Player Matchup

Danzaburou
Danzaburou
BGoNs
Danzaburou
Level 127
God Stats
1W - 2L
1,344 SR
Queue Stats
67W - 55L
1,561 Elo+
Solo
Scylla
Scylla
Haikuf
Scylla
Level 101
God Stats
3W - 0L
1,570 SR
Queue Stats
81W - 72L
1,465 Elo+
Party 1
Ganesha
Ganesha
SoloComment
Ganesha
Level 81
God Stats
6W - 6L
1,631 SR
Queue Stats
49W - 45L
1,475 Elo+
Party 1
Ra
Ra
joannebot
Ra
Level 64
God Stats
1W - 1L
1,305 SR
Queue Stats
29W - 29L
1,467 Elo+
Solo
Nemesis
Nemesis
ozzyCZ
Nemesis
Level 80
God Stats
2W - 0L
1,750 SR
Queue Stats
28W - 21L
1,529 Elo+
Solo
Team Averages
Level 91
1,520 SR
1,500 Elo+

VS

Team Averages
Level 79
1,485 SR
1,427 Elo+
Merlin
Merlin
Harphaminho
Merlin
Level 63
God Stats
3W - 3L
1,598 SR
Queue Stats
46W - 50L
1,465 Elo+
Party 2
Athena
Athena
RincewindEMS
Athena
Level 126
God Stats
2W - 8L
1,260 SR
Queue Stats
477W - 498L
1,406 Elo+
Solo
Chaac
Chaac
TiGeR0006
Chaac
Level 112
God Stats
1W - 2L
1,679 SR
Queue Stats
55W - 67L
1,437 Elo+
Party 2
Apollo
Apollo
herbertoonies
Apollo
Level 28
God Stats
17W - 17L
1,518 SR
Queue Stats
52W - 98L
1,377 Elo+
Party 2
Fenrir
Fenrir
kealpeal
Fenrir
Level 67
God Stats
2W - 4L
1,371 SR
Queue Stats
141W - 187L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BGoNs
Danzaburou
18
12 / 2 / 4
12,040
602
12,328
15,547
6,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Haikuf
Scylla
19
7 / 3 / 5
11,275
564
15,584
11,368
3,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
SoloComment
Ganesha
16
0 / 2 / 17
10,385
519
5,610
13,560
10,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 6 / 5
11,290
565
5,757
12,232
5,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
ozzyCZ
Nemesis
17
6 / 1 / 9
10,871
544
12,734
13,779
5,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
2 / 4 / 2
9,370
469
14,438
11,353
3,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Athena
11
0 / 5 / 2
7,723
386
3,244
15,215
9,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
TiGeR0006
Chaac
16
7 / 5 / 2
10,930
547
10,643
21,800
19,619
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

11
0 / 7 / 1
7,328
366
3,205
11,618
3,272
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
kealpeal
Fenrir
16
5 / 7 / 3
10,176
509
11,085
15,572
6,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
24
27
Kills
14
14
Deaths
28
40
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BGoNs
Danzaburou
12
2
4
7
W
Scylla
Haikuf
Scylla
7
3
5
3.17
L
Merlin
2
4
2
0.75
L
Athena
0
5
2
0.2
W
Ganesha
SoloComment
Ganesha
0
2
17
4.25
L
Chaac
TiGeR0006
Chaac
7
5
2
1.6
L
0
7
1
0.07
W
2
6
5
0.75
L
Fenrir
kealpeal
Fenrir
5
7
3
0.93
W
Nemesis
ozzyCZ
Nemesis
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,013
Damage
42,615
66,486
Taken
75,558
31,364
Mitigated
42,718
22,962
Healing
13,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BGoNs
Danzaburou
12,328
5,965
0
9,359
15,547
6,381
4,486
4,708
10,655
0
82,970
W
Scylla
Haikuf
Scylla
15,584
2,219
0
2,426
11,368
3,983
977
3,898
7,068
65,787
0
L
Merlin
14,438
300
0
1,045
11,353
3,854
35
5,338
5,721
60,223
0
L
Athena
3,244
1,012
0
2,476
15,215
9,241
233
3,645
11,556
26,979
0
W
Ganesha
SoloComment
Ganesha
5,610
882
0
1,274
13,560
10,422
0
4,336
9,038
31,429
0
L
Chaac
TiGeR0006
Chaac
10,643
2,537
0
6,616
21,800
19,619
160
11,065
10,539
0
60,578
L
3,205
1,663
0
2,802
11,618
3,272
28
752
10,866
0
41,220
W
5,757
1,145
875
3,936
12,232
5,012
464
1,365
10,827
72,023
0
L
Fenrir
kealpeal
Fenrir
11,085
2,462
0
333
15,572
6,732
0
5,537
9,925
0
61,506
W
Nemesis
ozzyCZ
Nemesis
12,734
6,073
0
5,092
13,779
5,566
0
2,433
11,216
0
68,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,861
Gold Earned
45,527
539
Minions Killed
429
0
Camps Cleared
0
1,940,692
Distance Traveled
1,717,623
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,040
602
156
8
0
366,044
5
W
Scylla
11,275
564
140
7
0
369,120
2
L
Merlin
9,370
469
113
6
0
340,844
1
L
Athena
7,723
386
51
3
0
377,517
6
W
Ganesha
10,385
519
13
1
0
438,693
10
L
Chaac
10,930
547
102
5
0
371,911
3
L
Apollo
7,328
366
64
3
0
252,940
0
W
Ra
11,290
565
147
7
0
330,548
0
L
Fenrir
10,176
509
99
5
0
374,411
1
W
Nemesis
10,871
544
83
4
0
436,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role