Player Matchup

Pele
Pele
Killer_by77
Pele
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 159L
1,330 Elo+
Solo
Artemis
Artemis
MercyGod54
Artemis
Level 45
God Stats
0W - 3L
1,216 SR
Queue Stats
43W - 60L
1,442 Elo+
Party 1
Cthulhu
Cthulhu
noliebear08
Cthulhu
Level 47
God Stats
9W - 3L
1,569 SR
Queue Stats
56W - 67L
1,438 Elo+
Party 1
Team Averages
Level 73
1,429 SR
1,403 Elo+

VS

Team Averages
Level 72
1,465 SR
1,414 Elo+
Cerberus
Cerberus
BaruXplay
Cerberus
Level 40
God Stats
5W - 6L
1,476 SR
Queue Stats
12W - 15L
1,327 Elo+
Party 2
Tiamat
Tiamat
SkateboRedGMA
Tiamat
Level 87
God Stats
4W - 6L
1,367 SR
Queue Stats
68W - 77L
1,441 Elo+
Solo
Neith
Neith
caye11kalo
Neith
Level 88
God Stats
17W - 20L
1,551 SR
Queue Stats
76W - 80L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 3
7,239
658
5,785
9,481
2,809
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
MercyGod54
Artemis
9
2 / 5 / 2
7,278
662
6,997
8,332
2,316
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
noliebear08
Cthulhu
10
1 / 4 / 2
6,830
621
4,274
10,494
5,382
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BaruXplay
Cerberus
11
3 / 1 / 11
8,485
771
7,027
9,334
6,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
7 / 2 / 7
8,620
784
7,625
6,514
5,258
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
12
5 / 1 / 8
8,718
793
5,812
7,297
2,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
4
Kills
15
15
Deaths
4
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BaruXplay
Cerberus
3
1
11
8.5
L
1
6
3
0.42
L
Artemis
MercyGod54
Artemis
2
5
2
0.6
W
7
2
7
5.25
W
Neith
5
1
8
9
L
Cthulhu
noliebear08
Cthulhu
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,056
Damage
20,464
28,307
Taken
23,145
10,507
Mitigated
14,260
4,346
Healing
8,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BaruXplay
Cerberus
7,027
675
489
3,078
9,334
6,325
0
1,960
7,374
17,880
0
L
5,785
1,941
0
1,842
9,481
2,809
0
3,751
5,730
0
33,523
L
Artemis
MercyGod54
Artemis
6,997
3,720
0
901
8,332
2,316
0
5,196
3,136
0
15,854
W
7,625
993
0
1,640
6,514
5,258
69
784
5,730
21,625
0
W
Neith
5,812
2,558
0
3,725
7,297
2,677
73
1,599
5,698
0
41,593
L
Cthulhu
noliebear08
Cthulhu
4,274
63
752
851
10,494
5,382
0
5,757
4,737
17,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,347
Gold Earned
25,823
104
Minions Killed
153
0
Camps Cleared
0
500,392
Distance Traveled
591,202
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,485
771
48
4
0
208,049
1
L
Pele
7,239
658
50
5
0
173,008
0
L
Artemis
7,278
662
29
3
0
133,378
0
W
Tiamat
8,620
784
31
3
0
195,908
1
W
Neith
8,718
793
74
7
0
187,245
1
L
Cthulhu
6,830
621
25
2
0
194,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role