Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Faedy
Kukulkan
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Joanthescammer
Aphrodite
Level 105
God Stats
3W - 0L
1,872 SR
Queue Stats
12W - 19L
1,424 Elo+
Solo
Thor
Thor
TURBOMAN777
Thor
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 38L
1,490 Elo+
Solo
Sun Wukong
Sun Wukong
jjisabeast
Sun Wukong
Level 89
God Stats
3W - 4L
1,416 SR
Queue Stats
122W - 101L
1,480 Elo+
Solo
Team Averages
Level 127
1,558 SR
1,479 Elo+

VS

Team Averages
Level 104
1,549 SR
1,495 Elo+
Cupid
Cupid
BadLadJack
Cupid
Level 101
God Stats
1W - 5L
1,454 SR
Queue Stats
11W - 17L
1,514 Elo+
Party 1
Cthulhu
Cthulhu
JacobBurns
Cthulhu
Level 83
God Stats
8W - 6L
1,655 SR
Queue Stats
168W - 159L
1,521 Elo+
Solo
Vulcan
Vulcan
MangoArizona15
Vulcan
Level 82
God Stats
4W - 6L
1,638 SR
Queue Stats
55W - 59L
1,533 Elo+
Solo
Fenrir
Fenrir
YOU-SAUSTRICH
Fenrir
Level 117
God Stats
5W - 4L
1,732 SR
Queue Stats
42W - 52L
1,409 Elo+
Party 1
Hercules
Hercules
seviper105
Hercules
Level 135
God Stats
0W - 1L
1,267 SR
Queue Stats
96W - 88L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
2 / 2 / 6
9,767
751
9,456
10,013
4,134
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Faedy
Kukulkan
18
4 / 2 / 7
11,032
849
13,167
7,150
3,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Joanthescammer
Aphrodite
17
2 / 0 / 5
9,354
720
7,107
7,756
3,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 5 / 7
10,003
769
11,179
14,845
9,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
jjisabeast
Sun Wukong
17
5 / 2 / 10
11,266
867
10,363
11,508
7,889
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
16
2 / 4 / 2
9,204
708
4,433
9,251
3,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
JacobBurns
Cthulhu
17
3 / 3 / 4
9,484
730
10,636
16,806
14,782
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 5 / 3
10,184
783
12,551
9,330
3,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 2
7,907
608
1,184
7,638
4,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
seviper105
Hercules
15
1 / 3 / 7
9,040
695
8,344
18,521
18,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
17
Kills
9
11
Deaths
17
35
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
2
6
2.5
L
Cupid
2
4
2
0.75
W
Kukulkan
Faedy
Kukulkan
4
2
7
3.75
L
Cthulhu
JacobBurns
Cthulhu
3
3
4
1.67
W
Aphrodite
Joanthescammer
Aphrodite
2
0
5
4.5
L
3
5
3
0.9
W
4
5
7
1.5
L
0
2
2
0.5
W
Sun Wukong
jjisabeast
Sun Wukong
5
2
10
5
L
Hercules
seviper105
Hercules
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,272
Damage
37,148
51,272
Taken
61,546
28,291
Mitigated
45,496
17,548
Healing
13,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,456
2,675
0
1,687
10,013
4,134
1,656
5,700
4,045
0
42,351
L
Cupid
4,433
2,096
1,331
1,739
9,251
3,884
0
3,840
4,966
0
26,924
W
Kukulkan
Faedy
Kukulkan
13,167
1,156
0
250
7,150
3,136
196
2,941
4,092
46,442
0
L
Cthulhu
JacobBurns
Cthulhu
10,636
440
0
1,934
16,806
14,782
0
7,070
9,132
34,439
0
W
Aphrodite
Joanthescammer
Aphrodite
7,107
527
7,251
5,598
7,756
3,735
323
5,215
2,334
28,196
0
L
12,551
2,742
0
813
9,330
3,824
0
1,719
7,368
50,399
0
W
11,179
2,520
0
2,091
14,845
9,397
513
4,197
10,394
0
25,939
L
1,184
0
0
1,701
7,638
4,195
0
1,624
5,833
0
10,667
W
Sun Wukong
jjisabeast
Sun Wukong
10,363
4,170
0
671
11,508
7,889
501
5,154
6,115
0
25,970
L
Hercules
seviper105
Hercules
8,344
2,341
0
5,974
18,521
18,811
0
4,935
12,997
338
23,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,422
Gold Earned
45,819
338
Minions Killed
298
7
Camps Cleared
7
1,194,279
Distance Traveled
1,111,968
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,767
751
85
7
0
229,488
0
L
Cupid
9,204
708
59
5
2
218,335
0
W
Kukulkan
11,032
849
102
8
3
230,173
0
L
Cthulhu
9,484
730
65
5
0
265,033
1
W
Aphrodite
9,354
720
63
5
1
270,565
0
L
Vulcan
10,184
783
108
8
1
220,792
4
W
Thor
10,003
769
49
4
1
236,054
1
L
Fenrir
7,907
608
20
2
4
152,549
2
W
Sun Wukong
11,266
867
39
3
2
227,999
0
L
Hercules
9,040
695
46
4
0
255,259
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role