Player Matchup

Pele
Pele
HardcoreBadass
Pele
Level 26
God Stats
1W - 3L
1,730 SR
Queue Stats
51W - 60L
1,554 Elo+
Solo
Scylla
Scylla
SeaJay419
Scylla
Level 17
God Stats
54W - 38L
1,640 SR
Queue Stats
356W - 340L
1,452 Elo+
Party 3
Ra
Ra
TheatreWeirdo
Ra
Level 16
God Stats
4W - 6L
1,608 SR
Queue Stats
14W - 12L
1,552 Elo+
Party 2
Olorun
Olorun
WCA_55
Olorun
Level 24
God Stats
67W - 69L
1,548 SR
Queue Stats
410W - 387L
1,447 Elo+
Party 3
Skadi
Skadi
jtmex91
Skadi
Level 29
God Stats
24W - 20L
1,486 SR
Queue Stats
30W - 29L
1,416 Elo+
Party 2
Team Averages
Level 22
1,603 SR
1,484 Elo+

VS

Team Averages
Level 24
1,438 SR
1,450 Elo+
Danzaburou
Danzaburou
Goldenman Micah
Danzaburou
Level 29
God Stats
4W - 3L
1,394 SR
Queue Stats
124W - 114L
1,419 Elo+
Party 1
Thanatos
Thanatos
Im_Nemesiis2
Thanatos
Level 18
God Stats
1W - 2L
1,292 SR
Queue Stats
34W - 35L
1,457 Elo+
Solo
Izanami
Izanami
ItsLIGHTbruh
Izanami
Level 28
God Stats
8W - 10L
1,600 SR
Queue Stats
70W - 72L
1,457 Elo+
Party 1
Ra
Ra
Shackton
Ra
Level 17
God Stats
1W - 4L
1,450 SR
Queue Stats
73W - 87L
1,539 Elo+
Solo
Chaac
Chaac
The_Stringfellow
Chaac
Level 27
God Stats
5W - 10L
1,457 SR
Queue Stats
15W - 24L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 4
9,037
532
8,790
13,762
4,765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
SeaJay419
Scylla
16
4 / 5 / 2
9,929
584
7,364
10,012
2,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 9 / 4
7,465
439
4,303
15,639
6,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
WCA_55
Olorun
16
4 / 7 / 0
9,642
567
11,076
13,770
7,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
jtmex91
Skadi
10
1 / 10 / 0
6,628
390
5,186
15,183
5,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Goldenman Micah
Danzaburou
16
15 / 3 / 6
10,681
628
18,463
13,230
7,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
Im_Nemesiis2
Thanatos
17
10 / 4 / 3
10,944
644
12,373
14,151
5,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
ItsLIGHTbruh
Izanami
15
5 / 2 / 9
9,495
559
8,693
12,453
5,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 2 / 3
9,620
566
4,092
9,997
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 2 / 3
10,418
613
9,507
13,515
7,854
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
13
Kills
37
37
Deaths
13
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Goldenman Micah
Danzaburou
15
3
6
6
L
4
6
4
1
W
Thanatos
Im_Nemesiis2
Thanatos
10
4
3
2.88
W
Izanami
ItsLIGHTbruh
Izanami
5
2
9
4.75
L
Scylla
SeaJay419
Scylla
4
5
2
1
W
2
2
3
1.75
W
5
2
3
3.25
L
0
9
4
0.22
L
Olorun
WCA_55
Olorun
4
7
0
0.57
L
Skadi
jtmex91
Skadi
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,719
Damage
53,128
68,366
Taken
63,346
26,552
Mitigated
29,145
15,350
Healing
30,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Goldenman Micah
Danzaburou
18,463
8,458
642
5,243
13,230
7,208
1,251
2,886
10,334
0
54,807
L
8,790
3,080
0
1,313
13,762
4,765
0
1,872
11,890
0
53,915
W
Thanatos
Im_Nemesiis2
Thanatos
12,373
5,377
0
11,124
14,151
5,459
0
3,787
10,304
0
63,282
W
Izanami
ItsLIGHTbruh
Izanami
8,693
7,549
294
4,287
12,453
5,206
1,669
4,172
8,197
0
67,489
L
Scylla
SeaJay419
Scylla
7,364
250
0
2,457
10,012
2,574
0
1,496
8,516
53,885
0
W
4,092
162
245
3,456
9,997
3,418
288
3,017
6,736
64,368
0
W
9,507
3,326
0
5,522
13,515
7,854
1,629
7,644
5,871
0
58,611
L
4,303
735
1,735
4,232
15,639
6,277
39
641
14,998
30,822
0
L
Olorun
WCA_55
Olorun
11,076
5,827
0
3,821
13,770
7,932
0
0
13,770
60,671
4,514
L
Skadi
jtmex91
Skadi
5,186
3,371
87
1,705
15,183
5,004
0
83
15,100
0
24,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,701
Gold Earned
51,158
403
Minions Killed
501
0
Camps Cleared
0
1,372,960
Distance Traveled
1,602,742
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,681
628
68
4
0
316,674
2
L
Pele
9,037
532
91
5
0
328,308
0
W
Thanatos
10,944
644
97
6
0
352,650
2
W
Izanami
9,495
559
100
6
0
267,264
3
L
Scylla
9,929
584
109
6
0
305,090
0
W
Ra
9,620
566
116
7
0
339,549
3
W
Chaac
10,418
613
120
7
0
326,605
3
L
Ra
7,465
439
55
3
0
271,019
0
L
Olorun
9,642
567
113
7
0
247,876
2
L
Skadi
6,628
390
35
2
0
220,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role