Player Matchup

Fenrir
Fenrir
Danogo
Fenrir
Level 8
God Stats
0W - 2L
1,306 SR
Queue Stats
49W - 50L
1,510 Elo+
Solo
Agni
Agni
Emrian
Agni
Level 10
God Stats
3W - 1L
1,826 SR
Queue Stats
15W - 11L
1,513 Elo+
Solo
Cthulhu
Cthulhu
Hoskal
Cthulhu
Level 8
God Stats
2W - 3L
1,852 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 2
Izanami
Izanami
MRGERRARD
Izanami
Level 12
God Stats
12W - 13L
1,477 SR
Queue Stats
98W - 128L
1,459 Elo+
Party 2
Cu Chulainn
Cu Chulainn
OMGB
Cu Chulainn
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 16L
1,551 Elo+
Solo
Team Averages
Level 11
1,592 SR
1,507 Elo+

VS

Team Averages
Level 24
1,564 SR
1,564 Elo+
Mercury
Mercury
CavesaPinia
Mercury
Level 17
God Stats
21W - 7L
1,512 SR
Queue Stats
73W - 47L
1,529 Elo+
Solo
Chang'e
Chang'e
Valvaris
Chang'e
Level 29
God Stats
6W - 0L
1,965 SR
Queue Stats
11W - 9L
1,467 Elo+
Solo
Neith
Neith
ixpi56
Neith
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 9L
1,899 Elo+
Party 1
King Arthur
King Arthur
rexnoff
King Arthur
Level 23
God Stats
2W - 2L
1,304 SR
Queue Stats
10W - 10L
1,391 Elo+
Solo
Zeus
Zeus
yomaman
Zeus
Level 29
God Stats
39W - 37L
1,539 SR
Queue Stats
82W - 88L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Danogo
Fenrir
5
1 / 2 / 0
4,437
444
1,036
5,408
1,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
Emrian
Agni
12
3 / 2 / 0
6,535
654
5,281
7,335
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Hoskal
Cthulhu
8
1 / 2 / 3
5,129
513
5,672
7,534
3,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
MRGERRARD
Izanami
8
2 / 0 / 1
4,766
477
2,416
5,196
1,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
OMGB
Cu Chulainn
10
2 / 2 / 0
5,956
596
4,068
7,236
3,351
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CavesaPinia
Mercury
13
5 / 0 / 0
7,129
713
3,792
5,819
1,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
Valvaris
Chang'e
9
0 / 1 / 2
5,362
536
3,799
5,548
2,221
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
ixpi56
Neith
8
1 / 3 / 0
4,833
483
6,149
6,991
1,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
rexnoff
King Arthur
9
0 / 2 / 2
5,163
516
2,243
4,797
1,827
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Zeus
yomaman
Zeus
10
1 / 3 / 0
5,587
559
4,161
6,027
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
9
Kills
7
8
Deaths
9
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
CavesaPinia
Mercury
5
0
0
5
L
Fenrir
Danogo
Fenrir
1
2
0
0.5
L
Agni
Emrian
Agni
3
2
0
1.5
L
Cthulhu
Hoskal
Cthulhu
1
2
3
1.25
L
Izanami
MRGERRARD
Izanami
2
0
1
2.5
L
Cu Chulainn
OMGB
Cu Chulainn
2
2
0
1
W
Chang'e
Valvaris
Chang'e
0
1
2
1
W
Neith
ixpi56
Neith
1
3
0
0.33
W
King Arthur
rexnoff
King Arthur
0
2
2
0.5
W
Zeus
yomaman
Zeus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,473
Damage
20,144
32,709
Taken
29,182
11,848
Mitigated
9,666
6,418
Healing
11,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CavesaPinia
Mercury
3,792
1,383
0
2,932
5,819
1,877
0
1,070
4,711
0
43,783
L
Fenrir
Danogo
Fenrir
1,036
557
0
1,842
5,408
1,509
0
100
5,308
0
13,983
L
Agni
Emrian
Agni
5,281
467
0
2,107
7,335
2,502
0
3,850
3,485
42,924
0
L
Cthulhu
Hoskal
Cthulhu
5,672
255
51
576
7,534
3,094
0
2,028
5,506
18,807
0
L
Izanami
MRGERRARD
Izanami
2,416
1,462
0
764
5,196
1,392
0
1,671
3,525
0
17,372
L
Cu Chulainn
OMGB
Cu Chulainn
4,068
701
0
1,078
7,236
3,351
47
311
6,925
0
25,764
W
Chang'e
Valvaris
Chang'e
3,799
820
950
3,087
5,548
2,221
154
2,566
2,982
19,375
0
W
Neith
ixpi56
Neith
6,149
2,894
0
2,372
6,991
1,904
111
3,106
3,885
0
24,331
W
King Arthur
rexnoff
King Arthur
2,243
144
0
585
4,797
1,827
112
0
4,797
0
15,864
W
Zeus
yomaman
Zeus
4,161
887
0
2,032
6,027
1,837
0
3,873
1,854
28,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,823
Gold Earned
28,074
232
Minions Killed
266
0
Camps Cleared
0
922,030
Distance Traveled
1,051,878
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,129
713
97
10
0
260,148
4
L
Fenrir
4,437
444
33
3
0
124,094
0
L
Agni
6,535
654
87
9
0
198,802
4
L
Cthulhu
5,129
513
19
2
0
225,409
1
L
Izanami
4,766
477
37
4
0
186,990
1
L
Cu Chulainn
5,956
596
56
6
0
186,735
0
W
Chang'e
5,362
536
34
3
0
199,698
5
W
Neith
4,833
483
47
5
0
183,085
3
W
King Arthur
5,163
516
24
2
0
212,760
3
W
Zeus
5,587
559
64
6
0
196,187
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role