Player Matchup

Odin
Odin
Killarusta
Odin
Level 47
God Stats
11W - 6L
1,557 SR
Queue Stats
103W - 134L
1,344 Elo+
Solo
Cthulhu
Cthulhu
brownie342
Cthulhu
Level 97
God Stats
3W - 2L
1,323 SR
Queue Stats
491W - 545L
1,381 Elo+
Solo
Hou Yi
Hou Yi
gwenzz
Hou Yi
Level 102
God Stats
5W - 6L
1,658 SR
Queue Stats
112W - 117L
1,471 Elo+
Solo
Hun Batz
Hun Batz
jonnitti
Hun Batz
Level 104
God Stats
5W - 5L
1,358 SR
Queue Stats
66W - 83L
1,303 Elo+
Solo
Tiamat
Tiamat
sunnysideupz
Tiamat
Level 155
God Stats
13W - 19L
1,624 SR
Queue Stats
893W - 933L
1,512 Elo+
Solo
Team Averages
Level 101
1,504 SR
1,402 Elo+

VS

Team Averages
Level 98
1,521 SR
1,485 Elo+
Thor
Thor
BrownMambaN3D
Thor
Level 146
God Stats
1W - 1L
1,262 SR
Queue Stats
48W - 36L
1,511 Elo+
Party 1
Ymir
Ymir
KJEEZY1516
Ymir
Level 103
God Stats
3W - 2L
1,775 SR
Queue Stats
28W - 23L
1,538 Elo+
Party 1
Erlang Shen
Erlang Shen
Richardrizzle
Erlang Shen
Level 65
God Stats
6W - 5L
1,521 SR
Queue Stats
147W - 125L
1,485 Elo+
Solo
Xbalanque
Xbalanque
TheShadowh18
Xbalanque
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 44L
1,551 Elo+
Solo
Anubis
Anubis
maestro3
Anubis
Level 130
God Stats
3W - 3L
1,545 SR
Queue Stats
161W - 182L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 5
9,155
509
5,997
10,127
9,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
brownie342
Cthulhu
13
7 / 3 / 10
9,295
516
7,373
10,341
6,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hou Yi
gwenzz
Hou Yi
16
9 / 0 / 11
10,159
564
11,172
12,009
4,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
jonnitti
Hun Batz
15
2 / 5 / 9
8,935
496
6,255
14,406
4,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
14
5 / 0 / 9
8,835
491
10,402
6,723
4,975
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 3
8,074
449
5,895
12,404
4,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 7 / 0
7,021
390
3,635
16,580
5,704
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
Richardrizzle
Erlang Shen
15
3 / 6 / 0
8,851
492
10,471
17,286
10,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
TheShadowh18
Xbalanque
13
0 / 7 / 0
7,548
419
3,801
11,923
3,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
maestro3
Anubis
14
2 / 2 / 3
9,008
500
9,135
8,197
3,901
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
15
26
Kills
9
10
Deaths
27
44
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
2
7
0
0.29
W
3
2
5
2.75
L
Erlang Shen
Richardrizzle
Erlang Shen
3
6
0
0.5
L
Xbalanque
TheShadowh18
Xbalanque
0
7
0
0
W
Cthulhu
brownie342
Cthulhu
7
3
10
4
W
Hou Yi
gwenzz
Hou Yi
9
0
11
14.5
W
Hun Batz
jonnitti
Hun Batz
2
5
9
1.3
L
Anubis
maestro3
Anubis
2
2
3
1.75
W
Tiamat
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,199
Damage
32,937
53,606
Taken
66,390
29,983
Mitigated
27,692
16,783
Healing
16,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,895
1,218
0
4,269
12,404
4,393
0
2,337
10,067
0
44,864
L
3,635
689
254
3,078
16,580
5,704
190
6,036
10,519
20,923
0
W
5,997
2,189
0
755
10,127
9,400
479
1,452
8,675
0
36,972
L
Erlang Shen
Richardrizzle
Erlang Shen
10,471
5,806
0
5,947
17,286
10,384
596
1,363
15,551
636
55,945
L
Xbalanque
TheShadowh18
Xbalanque
3,801
1,800
0
340
11,923
3,310
998
3,148
8,775
0
50,636
W
Cthulhu
brownie342
Cthulhu
7,373
826
1,014
1,645
10,341
6,917
40
2,524
7,817
28,630
0
W
Hou Yi
gwenzz
Hou Yi
11,172
5,662
0
5,101
12,009
4,126
184
2,705
9,304
0
68,424
W
Hun Batz
jonnitti
Hun Batz
6,255
2,178
0
4,986
14,406
4,565
0
2,926
11,480
0
60,512
L
Anubis
maestro3
Anubis
9,135
344
0
3,034
8,197
3,901
58
4,891
3,281
56,531
0
W
Tiamat
10,402
1,355
0
3,282
6,723
4,975
56
3,661
3,062
35,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,379
Gold Earned
40,502
395
Minions Killed
391
0
Camps Cleared
0
1,660,886
Distance Traveled
1,553,100
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,074
449
69
4
0
290,015
5
L
Ymir
7,021
390
37
2
0
331,794
2
W
Odin
9,155
509
90
5
0
343,974
5
L
Erlang Shen
8,851
492
96
5
0
332,112
0
L
Xbalanque
7,548
419
77
4
0
308,002
2
W
Cthulhu
9,295
516
41
2
0
321,377
2
W
Hou Yi
10,159
564
103
6
0
312,693
9
W
Hun Batz
8,935
496
106
6
0
370,962
0
L
Anubis
9,008
500
112
6
0
291,177
3
W
Tiamat
8,835
491
55
3
0
311,880
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role