Player Matchup

Horus
Horus
SqueakyWhale355
Horus
Level 27
God Stats
1W - 1L
1,711 SR
Queue Stats
8W - 19L
1,517 Elo+
Party 2
Olorun
Olorun
donnerstagblau08
Olorun
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Jing Wei
Jing Wei
dragonbosskill5
Jing Wei
Level 24
God Stats
1W - 1L
1,711 SR
Queue Stats
2W - 3L
1,344 Elo+
Party 2
Tiamat
Tiamat
gloriasam77
Tiamat
Level 4
God Stats
0W - 4L
1,105 SR
Queue Stats
11W - 14L
1,145 Elo+
Solo
Fenrir
Fenrir
sanehyperion167
Fenrir
Level 27
God Stats
14W - 26L
1,311 SR
Queue Stats
161W - 187L
1,309 Elo+
Solo
Team Averages
Level 17
1,468 SR
1,363 Elo+

VS

Team Averages
Level 29
1,593 SR
1,462 Elo+
Ratatoskr
Ratatoskr
LegitBeast6918
Ratatoskr
Level 25
God Stats
7W - 12L
1,595 SR
Queue Stats
117W - 137L
1,435 Elo+
Party 1
Hades
Hades
LegitSliinky
Hades
Level 15
God Stats
30W - 18L
1,623 SR
Queue Stats
299W - 311L
1,394 Elo+
Party 1
Set
Set
Maldrn
Set
Level 80
God Stats
8W - 8L
1,583 SR
Queue Stats
287W - 285L
1,530 Elo+
Party 1
Anubis
Anubis
oPoolz
Anubis
Level 23
God Stats
31W - 18L
1,663 SR
Queue Stats
79W - 98L
1,449 Elo+
Party 1
Neith
Neith
tytyfreshhh
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
7,453
438
2,301
14,976
12,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 10 / 0
6,359
374
2,223
14,390
4,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
10
1 / 9 / 0
6,211
365
3,984
13,239
3,990
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
11
0 / 7 / 0
6,981
411
2,011
10,473
5,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

9
6 / 9 / 0
7,639
449
8,628
13,650
3,863
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
LegitBeast6918
Ratatoskr
15
12 / 1 / 3
9,986
587
12,000
10,983
5,028
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
3 / 0 / 3
8,790
517
5,001
7,700
3,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Set
Maldrn
Set
17
8 / 2 / 4
10,285
605
16,103
14,735
7,864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
oPoolz
Anubis
16
12 / 0 / 3
10,489
617
11,879
6,546
3,752
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 4 / 9
8,709
512
7,095
8,727
2,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
61
7
Kills
39
39
Deaths
7
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
LegitBeast6918
Ratatoskr
12
1
3
13.5
W
3
0
3
4.5
W
Set
Maldrn
Set
8
2
4
5
L
0
4
2
0.25
L
0
10
0
0
L
Jing Wei
1
9
0
0.11
L
Tiamat
0
7
0
0
W
Anubis
oPoolz
Anubis
12
0
3
13.5
L
6
9
0
0.67
W
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,147
Damage
52,078
66,728
Taken
48,691
29,897
Mitigated
23,012
13,070
Healing
19,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
LegitBeast6918
Ratatoskr
12,000
3,978
0
4,704
10,983
5,028
89
84
10,899
0
57,542
W
5,001
863
0
3,182
7,700
3,455
1,911
1,302
6,398
41,789
0
W
Set
Maldrn
Set
16,103
6,994
0
4,229
14,735
7,864
120
70
14,665
0
74,494
L
2,301
1,364
984
4,243
14,976
12,783
258
0
14,976
0
18,039
L
2,223
927
172
2,947
14,390
4,054
775
6,230
8,160
25,333
0
L
Jing Wei
3,984
2,591
0
0
13,239
3,990
819
0
13,239
0
25,538
L
Tiamat
2,011
463
171
1,950
10,473
5,207
169
6,115
4,358
25,714
0
W
Anubis
oPoolz
Anubis
11,879
605
378
3,951
6,546
3,752
1,352
984
5,562
53,583
0
L
8,628
3,122
0
2,603
13,650
3,863
0
4,535
9,115
0
20,298
W
7,095
4,781
0
3,121
8,727
2,913
0
1,794
6,933
0
30,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,643
Gold Earned
48,259
187
Minions Killed
438
0
Camps Cleared
0
1,372,678
Distance Traveled
1,436,211
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
9,986
587
91
5
0
346,976
0
W
Hades
8,790
517
70
4
0
266,835
5
W
Set
10,285
605
133
8
0
270,188
1
L
Horus
7,453
438
44
3
0
344,785
0
L
Olorun
6,359
374
36
2
0
238,203
0
L
Jing Wei
6,211
365
43
3
0
271,760
0
L
Tiamat
6,981
411
43
3
0
236,494
0
W
Anubis
10,489
617
95
6
0
300,312
1
L
Fenrir
7,639
449
21
1
0
281,436
2
W
Neith
8,709
512
49
3
0
251,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role