Player Matchup

Tiamat
Tiamat
Aye Incursio
Tiamat
Level 59
God Stats
81W - 64L
1,535 SR
Queue Stats
560W - 575L
1,477 Elo+
Party 1
Ares
Ares
Exiled Onyx
Ares
Level 68
God Stats
1W - 3L
1,309 SR
Queue Stats
4W - 7L
1,289 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NaughtysVibe
Cu Chulainn
Level 106
God Stats
19W - 19L
1,628 SR
Queue Stats
586W - 607L
1,485 Elo+
Party 1
Sol
Sol
Stormiblues
Sol
Level 53
God Stats
7W - 19L
1,492 SR
Queue Stats
405W - 433L
1,484 Elo+
Party 1
Mulan
Mulan
xxArima
Mulan
Level 117
God Stats
22W - 24L
1,793 SR
Queue Stats
673W - 685L
1,478 Elo+
Party 1
Team Averages
Level 81
1,551 SR
1,443 Elo+

VS

Team Averages
Level 91
1,403 SR
1,534 Elo+
Nemesis
Nemesis
Hack12BB
Nemesis
Level 54
God Stats
7W - 4L
1,500 SR
Queue Stats
333W - 264L
1,514 Elo+
Party 2
Jormungandr
Jormungandr
MPario8
Jormungandr
Level 101
God Stats
19W - 24L
1,425 SR
Queue Stats
79W - 69L
1,564 Elo+
Solo
Thoth
Thoth
Suicide_Joker_12
Thoth
Level 155
God Stats
0W - 1L
1,095 SR
Queue Stats
314W - 294L
1,513 Elo+
Solo
Danzaburou
Danzaburou
Tirke
Danzaburou
Level 60
God Stats
25W - 16L
1,636 SR
Queue Stats
378W - 342L
1,552 Elo+
Party 2
Amaterasu
Amaterasu
Velectera
Amaterasu
Level 84
God Stats
0W - 6L
1,361 SR
Queue Stats
172W - 145L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
6 / 1 / 6
9,847
615
14,391
9,890
6,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 2 / 4
7,510
469
3,604
10,969
7,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
NaughtysVibe
Cu Chulainn
16
7 / 2 / 3
10,147
634
8,617
9,443
7,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
2 / 2 / 1
7,884
493
6,126
7,174
2,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
xxArima
Mulan
16
6 / 2 / 2
9,533
596
5,092
13,217
5,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hack12BB
Nemesis
13
2 / 6 / 2
8,408
526
4,540
13,073
4,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
MPario8
Jormungandr
11
2 / 4 / 3
6,925
433
5,372
15,638
9,144
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 4 / 1
8,678
542
7,977
9,065
3,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Tirke
Danzaburou
13
2 / 4 / 2
8,078
505
10,700
11,894
4,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Velectera
Amaterasu
11
0 / 3 / 0
6,057
379
298
5,227
3,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
21
Kills
9
9
Deaths
21
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
6
1
6
9
W
0
2
4
1
L
Nemesis
Hack12BB
Nemesis
2
6
2
0.5
L
Jormungandr
MPario8
Jormungandr
2
4
3
0.88
W
Cu Chulainn
NaughtysVibe
Cu Chulainn
7
2
3
4.25
W
2
2
1
1.25
L
3
4
1
0.88
L
Danzaburou
Tirke
Danzaburou
2
4
2
0.75
L
Amaterasu
Velectera
Amaterasu
0
3
0
0
W
Mulan
xxArima
Mulan
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,830
Damage
28,887
50,693
Taken
54,897
29,286
Mitigated
24,382
16,651
Healing
13,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
14,391
3,359
0
4,833
9,890
6,955
3,636
4,626
5,000
59,393
0
W
3,604
213
0
1,780
10,969
7,087
496
1,725
9,218
24,471
0
L
Nemesis
Hack12BB
Nemesis
4,540
1,715
0
3,864
13,073
4,567
0
4,664
8,221
0
37,147
L
Jormungandr
MPario8
Jormungandr
5,372
2,024
311
4,094
15,638
9,144
84
8,688
6,693
34,585
0
W
Cu Chulainn
NaughtysVibe
Cu Chulainn
8,617
1,303
0
1,390
9,443
7,065
243
4,246
4,975
7,108
51,630
W
6,126
2,465
0
1,933
7,174
2,610
474
361
6,813
40,056
2,696
L
7,977
464
0
558
9,065
3,032
0
3,378
5,461
41,665
0
L
Danzaburou
Tirke
Danzaburou
10,700
4,403
0
4,254
11,894
4,476
992
7,020
4,850
0
58,957
L
Amaterasu
Velectera
Amaterasu
298
52
0
617
5,227
3,163
0
156
5,071
0
15,823
W
Mulan
xxArima
Mulan
5,092
795
0
6,715
13,217
5,569
0
1,863
11,302
0
66,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,921
Gold Earned
38,146
482
Minions Killed
378
0
Camps Cleared
0
1,482,010
Distance Traveled
1,384,237
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,847
615
115
7
0
307,925
2
W
Ares
7,510
469
24
2
0
278,326
1
L
Nemesis
8,408
526
79
5
0
318,415
8
L
Jormungandr
6,925
433
61
4
0
279,342
8
W
Cu Chulainn
10,147
634
112
7
0
293,982
3
W
Sol
7,884
493
104
7
0
278,532
1
L
Thoth
8,678
542
96
6
0
281,141
0
L
Danzaburou
8,078
505
102
6
0
261,023
0
L
Amaterasu
6,057
379
40
3
0
244,316
3
W
Mulan
9,533
596
127
8
0
323,245
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role