Player Matchup

Neith
Neith
Boomer4516
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,209 Elo+
Party 2
Raijin
Raijin
FartinLutherKing
Raijin
Level 28
God Stats
38W - 31L
1,695 SR
Queue Stats
120W - 134L
1,421 Elo+
Party 1
Ao Kuang
Ao Kuang
SIrboz
Ao Kuang
Level 17
God Stats
6W - 6L
1,479 SR
Queue Stats
15W - 18L
1,439 Elo+
Party 2
Yemoja
Yemoja
lilrover
Yemoja
Level 26
God Stats
4W - 7L
1,399 SR
Queue Stats
14W - 18L
1,372 Elo+
Party 2
Odin
Odin
occurrence13
Odin
Level 28
God Stats
10W - 10L
1,491 SR
Queue Stats
136W - 127L
1,479 Elo+
Party 1
Team Averages
Level 20
1,513 SR
1,384 Elo+

VS

Team Averages
Level 16
1,409 SR
1,480 Elo+
Bellona
Bellona
Diemar2925
Bellona
Level 18
God Stats
0W - 4L
1,358 SR
Queue Stats
28W - 23L
1,676 Elo+
Solo
Tiamat
Tiamat
Druidan
Tiamat
Level 30
God Stats
3W - 6L
1,500 SR
Queue Stats
62W - 62L
1,385 Elo+
Solo
Chernobog
Chernobog
Dwalt2001
Chernobog
Level 7
God Stats
0W - 2L
1,262 SR
Queue Stats
5W - 7L
1,464 Elo+
Solo
Ares
Ares
sadnezzz
Ares
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,444 Elo+
Solo
Set
Set
xxxDreamsxxx
Set
Level 15
God Stats
2W - 7L
1,427 SR
Queue Stats
41W - 47L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
2 / 0 / 3
5,993
461
3,959
4,588
1,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 2 / 1
6,840
526
5,528
5,953
2,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
SIrboz
Ao Kuang
12
5 / 2 / 3
7,164
551
5,127
8,992
2,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
lilrover
Yemoja
11
5 / 0 / 4
6,808
524
7,383
7,617
3,206
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 2 / 3
5,992
461
3,547
7,120
2,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Diemar2925
Bellona
12
2 / 2 / 0
7,261
559
5,756
9,237
6,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
Druidan
Tiamat
11
1 / 3 / 0
6,373
490
3,134
6,971
4,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Dwalt2001
Chernobog
10
0 / 4 / 3
6,185
476
3,961
8,635
2,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
8
0 / 3 / 0
5,210
401
2,916
7,914
3,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 4 / 1
6,652
512
5,033
9,602
3,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
15
Kills
6
6
Deaths
16
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
2
0
3
3.5
L
Bellona
Diemar2925
Bellona
2
2
0
1
L
Tiamat
Druidan
Tiamat
1
3
0
0.33
L
Chernobog
Dwalt2001
Chernobog
0
4
3
0.38
W
2
2
1
1.25
W
Ao Kuang
SIrboz
Ao Kuang
5
2
3
3.25
W
Yemoja
lilrover
Yemoja
5
0
4
7
W
1
2
3
1.25
L
Ares
0
3
0
0
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,544
Damage
20,800
34,270
Taken
42,359
12,858
Mitigated
20,675
14,386
Healing
11,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
3,959
2,515
0
1,413
4,588
1,266
188
1,034
3,554
0
20,494
L
Bellona
Diemar2925
Bellona
5,756
2,964
0
4,022
9,237
6,583
206
1,191
8,046
0
38,214
L
Tiamat
Druidan
Tiamat
3,134
106
0
1,727
6,971
4,038
480
4,523
2,448
26,554
0
L
Chernobog
Dwalt2001
Chernobog
3,961
2,490
0
2,688
8,635
2,838
472
4,050
4,251
0
34,589
W
5,528
643
0
2,685
5,953
2,899
0
2,534
3,419
37,553
1,664
W
Ao Kuang
SIrboz
Ao Kuang
5,127
1,709
0
3,706
8,992
2,626
0
936
8,056
23,043
0
W
Yemoja
lilrover
Yemoja
7,383
753
1,343
2,517
7,617
3,206
281
1,546
6,071
21,570
0
W
3,547
1,651
0
2,722
7,120
2,861
0
0
7,120
0
15,296
L
Ares
2,916
499
0
392
7,914
3,394
0
3,599
3,963
9,320
0
L
5,033
1,740
0
2,514
9,602
3,822
0
3,763
5,725
0
37,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,797
Gold Earned
31,681
213
Minions Killed
296
0
Camps Cleared
0
1,039,179
Distance Traveled
1,140,037
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,993
461
33
3
0
159,653
0
L
Bellona
7,261
559
93
7
0
233,102
0
L
Tiamat
6,373
490
51
4
0
230,359
0
L
Chernobog
6,185
476
64
5
0
199,619
0
W
Raijin
6,840
526
62
5
0
227,176
2
W
Ao Kuang
7,164
551
48
4
0
227,918
0
W
Yemoja
6,808
524
36
3
0
219,699
2
W
Odin
5,992
461
34
3
0
204,733
0
L
Ares
5,210
401
13
1
0
226,341
0
L
Set
6,652
512
75
6
0
250,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role