Player Matchup

Bellona
Bellona
ItsJustStone
Bellona
Level 5
God Stats
1W - 2L
1,405 SR
Queue Stats
1W - 3L
1,248 Elo+
Party 1
Chronos
Chronos
Lust_of_Loyalty
Chronos
Level 29
God Stats
0W - 2L
1,437 SR
Queue Stats
7W - 19L
1,237 Elo+
Party 1
Scylla
Scylla
TheRedParadox
Scylla
Level 14
God Stats
0W - 2L
1,197 SR
Queue Stats
5W - 9L
1,304 Elo+
Party 1
Team Averages
Level 16
1,346 SR
1,263 Elo+

VS

Team Averages
Level 44
1,434 SR
1,457 Elo+
Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
tvtc
Tyr
Level 75
God Stats
4W - 9L
1,303 SR
Queue Stats
242W - 309L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ItsJustStone
Bellona
11
1 / 5 / 2
8,737
672
5,723
9,918
6,006
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
2 / 5 / 4
9,199
708
9,463
10,779
4,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
4 / 6 / 2
9,003
693
7,922
9,867
3,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
6 / 2 / 7
10,197
784
6,608
14,598
6,149
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
 
Scylla
12
2 / 3 / 13
8,829
679
10,530
7,479
2,504
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
tvtc
Tyr
12
8 / 3 / 8
9,684
745
7,040
12,389
7,170
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
7
Kills
16
16
Deaths
8
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
6
2
7
4.75
W
Scylla
 
Scylla
2
3
13
2.83
L
Bellona
ItsJustStone
Bellona
1
5
2
0.4
L
2
5
4
0.8
L
4
6
2
0.83
W
Tyr
tvtc
Tyr
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,108
Damage
24,178
30,564
Taken
34,466
13,319
Mitigated
15,823
5,760
Healing
4,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,608
1,172
0
540
14,598
6,149
0
6,667
7,931
32,317
0
W
Scylla
 
Scylla
10,530
1,479
429
1,588
7,479
2,504
0
4,610
2,869
29,540
0
L
Bellona
ItsJustStone
Bellona
5,723
1,168
0
541
9,918
6,006
198
5,505
4,413
0
20,577
L
9,463
3,499
746
1,648
10,779
4,211
1,720
7,770
3,009
32,768
0
L
7,922
916
576
2,249
9,867
3,102
795
4,197
5,670
28,318
0
W
Tyr
tvtc
Tyr
7,040
2,400
0
1,643
12,389
7,170
0
6,180
6,209
0
23,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,939
Gold Earned
28,710
111
Minions Killed
106
0
Camps Cleared
0
661,592
Distance Traveled
681,368
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,197
784
51
4
0
229,707
0
W
Scylla
8,829
679
28
2
0
215,467
0
L
Bellona
8,737
672
35
3
0
237,067
1
L
Chronos
9,199
708
44
3
0
210,405
1
L
Scylla
9,003
693
32
2
0
214,120
0
W
Tyr
9,684
745
27
2
0
236,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role