Level 87
God Stats
30W - 18L
1,729 SR
Queue Stats
78W - 92L
1,509 Elo+
Party 2
Team Averages
Level 52
1,384 SR
1,326 Elo+

VS

Team Averages
Level 120
1,367 SR
1,477 Elo+
Medusa
Medusa
Blackspot13
Medusa
Level 45
God Stats
9W - 12L
1,452 SR
Queue Stats
190W - 194L
1,479 Elo+
Solo
Ullr
Ullr
LaPollaDeTole
Ullr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
NovaPrime23
Thor
Level 160
God Stats
8W - 11L
1,345 SR
Queue Stats
404W - 408L
1,476 Elo+
Party 1
Mulan
Mulan
Piccolo001
Mulan
Level 148
God Stats
8W - 13L
1,287 SR
Queue Stats
527W - 516L
1,446 Elo+
Party 1
The Morrigan
The Morrigan
machoma
The Morrigan
Level 118
God Stats
11W - 20L
1,252 SR
Queue Stats
391W - 356L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DrLife13
Persephone
14
0 / 5 / 4
8,085
449
2,477
8,304
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ExtraOlive635
Danzaburou
16
1 / 3 / 7
9,756
542
5,111
11,011
3,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 0 / 3
8,671
482
2,947
6,674
6,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chaac
rorry21
Chaac
16
4 / 1 / 3
9,631
535
8,555
11,682
10,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
16
11 / 2 / 2
10,300
572
10,776
9,833
3,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
2 / 4 / 1
7,772
432
6,055
8,012
2,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 4 / 4
8,858
492
5,413
12,385
4,284
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
2 / 3 / 1
8,767
487
4,016
9,776
5,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mulan
16
1 / 4 / 0
9,437
524
7,010
12,813
12,159
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
machoma
The Morrigan
17
4 / 3 / 4
9,999
556
7,934
8,581
3,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
18
Kills
11
11
Deaths
18
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
4
1
0.63
W
Persephone
DrLife13
Persephone
0
5
4
0.4
W
Danzaburou
ExtraOlive635
Danzaburou
1
3
7
1.5
L
2
4
4
1
L
2
3
1
0.83
L
Mulan
1
4
0
0.25
W
2
0
3
3.5
L
The Morrigan
machoma
The Morrigan
4
3
4
2
W
Chaac
rorry21
Chaac
4
1
3
5.5
W
Pele
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,866
Damage
30,428
47,504
Taken
51,567
26,495
Mitigated
27,526
12,096
Healing
7,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,055
2,223
0
250
8,012
2,047
0
1,046
6,890
0
32,204
W
Persephone
DrLife13
Persephone
2,477
144
0
1,390
8,304
2,483
794
2,687
5,405
37,700
0
W
Danzaburou
ExtraOlive635
Danzaburou
5,111
2,118
0
3,732
11,011
3,915
4,257
502
10,475
0
60,018
L
5,413
1,186
0
1,204
12,385
4,284
92
2,179
10,194
0
51,513
L
4,016
1,199
0
2,353
9,776
5,998
0
825
8,910
0
54,522
L
Mulan
7,010
1,242
0
1,902
12,813
12,159
828
0
12,813
0
53,811
W
2,947
576
527
591
6,674
6,320
1,625
0
6,674
31,706
0
L
The Morrigan
machoma
The Morrigan
7,934
1,311
0
1,497
8,581
3,038
0
1,117
7,336
64,815
2,141
W
Chaac
rorry21
Chaac
8,555
1,047
0
3,026
11,682
10,556
339
0
11,682
0
50,706
W
Pele
10,776
3,936
0
2,830
9,833
3,221
934
2,400
7,349
0
47,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,443
Gold Earned
44,833
394
Minions Killed
509
0
Camps Cleared
0
1,665,589
Distance Traveled
1,542,836
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,772
432
61
3
0
301,799
0
W
Persephone
8,085
449
70
4
0
303,370
8
W
Danzaburou
9,756
542
103
6
0
327,282
4
L
Ullr
8,858
492
105
6
0
315,438
4
L
Thor
8,767
487
95
5
0
354,409
6
L
Mulan
9,437
524
120
7
0
278,778
1
W
Yemoja
8,671
482
62
3
0
330,546
8
L
The Morrigan
9,999
556
128
7
0
292,412
2
W
Chaac
9,631
535
79
4
0
335,879
3
W
Pele
10,300
572
80
4
0
368,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role