Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Ahpau--
Tiamat
Level 67
God Stats
3W - 2L
1,498 SR
Queue Stats
132W - 124L
1,609 Elo+
Solo
Ah Puch
Ah Puch
DiEMon5ter
Ah Puch
Level 125
God Stats
4W - 3L
1,713 SR
Queue Stats
71W - 94L
1,321 Elo+
Party 2
Neith
Neith
ShOrTyDoOp5
Neith
Level 109
God Stats
1W - 1L
1,280 SR
Queue Stats
45W - 51L
1,402 Elo+
Party 2
Chaac
Chaac
xDeckTheHallsx
Chaac
Level 128
God Stats
13W - 8L
1,544 SR
Queue Stats
64W - 70L
1,330 Elo+
Party 2
Team Averages
Level 103
1,507 SR
1,432 Elo+

VS

Team Averages
Level 80
1,423 SR
1,418 Elo+
Bellona
Bellona
 
Bellona
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Griffersace_1416
Ymir
Level 27
God Stats
3W - 3L
1,297 SR
Queue Stats
40W - 45L
1,440 Elo+
Party 1
Danzaburou
Danzaburou
JuiceBox3k
Danzaburou
Level 86
God Stats
13W - 12L
1,486 SR
Queue Stats
21W - 23L
1,371 Elo+
Party 3
He Bo
He Bo
MYSTUMMMYHURTS
He Bo
Level 79
God Stats
5W - 6L
1,350 SR
Queue Stats
31W - 27L
1,396 Elo+
Party 3
Neith
Neith
abadplayer91
Neith
Level 63
God Stats
13W - 12L
1,483 SR
Queue Stats
16W - 15L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
1 / 3 / 8
7,685
699
6,757
8,539
3,636
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
Ahpau--
Tiamat
14
0 / 1 / 6
7,685
699
9,407
6,308
5,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
DiEMon5ter
Ah Puch
16
5 / 0 / 4
8,955
814
8,599
3,753
1,950
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 0 / 5
8,229
748
3,127
3,326
1,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
5 / 0 / 5
9,118
829
7,710
6,752
7,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
0 / 3 / 3
6,664
606
3,278
10,131
8,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 5 / 3
6,909
628
2,264
11,538
9,189
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
JuiceBox3k
Danzaburou
14
1 / 2 / 3
7,592
690
6,815
9,018
3,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 0 / 1
6,959
633
1,984
6,926
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 0
7,259
660
2,386
5,756
2,317
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
12
Kills
4
4
Deaths
12
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
3
8
1.67
L
Bellona
 
Bellona
0
3
3
0.5
W
Tiamat
Ahpau--
Tiamat
0
1
6
3
W
Ah Puch
DiEMon5ter
Ah Puch
5
0
4
7
L
1
5
3
0.5
L
Danzaburou
JuiceBox3k
Danzaburou
1
2
3
1.25
L
1
0
1
1.5
W
1
0
5
3.5
L
1
2
0
0.5
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,600
Damage
16,727
28,678
Taken
43,369
19,872
Mitigated
26,392
11,382
Healing
6,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
6,757
1,805
0
1,724
8,539
3,636
205
1,170
7,369
0
22,853
L
Bellona
 
Bellona
3,278
590
0
732
10,131
8,815
0
3,979
5,868
0
13,913
W
Tiamat
Ahpau--
Tiamat
9,407
529
0
2,153
6,308
5,297
847
1,380
4,928
27,540
0
W
Ah Puch
DiEMon5ter
Ah Puch
8,599
131
0
1,776
3,753
1,950
471
469
3,284
28,503
0
L
2,264
198
270
443
11,538
9,189
60
6,007
5,249
7,101
0
L
Danzaburou
JuiceBox3k
Danzaburou
6,815
1,760
0
1,770
9,018
3,599
0
3,206
5,512
0
34,731
L
1,984
40
0
2,064
6,926
2,472
0
2,066
4,626
19,152
0
W
3,127
0
1,253
1,479
3,326
1,318
1,027
542
2,784
0
29,498
L
2,386
537
0
1,139
5,756
2,317
0
1,901
3,853
0
24,786
W
7,710
857
0
2,997
6,752
7,671
201
1,053
5,699
0
24,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,672
Gold Earned
35,383
271
Minions Killed
234
10
Camps Cleared
7
1,091,269
Distance Traveled
967,908
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,685
699
31
3
2
219,246
2
L
Bellona
6,664
606
30
3
1
204,769
0
W
Tiamat
7,685
699
68
6
2
203,313
1
W
Ah Puch
8,955
814
61
6
0
218,435
5
L
Ymir
6,909
628
12
1
1
165,441
0
L
Danzaburou
7,592
690
83
8
1
203,897
0
L
He Bo
6,959
633
40
4
2
203,592
0
W
Neith
8,229
748
69
6
4
208,298
0
L
Neith
7,259
660
69
6
2
190,209
1
W
Chaac
9,118
829
42
4
2
241,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role