Player Matchup

Izanami
Izanami
Im Blendette
Izanami
Level 9
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 25L
1,690 Elo+
Solo
Ra
Ra
The1stToxic
Ra
Level 8
God Stats
4W - 3L
1,833 SR
Queue Stats
38W - 43L
1,679 Elo+
Solo
Yemoja
Yemoja
Wciii
Yemoja
Level 4
God Stats
1W - 8L
1,705 SR
Queue Stats
5W - 17L
1,421 Elo+
Solo
Kuzenbo
Kuzenbo
kimjask
Kuzenbo
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 50L
1,674 Elo+
Solo
Cu Chulainn
Cu Chulainn
yearlybiscuit
Cu Chulainn
Level 15
God Stats
5W - 2L
1,738 SR
Queue Stats
57W - 53L
1,578 Elo+
Solo
Team Averages
Level 12
1,655 SR
1,608 Elo+

VS

Team Averages
Level 17
1,529 SR
1,663 Elo+
Ra
Ra
Deathwizard4312
Ra
Level 24
God Stats
3W - 1L
1,686 SR
Queue Stats
5W - 1L
1,733 Elo+
Solo
Medusa
Medusa
Makavelii1221
Medusa
Level 28
God Stats
1W - 0L
1,187 SR
Queue Stats
19W - 25L
1,490 Elo+
Solo
Nu Wa
Nu Wa
MakeLoudMusic
Nu Wa
Level 6
God Stats
4W - 4L
1,731 SR
Queue Stats
15W - 12L
1,854 Elo+
Solo
Tsukuyomi
Tsukuyomi
gabito-genio
Tsukuyomi
Level 16
God Stats
14W - 11L
1,543 SR
Queue Stats
230W - 254L
1,572 Elo+
Solo
Sun Wukong
Sun Wukong
mr mengali
Sun Wukong
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Im Blendette
Izanami
18
9 / 10 / 6
13,213
1,101
26,102
23,767
8,999
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
2 / 5 / 10
12,061
1,005
9,772
14,600
6,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Wciii
Yemoja
14
0 / 2 / 1
9,085
757
78
2,393
1,195
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
kimjask
Kuzenbo
17
1 / 1 / 8
10,760
897
5,681
10,001
9,241
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
yearlybiscuit
Cu Chulainn
18
5 / 7 / 9
12,793
1,066
13,809
24,732
14,302
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

74

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 11
12,519
1,043
19,034
9,707
4,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 5 / 10
12,199
1,017
12,251
13,107
5,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
1 / 5 / 11
11,140
928
8,779
8,592
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
gabito-genio
Tsukuyomi
19
9 / 4 / 12
13,632
1,136
13,231
13,144
5,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
mr mengali
Sun Wukong
19
4 / 2 / 17
12,147
1,012
18,165
23,097
18,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
86
17
Kills
25
25
Deaths
18
34
Assists
61
Player
Kills
Deaths
Assists
KDA
W
5
2
11
5.25
L
Izanami
Im Blendette
Izanami
9
10
6
1.2
W
6
5
10
2.2
W
1
5
11
1.3
L
2
5
10
1.4
L
Yemoja
Wciii
Yemoja
0
2
1
0.25
W
Tsukuyomi
gabito-genio
Tsukuyomi
9
4
12
3.75
L
Kuzenbo
kimjask
Kuzenbo
1
1
8
5
W
Sun Wukong
mr mengali
Sun Wukong
4
2
17
6.25
L
Cu Chulainn
yearlybiscuit
Cu Chulainn
5
7
9
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,442
Damage
71,460
75,493
Taken
67,647
39,812
Mitigated
37,362
6,516
Healing
14,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,034
1,365
3,045
1,851
9,707
4,182
0
2,161
7,546
52,992
0
L
Izanami
Im Blendette
Izanami
26,102
15,078
0
1,099
23,767
8,999
0
8,350
15,217
0
60,445
W
12,251
6,138
0
2,512
13,107
5,481
0
3,411
9,696
0
26,199
W
8,779
2,793
0
0
8,592
3,364
0
2,250
6,342
29,362
0
L
9,772
655
2,188
1,092
14,600
6,075
0
5,856
8,619
38,569
0
L
Yemoja
Wciii
Yemoja
78
30
34
0
2,393
1,195
0
1,320
1,023
1,031
0
W
Tsukuyomi
gabito-genio
Tsukuyomi
13,231
3,939
0
1,568
13,144
5,541
0
2,058
10,628
0
32,830
L
Kuzenbo
kimjask
Kuzenbo
5,681
1,442
0
173
10,001
9,241
0
2,407
7,573
16,538
0
W
Sun Wukong
mr mengali
Sun Wukong
18,165
3,944
0
5,766
23,097
18,794
0
5,651
16,516
832
37,378
L
Cu Chulainn
yearlybiscuit
Cu Chulainn
13,809
3,948
0
1,930
24,732
14,302
0
10,671
13,736
0
41,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,912
Gold Earned
61,637
202
Minions Killed
237
6
Camps Cleared
10
784,719
Distance Traveled
1,109,658
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,519
1,043
77
6
4
246,414
0
L
Izanami
13,213
1,101
69
6
2
185,561
0
W
Medusa
12,199
1,017
27
2
2
201,731
0
W
Nu Wa
11,140
928
37
3
1
186,629
1
L
Ra
12,061
1,005
68
6
1
226,802
0
L
Yemoja
9,085
757
1
0
0
13,367
0
W
Tsukuyomi
13,632
1,136
54
5
2
226,306
0
L
Kuzenbo
10,760
897
14
1
0
140,192
0
W
Sun Wukong
12,147
1,012
42
4
1
248,578
0
L
Cu Chulainn
12,793
1,066
50
4
3
218,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role