Player Matchup

Heimdallr
Heimdallr
DeathLeopard80
Heimdallr
Level 29
God Stats
13W - 14L
1,499 SR
Queue Stats
77W - 115L
1,344 Elo+
Party 2
King Arthur
King Arthur
MrHess
King Arthur
Level 16
God Stats
10W - 22L
1,361 SR
Queue Stats
15W - 32L
1,278 Elo+
Solo
Ao Kuang
Ao Kuang
SleepyCabin
Ao Kuang
Level 46
God Stats
4W - 6L
1,433 SR
Queue Stats
60W - 71L
1,361 Elo+
Party 2
Team Averages
Level 30
1,431 SR
1,328 Elo+

VS

Team Averages
Level 52
1,647 SR
1,315 Elo+
Nike
Nike
Johei2002
Nike
Level 32
God Stats
3W - 1L
1,681 SR
Queue Stats
17W - 22L
1,407 Elo+
Party 1
Apollo
Apollo
joaco250
Apollo
Level 94
God Stats
1W - 0L
1,525 SR
Queue Stats
8W - 10L
1,288 Elo+
Party 1
Nox
Nox
pierolo2222
Nox
Level 29
God Stats
2W - 0L
1,736 SR
Queue Stats
13W - 17L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DeathLeopard80
Heimdallr
12
2 / 6 / 1
8,609
717
12,542
10,511
4,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
MrHess
King Arthur
7
0 / 7 / 0
6,676
556
1,488
9,049
5,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
SleepyCabin
Ao Kuang
10
2 / 9 / 2
8,615
718
7,871
15,266
5,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
5 / 1 / 16
9,618
802
8,377
10,943
6,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
joaco250
Apollo
13
10 / 1 / 9
10,358
863
11,225
10,350
3,702
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
7 / 2 / 13
9,737
811
7,188
8,169
2,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
60
4
Kills
22
22
Deaths
4
3
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DeathLeopard80
Heimdallr
2
6
1
0.42
W
Nike
5
1
16
13
L
King Arthur
MrHess
King Arthur
0
7
0
0
L
Ao Kuang
SleepyCabin
Ao Kuang
2
9
2
0.33
W
Apollo
joaco250
Apollo
10
1
9
14.5
W
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,901
Damage
26,790
34,826
Taken
29,462
15,617
Mitigated
13,555
4,038
Healing
9,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DeathLeopard80
Heimdallr
12,542
7,320
0
0
10,511
4,688
0
2,679
7,832
0
40,556
W
Nike
8,377
2,421
954
3,331
10,943
6,930
722
2,967
7,844
0
25,700
L
King Arthur
MrHess
King Arthur
1,488
344
168
788
9,049
5,669
0
1,772
7,277
0
12,790
L
Ao Kuang
SleepyCabin
Ao Kuang
7,871
2,234
0
3,082
15,266
5,260
0
2,845
12,421
21,932
0
W
Apollo
joaco250
Apollo
11,225
7,595
1,058
2,454
10,350
3,702
2,216
2,394
7,881
0
48,383
W
7,188
655
772
1,142
8,169
2,923
618
2,566
5,578
19,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,900
Gold Earned
29,713
98
Minions Killed
126
0
Camps Cleared
0
511,566
Distance Traveled
724,588
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,609
717
61
5
0
195,877
2
W
Nike
9,618
802
28
2
0
262,342
1
L
King Arthur
6,676
556
17
1
0
127,487
0
L
Ao Kuang
8,615
718
20
2
0
188,202
2
W
Apollo
10,358
863
72
6
0
226,201
1
W
Nox
9,737
811
26
2
0
236,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role