Player Matchup

Ganesha
Ganesha
Platinum V
CynideCode
Ganesha
Platinum V
Level 106
God Stats
4W - 2L
1,721 SR
Queue Stats
127W - 100L
1,755 MMR
Party 1
Bacchus
Bacchus
Platinum II
CynideTwist
Bacchus
Platinum II
Level 80
God Stats
2W - 1L
1,513 SR
Queue Stats
126W - 98L
1,834 MMR
Party 1
Anhur
Anhur
Gold III
CynideWra
Anhur
Gold III
Level 96
God Stats
6W - 1L
1,678 SR
Queue Stats
88W - 52L
1,504 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 94
1,638 SR
1,697 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,712 SR
1,264 MMR
Guan Yu
Guan Yu
Silver III
IWR3CKYOUTWICH
Guan Yu
Silver III
Level 86
God Stats
0W - 1L
1,656 SR
Queue Stats
28W - 46L
908 MMR
Solo
Neith
Neith
Bronze IV
Isaque021
Neith
Bronze IV
Level 62
God Stats
0W - 1L
1,678 SR
Queue Stats
7W - 26L
1,256 MMR
Solo
Aphrodite
Aphrodite
Gold II
dZieN
Aphrodite
Gold II
Level 158
God Stats
29W - 13L
1,802 SR
Queue Stats
92W - 103L
1,629 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CynideCode
Ganesha
16
0 / 2 / 18
11,740
652
8,520
16,965
19,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
CynideTwist
Bacchus
15
4 / 2 / 12
12,768
709
11,130
13,383
10,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anhur
CynideWra
Anhur
17
14 / 4 / 3
14,256
792
24,666
18,980
6,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
PersephoneThothCthulhuScyllaSobek

VS

Bans
DanzaburouCu ChulainnHou YiAchillesCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 5
10,765
598
11,275
18,963
8,744
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Isaque021
Neith
16
3 / 6 / 3
12,011
667
9,457
18,205
4,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
dZieN
Aphrodite
16
4 / 5 / 4
12,477
693
11,923
13,750
4,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
18
Kills
8
8
Deaths
18
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ganesha
CynideCode
Ganesha
0
2
18
4.5
W
Bacchus
CynideTwist
Bacchus
4
2
12
5
W
Anhur
CynideWra
Anhur
14
4
3
3.88
L
1
7
5
0.5
L
Neith
Isaque021
Neith
3
6
3
0.75
L
Aphrodite
dZieN
Aphrodite
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,316
Damage
32,655
49,328
Taken
50,918
36,647
Mitigated
17,346
14,103
Healing
16,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
CynideCode
Ganesha
8,520
1,012
0
2,745
16,965
19,134
1,045
3,304
13,661
35,761
0
W
Bacchus
CynideTwist
Bacchus
11,130
480
100
3,747
13,383
10,552
506
4,138
9,245
52,090
0
W
Anhur
CynideWra
Anhur
24,666
16,036
0
7,511
18,980
6,961
2,709
4,685
14,295
0
97,100
L
11,275
2,402
999
1,358
18,963
8,744
834
4,251
14,239
0
31,842
L
Neith
Isaque021
Neith
9,457
4,144
0
2,592
18,205
4,433
332
7,378
10,273
0
68,803
L
Aphrodite
dZieN
Aphrodite
11,923
1,143
5,689
6,019
13,750
4,169
225
6,542
6,690
51,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,764
Gold Earned
35,253
206
Minions Killed
209
0
Camps Cleared
0
950,413
Distance Traveled
881,706
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,740
652
7
0
0
314,537
2
W
Bacchus
12,768
709
67
4
0
342,815
0
W
Anhur
14,256
792
132
7
0
293,061
2
L
Guan Yu
10,765
598
32
2
0
310,288
1
L
Neith
12,011
667
93
5
0
287,018
2
L
Aphrodite
12,477
693
84
5
0
284,400
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role