Player Matchup

Hun Batz
Hun Batz
JulianTwo
Hun Batz
Level 107
God Stats
3W - 0L
1,731 SR
Queue Stats
16W - 12L
1,541 Elo+
Party 1
Jormungandr
Jormungandr
MartoNsX
Jormungandr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Skadi
Skadi
Xx_MR_T-REX_x
Skadi
Level 33
God Stats
1W - 4L
1,181 SR
Queue Stats
3W - 7L
1,268 Elo+
Party 3
Tiamat
Tiamat
cinderash
Tiamat
Level 16
God Stats
1W - 1L
1,556 SR
Queue Stats
2W - 1L
1,485 Elo+
Solo
Sun Wukong
Sun Wukong
tomikrauser
Sun Wukong
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,264 Elo+
Party 1
Team Averages
Level 36
1,494 SR
1,412 Elo+

VS

Team Averages
Level 18
1,385 SR
1,402 Elo+
Odin
Odin
Doodlerz
Odin
Level 8
God Stats
0W - 2L
1,255 SR
Queue Stats
29W - 12L
1,465 Elo+
Party 2
Apollo
Apollo
Imptynside
Apollo
Level 25
God Stats
4W - 15L
1,219 SR
Queue Stats
55W - 86L
1,202 Elo+
Party 4
Chernobog
Chernobog
RobBoss44
Chernobog
Level 6
God Stats
0W - 2L
1,306 SR
Queue Stats
44W - 65L
1,409 Elo+
Party 4
Neith
Neith
Straukerio
Neith
Level 22
God Stats
72W - 97L
1,567 SR
Queue Stats
72W - 97L
1,456 Elo+
Solo
Fenrir
Fenrir
TylerAkbar
Fenrir
Level 27
God Stats
18W - 13L
1,579 SR
Queue Stats
165W - 133L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JulianTwo
Hun Batz
20
6 / 5 / 3
12,976
541
14,705
18,018
8,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jormungandr
MartoNsX
Jormungandr
20
7 / 3 / 8
13,038
543
8,206
13,772
14,451
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
7 / 5 / 4
11,161
465
16,675
15,811
5,486
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
cinderash
Tiamat
19
4 / 6 / 2
12,660
528
10,360
13,054
8,016
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
tomikrauser
Sun Wukong
19
2 / 4 / 5
12,026
501
10,901
19,718
22,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
4 / 3 / 3
11,142
464
9,880
16,760
17,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
Imptynside
Apollo
16
1 / 6 / 10
10,636
443
11,596
21,125
7,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
RobBoss44
Chernobog
15
1 / 9 / 6
9,469
395
4,726
12,752
4,016
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
19
6 / 3 / 4
12,171
507
10,228
14,851
5,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
TylerAkbar
Fenrir
20
11 / 5 / 6
13,175
549
19,753
22,779
12,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
52
26
Kills
23
23
Deaths
26
22
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Odin
4
3
3
1.83
L
Apollo
Imptynside
Apollo
1
6
10
1
W
Hun Batz
JulianTwo
Hun Batz
6
5
3
1.5
W
Jormungandr
MartoNsX
Jormungandr
7
3
8
3.67
L
Chernobog
RobBoss44
Chernobog
1
9
6
0.44
L
Neith
6
3
4
2.67
L
Fenrir
TylerAkbar
Fenrir
11
5
6
2.8
W
7
5
4
1.8
W
Tiamat
cinderash
Tiamat
4
6
2
0.83
W
Sun Wukong
tomikrauser
Sun Wukong
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,847
Damage
56,183
80,373
Taken
88,267
58,155
Mitigated
47,084
16,740
Healing
24,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
9,880
2,792
0
4,827
16,760
17,320
339
540
15,895
0
52,635
L
Apollo
Imptynside
Apollo
11,596
7,494
255
6,194
21,125
7,994
0
8,222
12,903
0
49,153
W
Hun Batz
JulianTwo
Hun Batz
14,705
4,510
0
4,766
18,018
8,099
0
187
17,731
0
102,789
W
Jormungandr
MartoNsX
Jormungandr
8,206
1,307
0
250
13,772
14,451
181
0
13,772
65,566
0
L
Chernobog
RobBoss44
Chernobog
4,726
1,937
0
263
12,752
4,016
386
2,505
10,199
278
32,464
L
Neith
10,228
3,632
0
4,752
14,851
5,701
2,150
3,570
11,231
0
58,692
L
Fenrir
TylerAkbar
Fenrir
19,753
6,272
0
8,423
22,779
12,053
900
3,729
18,900
0
82,707
W
16,675
8,227
0
3,641
15,811
5,486
2,767
20
15,791
0
68,014
W
Tiamat
cinderash
Tiamat
10,360
2,814
0
3,116
13,054
8,016
4,192
0
13,019
62,963
0
W
Sun Wukong
tomikrauser
Sun Wukong
10,901
3,911
0
4,967
19,718
22,103
420
0
19,068
0
68,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,861
Gold Earned
56,593
599
Minions Killed
519
0
Camps Cleared
0
2,108,787
Distance Traveled
2,221,565
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,142
464
104
4
0
455,329
4
L
Apollo
10,636
443
93
4
0
438,719
0
W
Hun Batz
12,976
541
159
7
0
467,054
8
W
Jormungandr
13,038
543
96
4
0
420,325
1
L
Chernobog
9,469
395
42
2
0
450,590
3
L
Neith
12,171
507
157
7
0
400,635
0
L
Fenrir
13,175
549
123
5
0
476,292
2
W
Skadi
11,161
465
85
4
0
378,824
5
W
Tiamat
12,660
528
136
6
0
387,577
4
W
Sun Wukong
12,026
501
123
5
0
455,007
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role