Player Matchup

Fafnir
Fafnir
DeJayeDiamond92
Fafnir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
481W - 507L
1,383 Elo+
Solo
Cupid
Cupid
Psych04588
Cupid
Level 7
God Stats
1W - 3L
1,238 SR
Queue Stats
3W - 5L
1,139 Elo+
Party 1
Bakasura
Bakasura
Sicnu
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,139 Elo+
Party 1
Agni
Agni
YaDaDDyStaNk888
Agni
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
101W - 108L
1,321 Elo+
Solo
King Arthur
King Arthur
uknowkj
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,505 Elo+
Solo
Team Averages
Level 10
1,448 SR
1,297 Elo+

VS

Team Averages
Level 19
1,397 SR
1,286 Elo+
Aphrodite
Aphrodite
ChipBagBoi97
Aphrodite
Level 17
God Stats
7W - 4L
1,078 SR
Queue Stats
8W - 7L
1,140 Elo+
Solo
Artemis
Artemis
Noodlethekid
Artemis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,309 Elo+
Party 2
Neith
Neith
Ohmfree
Neith
Level 22
God Stats
67W - 77L
1,427 SR
Queue Stats
101W - 142L
1,374 Elo+
Solo
Olorun
Olorun
undeadKNIGHTWOLF
Olorun
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 30L
1,286 Elo+
Party 2
Kukulkan
Kukulkan
ķîñğśļâÿéř
Kukulkan
Level 16
God Stats
9W - 7L
1,481 SR
Queue Stats
168W - 165L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 3
10,563
960
5,014
17,716
19,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
15
3 / 9 / 2
9,917
902
17,531
19,685
9,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Sicnu
Bakasura
15
1 / 9 / 3
9,297
845
7,289
21,339
9,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
1 / 8 / 4
9,691
881
14,804
11,578
5,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
uknowkj
King Arthur
15
2 / 4 / 3
9,828
893
10,172
23,656
24,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

92

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ChipBagBoi97
Aphrodite
18
4 / 0 / 22
11,564
1,051
8,552
7,862
3,937
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Noodlethekid
Artemis
19
15 / 0 / 14
13,071
1,188
31,493
13,441
5,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
Ohmfree
Neith
17
6 / 2 / 16
11,123
1,011
18,332
15,539
5,464
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
4 / 5 / 17
10,195
927
9,805
15,281
5,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

17
5 / 0 / 14
11,382
1,035
10,475
7,239
3,312
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
117
7
Kills
34
35
Deaths
7
15
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
ChipBagBoi97
Aphrodite
4
0
22
15
L
0
5
3
0.3
W
Artemis
Noodlethekid
Artemis
15
0
14
22
W
Neith
Ohmfree
Neith
6
2
16
7
L
Cupid
3
9
2
0.44
L
Bakasura
Sicnu
Bakasura
1
9
3
0.28
L
1
8
4
0.38
L
King Arthur
uknowkj
King Arthur
2
4
3
0.88
W
4
5
17
2.5
W
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,810
Damage
78,657
93,974
Taken
59,362
67,790
Mitigated
23,806
10,106
Healing
23,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
ChipBagBoi97
Aphrodite
8,552
41
7,569
6,175
7,862
3,937
0
2,194
5,453
18,063
0
L
5,014
1,366
0
2,534
17,716
19,642
0
6,472
11,244
31,651
0
W
Artemis
Noodlethekid
Artemis
31,493
20,101
0
4,364
13,441
5,368
0
3,969
8,882
0
56,026
W
Neith
Ohmfree
Neith
18,332
13,029
0
350
15,539
5,464
0
5,878
9,481
0
27,662
L
Cupid
17,531
7,948
263
3,634
19,685
9,113
0
4,444
15,241
0
33,267
L
Bakasura
Sicnu
Bakasura
7,289
5,003
0
1,199
21,339
9,565
0
7,331
14,008
0
12,504
L
14,804
1,010
0
0
11,578
5,251
0
4,172
7,406
26,840
0
L
King Arthur
uknowkj
King Arthur
10,172
2,163
0
2,476
23,656
24,219
0
6,413
17,243
0
21,839
W
9,805
3,751
1,205
3,878
15,281
5,725
0
5,506
9,215
13,361
0
W
10,475
2,910
0
0
7,239
3,312
0
2,271
4,908
29,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,296
Gold Earned
57,335
139
Minions Killed
174
3
Camps Cleared
3
942,650
Distance Traveled
904,160
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,564
1,051
23
2
1
254,029
0
L
Fafnir
10,563
960
43
4
0
188,746
1
W
Artemis
13,071
1,188
64
6
1
181,474
0
W
Neith
11,123
1,011
24
2
0
149,316
0
L
Cupid
9,917
902
32
3
0
194,906
0
L
Bakasura
9,297
845
21
2
0
213,354
0
L
Agni
9,691
881
25
2
0
156,409
0
L
King Arthur
9,828
893
18
2
3
189,235
0
W
Olorun
10,195
927
5
0
1
152,319
0
W
Kukulkan
11,382
1,035
58
5
0
167,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role