Player Matchup

Rama
Rama
AlmiranteSnow
Rama
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 27L
1,436 Elo+
Solo
Bakasura
Bakasura
LostNido
Bakasura
Level 27
God Stats
3W - 5L
1,379 SR
Queue Stats
217W - 185L
1,559 Elo+
Solo
Thoth
Thoth
NERDAVI1576
Thoth
Level 29
God Stats
7W - 5L
1,540 SR
Queue Stats
142W - 179L
1,439 Elo+
Solo
Cerberus
Cerberus
dracma-aquatica
Cerberus
Level 24
God Stats
3W - 2L
1,469 SR
Queue Stats
129W - 183L
1,360 Elo+
Solo
Guan Yu
Guan Yu
zKitBR
Guan Yu
Level 13
God Stats
2W - 0L
1,755 SR
Queue Stats
9W - 10L
1,377 Elo+
Solo
Team Averages
Level 24
1,529 SR
1,434 Elo+

VS

Team Averages
Level 13
1,524 SR
1,388 Elo+
Chernobog
Chernobog
Alvaro0701
Chernobog
Level 4
God Stats
0W - 2L
1,247 SR
Queue Stats
2W - 5L
1,149 Elo+
Solo
Ymir
Ymir
Titakatsu
Ymir
Level 25
God Stats
5W - 2L
1,811 SR
Queue Stats
54W - 54L
1,513 Elo+
Solo
Olorun
Olorun
VIVAZ JPA
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,221 Elo+
Solo
Mulan
Mulan
salufc
Mulan
Level 27
God Stats
23W - 18L
1,564 SR
Queue Stats
323W - 328L
1,423 Elo+
Solo
Cerberus
Cerberus
xXkillerGuXx
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 7
8,804
587
6,242
10,496
3,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
LostNido
Bakasura
15
9 / 3 / 3
9,733
649
10,869
12,696
5,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
6 / 1 / 4
9,514
634
7,224
6,567
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
13
3 / 1 / 10
9,103
607
3,546
8,959
6,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
zKitBR
Guan Yu
16
3 / 0 / 4
9,844
656
8,445
10,140
11,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Alvaro0701
Chernobog
9
1 / 7 / 2
5,783
386
3,436
8,045
1,685
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
7
1 / 3 / 3
6,073
405
2,910
7,501
2,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
VIVAZ JPA
Olorun
10
1 / 7 / 0
5,958
397
3,658
10,964
2,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mulan
salufc
Mulan
11
2 / 6 / 3
6,740
449
9,418
14,995
6,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
xXkillerGuXx
Cerberus
6
1 / 3 / 1
5,610
374
1,376
5,118
2,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
26
Kills
6
7
Deaths
26
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
L
Chernobog
Alvaro0701
Chernobog
1
7
2
0.29
W
Bakasura
LostNido
Bakasura
9
3
3
3.5
W
6
1
4
8
L
Ymir
1
3
3
0.83
L
Olorun
VIVAZ JPA
Olorun
1
7
0
0.14
W
Cerberus
3
1
10
8
L
Mulan
salufc
Mulan
2
6
3
0.58
L
Cerberus
xXkillerGuXx
Cerberus
1
3
1
0.5
W
Guan Yu
zKitBR
Guan Yu
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,326
Damage
20,798
48,858
Taken
46,623
29,437
Mitigated
14,874
21,096
Healing
7,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,242
4,337
371
5,819
10,496
3,663
2,118
927
9,569
0
40,373
L
Chernobog
Alvaro0701
Chernobog
3,436
1,341
0
713
8,045
1,685
0
3,932
3,698
0
21,102
W
Bakasura
LostNido
Bakasura
10,869
7,597
0
4,977
12,696
5,994
3,169
699
11,922
0
42,989
W
7,224
645
168
3,189
6,567
2,057
2,703
1,331
5,161
51,750
0
L
Ymir
2,910
335
0
439
7,501
2,394
0
1,768
5,538
14,335
0
L
Olorun
VIVAZ JPA
Olorun
3,658
2,324
82
2,256
10,964
2,126
0
2,026
8,279
14,629
0
W
Cerberus
3,546
46
0
1,863
8,959
6,343
1,642
2,169
6,765
28,590
0
L
Mulan
salufc
Mulan
9,418
1,680
0
3,242
14,995
6,631
0
2,281
11,889
0
31,106
L
Cerberus
xXkillerGuXx
Cerberus
1,376
465
0
682
5,118
2,038
0
763
3,893
9,908
0
W
Guan Yu
zKitBR
Guan Yu
8,445
1,030
1,167
3,542
10,140
11,380
2,789
2,643
7,497
0
58,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,998
Gold Earned
30,164
418
Minions Killed
155
0
Camps Cleared
0
1,386,670
Distance Traveled
1,046,436
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,804
587
56
4
0
243,132
2
L
Chernobog
5,783
386
32
2
0
192,549
0
W
Bakasura
9,733
649
96
6
0
308,060
3
W
Thoth
9,514
634
92
6
0
260,738
1
L
Ymir
6,073
405
24
2
0
187,069
3
L
Olorun
5,958
397
19
1
0
192,167
1
W
Cerberus
9,103
607
51
3
0
290,409
0
L
Mulan
6,740
449
47
3
0
289,793
2
L
Cerberus
5,610
374
33
2
0
184,858
1
W
Guan Yu
9,844
656
123
8
0
284,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role