Player Matchup

Danzaburou
Danzaburou
Gold III
AgentScarn11
Danzaburou
Gold III
Level 89
God Stats
23W - 18L
1,493 SR
Queue Stats
225W - 222L
1,553 MMR
Party 1
Xing Tian
Xing Tian
Bronze III
DJPsychros
Xing Tian
Bronze III
Level 126
God Stats
5W - 3L
1,564 SR
Queue Stats
5W - 5L
1,505 MMR
Solo
Camazotz
Camazotz
Gold I
I_Picklez
Camazotz
Gold I
Level 156
God Stats
5W - 5L
1,556 SR
Queue Stats
510W - 513L
1,503 MMR
Solo
Ra
Ra
Bronze III
PenCat314
Ra
Bronze III
Level 89
God Stats
0W - 1L
1,707 SR
Queue Stats
38W - 44L
1,512 MMR
Solo
Thanatos
Thanatos
Gold V
YaPadreKB
Thanatos
Gold V
Level 106
God Stats
5W - 4L
1,376 SR
Queue Stats
98W - 92L
1,456 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,539 SR
1,506 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,515 SR
1,506 MMR
Zhong Kui
Zhong Kui
Gold III
B43R_bbaer05
Zhong Kui
Gold III
Level 87
God Stats
12W - 3L
1,687 SR
Queue Stats
215W - 200L
1,462 MMR
Party 2
Apollo
Apollo
Gold II
B43R_hbaer1
Apollo
Gold II
Level 82
God Stats
4W - 5L
1,479 SR
Queue Stats
216W - 202L
1,555 MMR
Party 2
Loki
Loki
Gold III
ExpensiveSlap
Loki
Gold III
Level 146
God Stats
3W - 2L
1,500 SR
Queue Stats
74W - 59L
1,506 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
JOSINATOR6363
Sun Wukong
Gold II
Level 154
God Stats
11W - 8L
1,459 SR
Queue Stats
168W - 161L
1,504 MMR
Solo
Ymir
Ymir
Gold III
KILLAxKEV500
Ymir
Gold III
Level 142
God Stats
3W - 4L
1,451 SR
Queue Stats
85W - 80L
1,502 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AgentScarn11
Danzaburou
17
0 / 5 / 4
12,394
496
15,152
19,447
9,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
DJPsychros
Xing Tian
16
3 / 5 / 5
11,135
445
11,677
24,398
27,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Camazotz
I_Picklez
Camazotz
18
0 / 5 / 0
11,997
480
13,483
28,027
14,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
0 / 8 / 5
11,556
462
12,231
16,176
7,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
YaPadreKB
Thanatos
20
12 / 7 / 3
14,090
564
16,955
22,921
12,046
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ScyllaHeraSetCthulhuCu Chulainn

VS

Bans
RamaFenrirNu WaKing ArthurJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
B43R_bbaer05
Zhong Kui
19
3 / 6 / 9
12,217
489
15,020
22,125
14,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
20
12 / 3 / 6
16,369
655
18,119
18,817
7,863
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 4 / 8
13,786
551
17,338
17,695
6,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
JOSINATOR6363
Sun Wukong
20
3 / 0 / 10
15,231
609
22,932
27,342
26,061
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
2 / 2 / 13
12,511
500
9,759
21,908
23,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
76
15
Kills
30
30
Deaths
15
17
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AgentScarn11
Danzaburou
0
5
4
0.4
W
Zhong Kui
B43R_bbaer05
Zhong Kui
3
6
9
1.25
W
Apollo
12
3
6
5
L
Xing Tian
DJPsychros
Xing Tian
3
5
5
1.1
W
10
4
8
3.5
L
Camazotz
I_Picklez
Camazotz
0
5
0
0
W
Sun Wukong
JOSINATOR6363
Sun Wukong
3
0
10
8
W
2
2
13
4.25
L
0
8
5
0.31
L
Thanatos
YaPadreKB
Thanatos
12
7
3
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,498
Damage
83,168
110,969
Taken
107,887
71,137
Mitigated
78,383
53,236
Healing
51,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AgentScarn11
Danzaburou
15,152
6,598
0
8,371
19,447
9,999
553
5,484
13,821
0
92,573
W
Zhong Kui
B43R_bbaer05
Zhong Kui
15,020
693
0
11,944
22,125
14,233
899
8,203
13,603
86,758
0
W
Apollo
18,119
12,828
0
10,622
18,817
7,863
4,344
3,048
15,676
0
140,283
L
Xing Tian
DJPsychros
Xing Tian
11,677
831
0
3,352
24,398
27,344
0
8,612
15,120
33,600
0
W
17,338
5,544
0
7,982
17,695
6,970
1,444
3,010
14,527
0
98,160
L
Camazotz
I_Picklez
Camazotz
13,483
6,443
0
17,562
28,027
14,549
0
996
26,120
0
96,112
W
Sun Wukong
JOSINATOR6363
Sun Wukong
22,932
5,831
0
15,609
27,342
26,061
459
3,414
23,682
0
119,281
W
9,759
1,795
0
5,284
21,908
23,256
348
7,330
14,340
55,803
0
L
12,231
1,433
1,172
3,499
16,176
7,199
0
5,465
10,362
88,547
0
L
Thanatos
YaPadreKB
Thanatos
16,955
5,283
0
19,280
22,921
12,046
0
3,242
19,462
0
113,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,172
Gold Earned
70,114
669
Minions Killed
766
0
Camps Cleared
0
2,237,435
Distance Traveled
2,452,864
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,394
496
167
7
0
430,709
2
W
Zhong Kui
12,217
489
128
5
0
440,124
4
W
Apollo
16,369
655
220
9
0
480,925
7
L
Xing Tian
11,135
445
31
1
0
471,690
8
W
Loki
13,786
551
127
5
0
572,727
0
L
Camazotz
11,997
480
160
6
0
427,153
4
W
Sun Wukong
15,231
609
232
9
0
527,142
2
W
Ymir
12,511
500
59
2
0
431,946
12
L
Ra
11,556
462
155
6
0
430,755
9
L
Thanatos
14,090
564
156
6
0
477,128
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role