Player Matchup

Fenrir
Fenrir
Aihera
Fenrir
Level 154
God Stats
14W - 9L
1,951 SR
Queue Stats
413W - 410L
1,523 Elo+
Solo
Tiamat
Tiamat
BlackFoxsi
Tiamat
Level 48
God Stats
1W - 3L
1,449 SR
Queue Stats
96W - 174L
1,249 Elo+
Party 1
Izanami
Izanami
HKBDBlackFox
Izanami
Level 149
God Stats
4W - 5L
1,363 SR
Queue Stats
112W - 190L
1,215 Elo+
Party 1
Amaterasu
Amaterasu
Trak3r
Amaterasu
Level 129
God Stats
16W - 12L
1,888 SR
Queue Stats
109W - 97L
1,396 Elo+
Solo
Sol
Sol
andrewrus625
Sol
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,217 Elo+
Party 1
Team Averages
Level 110
1,630 SR
1,320 Elo+

VS

Team Averages
Level 68
1,460 SR
1,456 Elo+
Mercury
Mercury
 
Mercury
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Busquets19
Raijin
Level 65
God Stats
2W - 1L
1,536 SR
Queue Stats
287W - 314L
1,436 Elo+
Solo
Izanami
Izanami
Craldogar07
Izanami
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
RiuzakiL
Jormungandr
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,481 Elo+
Party 3
King Arthur
King Arthur
ismarigo2002
King Arthur
Level 58
God Stats
17W - 34L
1,266 SR
Queue Stats
300W - 377L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aihera
Fenrir
10
6 / 2 / 1
6,415
642
5,055
6,687
2,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
BlackFoxsi
Tiamat
7
0 / 5 / 1
4,652
465
3,214
6,738
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
HKBDBlackFox
Izanami
7
0 / 7 / 0
4,556
456
1,761
7,786
1,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
Trak3r
Amaterasu
11
5 / 2 / 0
6,665
667
4,601
6,081
4,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 4 / 1
5,226
523
4,099
6,750
1,978
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
3 / 4 / 1
6,118
612
2,940
7,382
2,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
Busquets19
Raijin
11
3 / 3 / 2
6,837
684
5,031
5,980
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Craldogar07
Izanami
10
8 / 1 / 5
6,459
646
8,191
5,859
1,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
RiuzakiL
Jormungandr
9
5 / 1 / 6
6,247
625
3,588
7,390
5,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
ismarigo2002
King Arthur
11
1 / 3 / 1
6,096
610
2,492
7,272
3,629
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
12
Kills
20
20
Deaths
12
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
4
1
0.88
L
Fenrir
Aihera
Fenrir
6
2
1
3.25
L
Tiamat
BlackFoxsi
Tiamat
0
5
1
0.1
W
Raijin
Busquets19
Raijin
3
3
2
1.33
W
Izanami
Craldogar07
Izanami
8
1
5
10.5
L
Izanami
HKBDBlackFox
Izanami
0
7
0
0
W
Jormungandr
RiuzakiL
Jormungandr
5
1
6
8
L
Amaterasu
Trak3r
Amaterasu
5
2
0
2.5
L
1
4
1
0.38
W
King Arthur
ismarigo2002
King Arthur
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,730
Damage
22,242
34,042
Taken
33,883
13,884
Mitigated
14,835
7,835
Healing
8,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,940
1,802
0
2,412
7,382
2,143
9
480
6,902
0
32,723
L
Fenrir
Aihera
Fenrir
5,055
2,028
0
1,410
6,687
2,321
0
1,265
5,396
0
24,335
L
Tiamat
BlackFoxsi
Tiamat
3,214
742
99
1,184
6,738
2,862
108
1,634
5,104
19,630
0
W
Raijin
Busquets19
Raijin
5,031
990
0
652
5,980
2,097
209
3,619
2,361
38,388
0
W
Izanami
Craldogar07
Izanami
8,191
6,256
0
2,900
5,859
1,635
1,271
2,056
3,803
0
40,294
L
Izanami
HKBDBlackFox
Izanami
1,761
1,085
198
996
7,786
1,847
788
1,315
6,471
0
21,743
W
Jormungandr
RiuzakiL
Jormungandr
3,588
1,214
159
1,945
7,390
5,331
180
1,158
6,232
11,340
0
L
Amaterasu
Trak3r
Amaterasu
4,601
1,945
0
2,445
6,081
4,876
0
0
6,081
0
28,275
L
4,099
1,190
0
1,503
6,750
1,978
664
4,034
2,371
20,588
0
W
King Arthur
ismarigo2002
King Arthur
2,492
453
0
588
7,272
3,629
0
0
7,272
0
29,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,514
Gold Earned
31,757
208
Minions Killed
325
0
Camps Cleared
0
961,152
Distance Traveled
929,155
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,118
612
73
7
0
210,093
0
L
Fenrir
6,415
642
41
4
0
206,599
3
L
Tiamat
4,652
465
29
3
0
168,206
0
W
Raijin
6,837
684
82
8
0
184,531
3
W
Izanami
6,459
646
82
8
0
174,976
0
L
Izanami
4,556
456
38
4
0
181,455
4
W
Jormungandr
6,247
625
15
2
0
179,411
2
L
Amaterasu
6,665
667
64
6
0
210,597
4
L
Sol
5,226
523
36
4
0
194,295
2
W
King Arthur
6,096
610
73
7
0
180,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role