Player Matchup

Ne Zha
Ne Zha
Gold IV
DanikiSP
Ne Zha
Gold IV
Level 62
God Stats
21W - 19L
1,505 SR
Queue Stats
106W - 113L
1,344 MMR
Solo
Chaac
Chaac
Bronze III
Kronic Kevlar
Chaac
Bronze III
Level 42
God Stats
1W - 1L
1,468 SR
Queue Stats
52W - 86L
1,353 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
koolblu92
Baron Samedi
Silver I
Level 117
God Stats
4W - 1L
1,902 SR
Queue Stats
46W - 49L
1,334 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 74
1,625 SR
1,344 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 59
1,540 SR
1,295 MMR
Sun Wukong
Sun Wukong
Silver V
DJxLLVMAx
Sun Wukong
Silver V
Level 65
God Stats
2W - 3L
1,367 SR
Queue Stats
8W - 29L
1,174 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Zelgius6532
Nu Wa
Bronze III
Level 48
God Stats
0W - 1L
1,345 SR
Queue Stats
6W - 16L
1,355 MMR
Solo
Heimdallr
Heimdallr
Bronze III
l Tigger I
Heimdallr
Bronze III
Level 65
God Stats
4W - 3L
1,908 SR
Queue Stats
104W - 131L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DanikiSP
Ne Zha
17
5 / 1 / 9
13,737
624
16,844
17,767
10,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
3 / 3 / 10
12,851
584
15,939
30,447
29,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
koolblu92
Baron Samedi
18
8 / 0 / 6
14,027
638
18,718
14,996
10,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
ScyllaTsukuyomiJormungandrYmirGuan Yu

VS

Bans
Ah PuchAnubisHeraAresCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DJxLLVMAx
Sun Wukong
15
2 / 2 / 1
11,822
537
9,151
23,455
18,057
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 5 / 1
12,020
546
26,691
13,247
4,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
l Tigger I
Heimdallr
14
0 / 9 / 2
11,180
508
10,773
21,392
7,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
16
Kills
4
4
Deaths
16
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DJxLLVMAx
Sun Wukong
2
2
1
1.25
W
Ne Zha
DanikiSP
Ne Zha
5
1
9
9.5
W
3
3
10
2.67
L
2
5
1
0.5
W
Baron Samedi
koolblu92
Baron Samedi
8
0
6
11
L
Heimdallr
l Tigger I
Heimdallr
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,501
Damage
46,615
63,210
Taken
58,094
50,851
Mitigated
29,929
30,209
Healing
9,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DJxLLVMAx
Sun Wukong
9,151
1,357
1,848
4,672
23,455
18,057
0
8,940
14,515
0
36,981
W
Ne Zha
DanikiSP
Ne Zha
16,844
2,623
0
6,487
17,767
10,488
1,351
6,408
10,861
0
86,018
W
15,939
693
0
12,455
30,447
29,558
683
11,561
18,059
0
64,567
L
26,691
8,096
0
0
13,247
4,013
36
4,026
9,221
66,321
0
W
Baron Samedi
koolblu92
Baron Samedi
18,718
986
4,908
6,359
14,996
10,805
437
7,067
7,433
96,974
0
L
Heimdallr
l Tigger I
Heimdallr
10,773
4,455
0
2,960
21,392
7,859
0
5,768
15,624
0
53,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,615
Gold Earned
35,022
313
Minions Killed
211
0
Camps Cleared
0
1,278,019
Distance Traveled
1,049,001
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,822
537
71
3
0
404,571
1
W
Ne Zha
13,737
624
112
5
0
446,023
0
W
Chaac
12,851
584
77
4
0
463,580
2
L
Nu Wa
12,020
546
68
3
0
325,608
3
W
Baron Samedi
14,027
638
124
6
0
368,416
3
L
Heimdallr
11,180
508
72
3
0
318,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role