Player Matchup

Cthulhu
Cthulhu
DaddyS3npai
Cthulhu
Level 123
God Stats
5W - 1L
1,702 SR
Queue Stats
13W - 19L
1,450 Elo+
Party 1
Odin
Odin
LimberBridge9
Odin
Level 122
God Stats
19W - 17L
1,638 SR
Queue Stats
224W - 176L
1,615 Elo+
Party 1
Baron Samedi
Baron Samedi
PurplePowerRngr
Baron Samedi
Level 127
God Stats
7W - 4L
1,500 SR
Queue Stats
239W - 166L
1,664 Elo+
Party 1
Team Averages
Level 124
1,613 SR
1,576 Elo+

VS

Team Averages
Level 77
1,403 SR
1,639 Elo+
Cthulhu
Cthulhu
Maui0811
Cthulhu
Level 35
God Stats
75W - 62L
1,573 SR
Queue Stats
252W - 250L
1,585 Elo+
Solo
He Bo
He Bo
Pedrojr507
He Bo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 28L
1,694 Elo+
Party 2
Neith
Neith
YoungBear_15
Neith
Level 127
God Stats
1W - 3L
1,137 SR
Queue Stats
147W - 105L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaddyS3npai
Cthulhu
15
4 / 2 / 15
12,527
696
14,956
16,230
19,882
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
5 / 1 / 11
11,822
657
10,035
19,207
16,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
PurplePowerRngr
Baron Samedi
16
13 / 3 / 4
13,003
722
23,866
13,180
6,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Maui0811
Cthulhu
16
4 / 5 / 2
12,961
720
15,907
24,778
25,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

He Bo
11
0 / 10 / 1
9,354
520
4,457
14,819
4,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 7 / 3
11,219
623
8,808
15,035
5,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
22
Kills
6
6
Deaths
22
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DaddyS3npai
Cthulhu
4
2
15
5.75
W
5
1
11
10.5
L
Cthulhu
Maui0811
Cthulhu
4
5
2
1
L
He Bo
0
10
1
0.05
W
Baron Samedi
PurplePowerRngr
Baron Samedi
13
3
4
5
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,857
Damage
29,172
48,617
Taken
54,632
42,497
Mitigated
35,114
19,638
Healing
10,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DaddyS3npai
Cthulhu
14,956
1,082
524
2,866
16,230
19,882
204
6,369
9,624
39,789
0
W
10,035
1,474
0
4,573
19,207
16,265
1,149
6,585
12,010
0
44,097
L
Cthulhu
Maui0811
Cthulhu
15,907
593
292
5,049
24,778
25,584
0
17,842
6,282
41,215
0
L
He Bo
4,457
605
87
901
14,819
4,508
0
10,161
4,148
28,828
0
W
Baron Samedi
PurplePowerRngr
Baron Samedi
23,866
1,748
5,529
6,146
13,180
6,350
180
6,987
6,138
53,786
0
L
8,808
2,275
0
3,868
15,035
5,022
0
9,367
5,308
0
40,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,352
Gold Earned
33,534
146
Minions Killed
177
0
Camps Cleared
0
980,913
Distance Traveled
800,537
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,527
696
45
3
0
339,697
3
W
Odin
11,822
657
50
3
0
366,918
1
L
Cthulhu
12,961
720
64
4
0
323,335
2
L
He Bo
9,354
520
32
2
0
246,811
3
W
Baron Samedi
13,003
722
51
3
0
274,298
1
L
Neith
11,219
623
81
5
0
230,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role