Player Matchup

Fenrir
Fenrir
JacksonPii
Fenrir
Level 25
God Stats
14W - 2L
1,709 SR
Queue Stats
88W - 29L
1,723 Elo+
Party 2
Baron Samedi
Baron Samedi
LtBanG
Baron Samedi
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Shiume
Amaterasu
Level 21
God Stats
4W - 0L
1,853 SR
Queue Stats
66W - 56L
1,628 Elo+
Solo
Anubis
Anubis
ariiheiva
Anubis
Level 6
God Stats
13W - 4L
1,782 SR
Queue Stats
28W - 12L
1,849 Elo+
Party 2
Hachiman
Hachiman
天下吴霜
Hachiman
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,472 Elo+
Solo
Team Averages
Level 24
1,669 SR
1,634 Elo+

VS

Team Averages
Level 21
1,553 SR
1,573 Elo+
Bellona
Bellona
CookieTonico
Bellona
Level 17
God Stats
1W - 2L
1,618 SR
Queue Stats
14W - 9L
1,700 Elo+
Solo
Sol
Sol
Goldstreake
Sol
Level 25
God Stats
2W - 1L
1,699 SR
Queue Stats
15W - 14L
1,557 Elo+
Party 1
Terra
Terra
KizunaOW
Terra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,536 Elo+
Party 1
Nemesis
Nemesis
Sk3tch1
Nemesis
Level 22
God Stats
1W - 1L
1,450 SR
Queue Stats
6W - 8L
1,537 Elo+
Party 1
Freya
Freya
xeryz
Freya
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JacksonPii
Fenrir
20
14 / 6 / 7
13,459
673
17,759
18,844
10,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
LtBanG
Baron Samedi
17
3 / 4 / 9
10,976
549
10,889
17,974
12,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Shiume
Amaterasu
16
3 / 5 / 3
10,262
513
4,954
14,022
9,620
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
ariiheiva
Anubis
16
4 / 4 / 8
10,378
519
7,668
10,952
6,066
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
天下吴霜
Hachiman
14
1 / 6 / 3
8,995
450
4,253
8,872
2,726
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CookieTonico
Bellona
15
6 / 5 / 2
9,459
473
9,612
14,794
12,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
8 / 6 / 7
9,876
494
15,662
14,847
4,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
KizunaOW
Terra
12
1 / 2 / 6
8,161
408
1,595
6,234
3,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Sk3tch1
Nemesis
16
5 / 8 / 4
9,943
497
7,559
14,561
5,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
xeryz
Freya
15
4 / 4 / 5
8,917
446
13,118
17,075
5,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
48
25
Kills
24
25
Deaths
25
30
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bellona
CookieTonico
Bellona
6
5
2
1.4
L
8
6
7
1.92
W
Fenrir
JacksonPii
Fenrir
14
6
7
2.92
L
Terra
KizunaOW
Terra
1
2
6
2
W
Baron Samedi
LtBanG
Baron Samedi
3
4
9
1.88
W
Amaterasu
Shiume
Amaterasu
3
5
3
0.9
L
Nemesis
Sk3tch1
Nemesis
5
8
4
0.88
W
Anubis
ariiheiva
Anubis
4
4
8
2
L
Freya
xeryz
Freya
4
4
5
1.63
W
Hachiman
天下吴霜
Hachiman
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,523
Damage
47,546
70,664
Taken
67,511
40,989
Mitigated
31,730
26,449
Healing
20,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CookieTonico
Bellona
9,612
2,366
0
2,576
14,794
12,691
1,389
2,972
11,822
5,682
35,412
L
15,662
3,233
0
4,560
14,847
4,912
870
2,795
12,052
60,559
0
W
Fenrir
JacksonPii
Fenrir
17,759
3,635
0
9,552
18,844
10,312
0
5,769
12,784
0
106,990
L
Terra
KizunaOW
Terra
1,595
209
1,542
1,616
6,234
3,460
0
3,505
2,729
12,690
0
W
Baron Samedi
LtBanG
Baron Samedi
10,889
925
1,321
5,168
17,974
12,265
0
10,450
7,324
65,749
0
W
Amaterasu
Shiume
Amaterasu
4,954
2,041
0
3,072
14,022
9,620
1,654
4,499
9,055
48
36,829
L
Nemesis
Sk3tch1
Nemesis
7,559
3,806
0
2,857
14,561
5,221
0
1,034
13,527
0
61,747
W
Anubis
ariiheiva
Anubis
7,668
871
0
5,517
10,952
6,066
516
6,642
4,036
46,087
0
L
Freya
xeryz
Freya
13,118
3,471
0
7,465
17,075
5,446
0
8,299
8,776
58,951
0
W
Hachiman
天下吴霜
Hachiman
4,253
3,465
0
1,819
8,872
2,726
4,407
3,340
5,280
0
33,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,070
Gold Earned
46,356
471
Minions Killed
397
0
Camps Cleared
0
1,746,610
Distance Traveled
1,746,820
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,459
473
74
4
0
370,751
4
L
Sol
9,876
494
113
6
0
337,864
0
W
Fenrir
13,459
673
132
7
0
429,591
8
L
Terra
8,161
408
19
1
0
338,884
4
W
Baron Samedi
10,976
549
92
5
0
318,651
3
W
Amaterasu
10,262
513
91
5
0
336,579
6
L
Nemesis
9,943
497
100
5
0
369,081
0
W
Anubis
10,378
519
93
5
0
352,276
5
L
Freya
8,917
446
91
5
0
330,240
7
W
Hachiman
8,995
450
63
3
0
309,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role