Player Matchup

Medusa
Medusa
EPICGAMMER4DAYZ
Medusa
Level 122
God Stats
16W - 15L
1,598 SR
Queue Stats
504W - 468L
1,543 Elo+
Party 1
Chang'e
Chang'e
deadzone500
Chang'e
Level 97
God Stats
4W - 2L
1,275 SR
Queue Stats
253W - 250L
1,541 Elo+
Party 1
Ares
Ares
slenderman43443
Ares
Level 69
God Stats
1W - 5L
1,321 SR
Queue Stats
145W - 136L
1,288 Elo+
Party 1
Team Averages
Level 96
1,398 SR
1,458 Elo+

VS

Team Averages
Level 86
1,660 SR
1,559 Elo+
Mercury
Mercury
Lyssia02
Mercury
Level 14
God Stats
1W - 1L
1,748 SR
Queue Stats
4W - 3L
1,725 Elo+
Solo
Danzaburou
Danzaburou
Night Assalant
Danzaburou
Level 145
God Stats
6W - 7L
1,592 SR
Queue Stats
202W - 215L
1,505 Elo+
Solo
Tiamat
Tiamat
Swiss Jaffa
Tiamat
Level 100
God Stats
1W - 5L
1,640 SR
Queue Stats
215W - 228L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 2 / 12
10,593
815
12,760
9,930
4,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
deadzone500
Chang'e
14
14 / 0 / 13
11,161
859
14,587
9,824
3,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 1 / 17
10,208
785
4,355
10,258
8,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Lyssia02
Mercury
10
0 / 6 / 2
7,346
565
4,602
10,973
3,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
Night Assalant
Danzaburou
10
2 / 14 / 0
8,628
664
3,775
16,177
4,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
11
1 / 7 / 2
8,045
619
6,524
9,751
4,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
7
27
Kills
3
3
Deaths
27
42
Assists
4
Player
Kills
Deaths
Assists
KDA
W
10
2
12
8
L
Mercury
Lyssia02
Mercury
0
6
2
0.17
L
Danzaburou
Night Assalant
Danzaburou
2
14
0
0.14
L
Tiamat
1
7
2
0.29
W
Chang'e
deadzone500
Chang'e
14
0
13
20.5
W
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,702
Damage
14,901
30,012
Taken
36,901
16,305
Mitigated
12,108
9,183
Healing
2,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,760
5,101
0
1,056
9,930
4,072
2,105
2,779
6,885
0
45,838
L
Mercury
Lyssia02
Mercury
4,602
1,089
0
0
10,973
3,397
0
6,122
4,653
0
19,709
L
Danzaburou
Night Assalant
Danzaburou
3,775
868
0
980
16,177
4,623
0
8,252
7,435
0
25,204
L
Tiamat
6,524
263
282
1,469
9,751
4,088
0
3,803
5,812
32,760
0
W
Chang'e
deadzone500
Chang'e
14,587
399
2,870
4,085
9,824
3,705
674
1,595
8,007
43,028
0
W
4,355
270
0
1,172
10,258
8,528
468
1,570
8,570
10,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,962
Gold Earned
24,019
136
Minions Killed
112
0
Camps Cleared
0
732,650
Distance Traveled
611,098
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,593
815
55
4
0
225,087
0
L
Mercury
7,346
565
25
2
0
254,573
1
L
Danzaburou
8,628
664
36
3
0
155,277
1
L
Tiamat
8,045
619
51
4
0
201,248
0
W
Chang'e
11,161
859
68
5
0
250,801
1
W
Ares
10,208
785
13
1
0
256,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role