Player Matchup

Ra
Ra
Mirogge
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,708 Elo+
Party 1
Thanatos
Thanatos
Nocthurne
Thanatos
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,589 Elo+
Party 4
Anubis
Anubis
Voicelezz
Anubis
Level 11
God Stats
1W - 1L
1,758 SR
Queue Stats
2W - 2L
1,708 Elo+
Party 1
Scylla
Scylla
atlasfordream
Scylla
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ares
Ares
keyzer33
Ares
Level 9
God Stats
0W - 2L
1,813 SR
Queue Stats
1W - 2L
1,708 Elo+
Party 1
Team Averages
Level 16
1,614 SR
1,643 Elo+

VS

Team Averages
Level 46
1,564 SR
1,650 Elo+
Ymir
Ymir
Drainos
Ymir
Level 13
God Stats
6W - 6L
1,500 SR
Queue Stats
44W - 42L
1,508 Elo+
Party 3
Skadi
Skadi
Dropecs
Skadi
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 39L
1,500 Elo+
Solo
Merlin
Merlin
Ecifeal
Merlin
Level 40
God Stats
2W - 0L
1,771 SR
Queue Stats
47W - 39L
1,545 Elo+
Party 3
Bakasura
Bakasura
raffadocciietta
Bakasura
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,788 Elo+
Party 2
Kali
Kali
ƒabioblas
Kali
Level 148
God Stats
3W - 0L
1,547 SR
Queue Stats
8W - 1L
1,910 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 6
7,350
1,470
7,137
7,298
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Nocthurne
Thanatos
12
5 / 4 / 5
7,088
1,418
6,716
6,190
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Voicelezz
Anubis
12
2 / 5 / 9
6,835
1,367
8,564
10,021
5,608
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 0 / 1
4,982
996
0
0
0
Ares
12
1 / 6 / 9
6,959
1,392
5,070
11,584
6,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

257

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Drainos
Ymir
12
4 / 2 / 10
7,360
1,472
4,652
7,434
5,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
Dropecs
Skadi
12
2 / 1 / 8
6,368
1,274
4,296
3,798
1,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Ecifeal
Merlin
11
1 / 3 / 7
6,053
1,211
4,477
4,277
1,529
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
13
1 / 2 / 10
6,535
1,307
4,700
5,613
1,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
13 / 4 / 5
10,313
2,063
13,488
12,981
5,243
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
61
12
Kills
21
21
Deaths
12
30
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ymir
Drainos
Ymir
4
2
10
4.5
W
Skadi
Dropecs
Skadi
2
1
8
6
W
Merlin
Ecifeal
Merlin
1
3
7
1.5
L
4
6
6
1.17
L
Thanatos
Nocthurne
Thanatos
5
4
5
1.88
L
Anubis
Voicelezz
Anubis
2
5
9
1.3
L
0
0
1
0.5
L
Ares
1
6
9
0.92
W
Bakasura
1
2
10
3
W
13
4
5
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,487
Damage
31,613
35,093
Taken
34,103
16,304
Mitigated
14,551
6,854
Healing
9,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Drainos
Ymir
4,652
855
0
456
7,434
5,340
0
5,277
2,157
10,690
0
W
Skadi
Dropecs
Skadi
4,296
1,627
0
650
3,798
1,023
0
3,335
463
0
14,813
W
Merlin
Ecifeal
Merlin
4,477
842
247
937
4,277
1,529
0
2,396
1,881
12,132
0
L
7,137
1,179
419
234
7,298
1,938
0
1,220
6,078
22,872
0
L
Thanatos
Nocthurne
Thanatos
6,716
1,750
0
2,866
6,190
2,021
0
1,457
4,218
0
10,357
L
Anubis
Voicelezz
Anubis
8,564
698
0
2,567
10,021
5,608
0
3,056
6,965
17,281
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Ares
5,070
1,030
0
768
11,584
6,737
0
3,396
8,118
11,054
0
W
Bakasura
4,700
2,531
0
955
5,613
1,416
0
3,374
2,239
0
12,204
W
13,488
8,362
0
6,520
12,981
5,243
0
6,389
5,592
0
24,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,214
Gold Earned
36,629
75
Minions Killed
87
3
Camps Cleared
5
353,867
Distance Traveled
498,841
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,360
1,472
7
1
0
101,857
0
W
Skadi
6,368
1,274
21
4
1
97,573
0
W
Merlin
6,053
1,211
15
3
4
90,474
0
L
Ra
7,350
1,470
39
8
2
85,322
1
L
Thanatos
7,088
1,418
6
1
0
106,441
0
L
Anubis
6,835
1,367
23
5
0
68,133
0
L
Scylla
4,982
996
0
0
0
0
0
L
Ares
6,959
1,392
7
1
1
93,971
0
W
Bakasura
6,535
1,307
18
4
0
109,378
1
W
Kali
10,313
2,063
26
5
0
99,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role