Player Matchup

Bellona
Bellona
Magamen
Bellona
Level 118
God Stats
5W - 3L
1,738 SR
Queue Stats
490W - 366L
1,600 Elo+
Party 1
Anhur
Anhur
Voltz1
Anhur
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
213W - 110L
1,621 Elo+
Party 1
Scylla
Scylla
uriel_el-Ass_XD
Scylla
Level 5
God Stats
1W - 1L
1,208 SR
Queue Stats
30W - 50L
1,117 Elo+
Solo
Team Averages
Level 49
1,482 SR
1,446 Elo+

VS

Team Averages
Level 43
1,376 SR
1,302 Elo+
Tiamat
Tiamat
LucasGoiabaXD
Tiamat
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Skadi
Skadi
iTli_Thiagx
Skadi
Level 88
God Stats
1W - 5L
1,320 SR
Queue Stats
210W - 341L
1,236 Elo+
Party 2
Ares
Ares
iTz_FunesCA
Ares
Level 29
God Stats
3W - 9L
1,309 SR
Queue Stats
106W - 203L
1,171 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Magamen
Bellona
17
13 / 0 / 8
13,051
816
20,254
14,787
14,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
Voltz1
Anhur
14
9 / 5 / 9
11,945
747
19,012
11,426
5,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 3 / 6
10,104
632
5,929
7,170
2,422
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 2
8,057
504
2,418
8,701
3,376
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
4 / 9 / 3
10,384
649
8,738
20,653
8,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 8 / 4
11,002
688
7,029
22,153
25,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
23
Kills
7
8
Deaths
23
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Bellona
Magamen
Bellona
13
0
8
17
W
Anhur
Voltz1
Anhur
9
5
9
2.7
L
4
9
3
0.61
L
3
8
4
0.63
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,195
Damage
18,185
33,383
Taken
51,507
23,180
Mitigated
36,865
5,948
Healing
3,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,418
468
0
266
8,701
3,376
0
414
8,287
10,968
0
W
Bellona
Magamen
Bellona
20,254
10,731
0
4,001
14,787
14,919
1,805
2,513
12,274
0
67,441
W
Anhur
Voltz1
Anhur
19,012
10,930
0
1,428
11,426
5,839
276
3,909
7,517
0
53,310
L
8,738
3,307
0
2,600
20,653
8,087
0
2,546
18,107
0
39,585
L
7,029
759
0
611
22,153
25,402
0
3,041
19,112
19,963
0
W
5,929
723
0
519
7,170
2,422
180
3,049
4,121
22,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,100
Gold Earned
29,443
164
Minions Killed
93
0
Camps Cleared
0
850,228
Distance Traveled
574,285
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,057
504
9
1
0
114,218
0
W
Bellona
13,051
816
71
4
0
333,230
2
W
Anhur
11,945
747
60
4
0
237,607
0
L
Skadi
10,384
649
66
4
0
220,557
0
L
Ares
11,002
688
18
1
0
239,510
0
W
Scylla
10,104
632
33
2
0
279,391
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role